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Does ATiTool's 3D detection recognize Sacred now?

Discussion in 'ATITool' started by Guden Oden, Nov 3, 2004.

  1. Guden Oden New Member

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    I've been playing this game for like a month now with core/mem clocks set at 95/235MHz on a 9800 Pro because this game doesn't seem to trigger v0.0.22's 3D detection thingy! :eek:

    Yes, I underclock the card heavily in windows to save on the environment! :p No point in uselessly burning power and making my thermistor-controlled exhaust fan spin faster and grate on my nerves...

    Also, some games seem to block the windows mechanism to play sounds - such as the 3D detection kicking in. That makes me unsure if it's actually activated or not in many cases, but as most games are rather 3D-intensive it's not much of a problem. Sacred is actually playable at this rediculously low clockspeed as long as one doesn't zoom all the way out. :) Is it possible to stop other programs from blocking the sound, perhaps by using the directsound API instead or something?

    Anyway, ATiTool ROCKS. Thanks!
     
  2. W1zzard

    W1zzard Administrator Staff Member

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    try the latest 0.0.23 beta 9 .. i think i recently tested sacred .. not 100% sure tho
     

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