Kreij
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What are your thoughts on the current state of PC gaming in the three most prolific genres (RTS, FPS and RPG). We read a lot of articles and blogs by many industry people and other talking heads, but what is your opinion?
Here are mine :
RTS:
RTS's have garnered a new respect and have achieved a new level of game play. Both the SP & MMOs are drawing not only the old die-hard RTS fanbase in, but also people new to the genre due to the developers realizing that while the game play needs to be complex enough to hold someone's interest, the UI must be designed to make that complexity playable. I think that his genre has made huge strides forward in the last year or so, and is moving ahead faster than either FPS or RPG.
FPS:
I think that the FPS developers are all fighting for the real estate on a gamers hard drive. The graphics are getting better, but the core game play is not evolving. Both SP & MMO are just rehashes of the same thing we have seen in the past few years with a few new bells and whistles added. Even Crysis, which is a beutifully rendered game, is just a conglomeration of past ideas and implementations taken to the next level. There needs to be real innovation in this genre that has not been tried before, to push it over the hump.
RPG:
I the last few years, RPG's have been pulling out of a stagnant period (some claimed they were dead) and starting to appeal to a broader audiance through the implementation of better interfaces and better interaction in the player vs NPC arena. SP games are slowly starting to get away from the hack n slash and more into story telling with an emphisis on the player. MMOs are lagging behind due to their nature, but I think that in the near future we will see more MMOs beginning to get away from the virtual grind and more into a player oriented content (story) mode that will be malable depending on the players style and decisions.
So, what do you think?
Here are mine :
RTS:
RTS's have garnered a new respect and have achieved a new level of game play. Both the SP & MMOs are drawing not only the old die-hard RTS fanbase in, but also people new to the genre due to the developers realizing that while the game play needs to be complex enough to hold someone's interest, the UI must be designed to make that complexity playable. I think that his genre has made huge strides forward in the last year or so, and is moving ahead faster than either FPS or RPG.
FPS:
I think that the FPS developers are all fighting for the real estate on a gamers hard drive. The graphics are getting better, but the core game play is not evolving. Both SP & MMO are just rehashes of the same thing we have seen in the past few years with a few new bells and whistles added. Even Crysis, which is a beutifully rendered game, is just a conglomeration of past ideas and implementations taken to the next level. There needs to be real innovation in this genre that has not been tried before, to push it over the hump.
RPG:
I the last few years, RPG's have been pulling out of a stagnant period (some claimed they were dead) and starting to appeal to a broader audiance through the implementation of better interfaces and better interaction in the player vs NPC arena. SP games are slowly starting to get away from the hack n slash and more into story telling with an emphisis on the player. MMOs are lagging behind due to their nature, but I think that in the near future we will see more MMOs beginning to get away from the virtual grind and more into a player oriented content (story) mode that will be malable depending on the players style and decisions.
So, what do you think?