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GTA MOD Club

Discussion in 'techPowerUp! Club Forum' started by DaMulta, Apr 3, 2007.

  1. DaMulta

    DaMulta My stars went supernova

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    The GTA ModerZ

    [​IMG]

    This Club is about modding any GTA from things like new cars to complete storyline changes.





    While it will be fun to finding other peoples mods and sharing them with each other. I think it would be fun if we picked one GTA and started making one giant TPU City with story and all. What do you guys and gals think of that idea?
    Last edited: Apr 3, 2007
  2. Jimmy 2004

    Jimmy 2004 New Member

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    If I knew how to mod, I'd definately be on board (did you make that bat-mobile?). I'd be happy to test any mods for San Andreas - I don't have Vice City or GTA III on PC so I wouldn't be able to do anything with that unless I get hold of a copy :(

    Sounds cool anyway.
  3. Steevo

    Steevo

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    I got SA and VC.


    I just wonder how we can offload more to the GPU.With San Andreas 1680X1050 at full settings my framerates go down like crack whore for a big rock. I can be playing along fine and bam, 22 or 24 FPS.
    10 Million points folded for TPU
  4. DaMulta

    DaMulta My stars went supernova

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    I didn't make that BUT I would like to learn how.


    http://grandtheftauto.filefront.com/info/imgtool

    IMG Tool Tutorial

    This Page has been viewed 64287 times since March 2004!
    This tutorial can be used when making new skins and textures that will replace the originals.

    What you need:

    IMG Tool 2.0
    TXD Workshop 3.5 or higher
    Graphics editor
    Fraps (optional)

    I will just explain how to export and import the TXDs from the IMGs and the textures from the TXDs. I won't go into detail about how to edit the textures themselves. That's up to you.

    How to do it:

    Make a new folder to hold your work and in it, create folders for each one of your projects.
    Back up your IMG and TXD files so you can restore them if things go wrong.

    Open IMG Tool and click FILE>OPEN.
    Browse to the file you want to open. Clothes and tattoos are in PLAYER.IMG. Vehicles and buildings are in GTA3.IMG.

    Once your file is open in IMG Tool, click EDIT>FIND. Type the name of the file you're looking for. Cars, clothes and tattoos have self-descriptive names, but buildings and other things don't.

    Once you find tour TXD, select it and then click COMMAND>EXTRACT. Extract the file into your work folder. Leave IMG Tool open.

    Go into your work folder and open the TXD with TXD Workshop. Find the texture(s) you want to edit and click EXPORT>TGA. Some TXDs have more than one texture in them. If you want to extract them all, click EXPORT>EXPORT ALL TEXTURES TO TGA FILES.
    Export them into your work folder. Leave TXD Workshop open.

    Open your texture(s) in your graphics program and edit them to your liking. Some textures have an alpha channel that you can edit too.

    Once you're done editing, go back to TXD Workshop and click IMPORT, then look for the texture you just edited and double click it. Your new texture will show in the preview screen. Click SAVE TXD and close TXD Worshop.

    Now, go back to IMG Tool and click COMMAND>REPLACE, then go back to your work folder and click the OPEN button. This way is better than clicking on the file, because you make sure you're replacing the right file.

    Close everything and load the game to see your new skin in game. Take some screenshots using your camera, print screen or Fraps.

    You can use these instructions to install mods too.

    *Submitted Via Fragger*
  5. Ripper3

    Ripper3 New Member

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    I have no skills at modding, but I can do some rudimentary modelling in Blender3D. With a bit of practice, work, dedication and skill, I could probably get some animation done too.

    Apart from that, I can test things under GTA3, VC and SA too (I like GTA too much, heh).

    And yeah, SA has some problems to say the least, especially as it seems to really load the system, without actually doing much. It's not an advanced game in temrs of graphics, physics, etc, but it can really give a hit on performance. Thing is, I tend to find it runs smooth enough at 25+fps, which is strange for a game like that.
  6. DanTheBanjoman SeƱor Moderator

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    Wouldn't it be smart to get some game which is mod friendly? I haven't looked at the GTA modding community but I doubt there are any official tools. Please correct me if I'm wrong or if it is all really easy.
  7. DaMulta

    DaMulta My stars went supernova

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    There are lots of tools for this. Lots
  8. spud107

    spud107

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  9. blacktruckryder

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    Here are some cars i have added. I have at least 30 cars in right now, plus some tattoos and some skins. I DID NOT make any of these mods.:D

    I have like 5 gigs worth of mods for the GTA series, so if anybody needs anything let me know.

    Nissan 300ZX
    [​IMG]

    Mitsubishi Eclipse
    [​IMG]

    Honda Civic Si
    [​IMG]

    Ducati 996
    [​IMG]
  10. DaMulta

    DaMulta My stars went supernova

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    Do you have any new islands blacktruckryder?
  11. Jimmy 2004

    Jimmy 2004 New Member

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    New Islands? Do any decent ones exist?! I definitely like the sound of those.
  12. Random Murderer

    Random Murderer The Anti-Midas

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    hey, blacktruckryder, is that a second gen or fourth gen eclipse? it's hard to tell with it all black like that!
    Last edited: May 30, 2007
  13. blacktruckryder

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    I don't have any new islands. I will keep an eye out for some though.


    Its a second gen.

    Here is a shot of the rear.

    [​IMG]
  14. Random Murderer

    Random Murderer The Anti-Midas

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    second gen for the win!
  15. blacktruckryder

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    I'm really looking for a first gen Eclipse/Talon/Laser.

    So if anybody finds one, please let me know. :D
  16. Random Murderer

    Random Murderer The Anti-Midas

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    mod or car in real life?
  17. blacktruckryder

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    Both, but i'll settle for the mod right now.:D

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