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System Name | Kursah's Gaming Rig 2018 (2022 Upgrade) - Ryzen+ Edition | Gaming Laptop (Lenovo Legion 5i Pro 2022) |
---|---|
Processor | R7 5800X @ Stock | i7 12700H @ Stock |
Motherboard | Asus ROG Strix X370-F Gaming BIOS 6203| Legion 5i Pro NM-E231 |
Cooling | Noctua NH-U14S Push-Pull + NT-H1 | Stock Cooling |
Memory | TEAMGROUP T-Force Vulcan Z 32GB (2x16) DDR4 4000 @ 3600 18-20-20-42 1.35v | 32GB DDR5 4800 (2x16) |
Video Card(s) | Palit GeForce RTX 4070 JetStream 12GB | CPU-based Intel Iris XE + RTX 3070 8GB 150W |
Storage | 4TB SP UD90 NVME, 960GB SATA SSD, 2TB HDD | 1TB Samsung OEM NVME SSD + 4TB Crucial P3 Plus NVME SSD |
Display(s) | Acer 28" 4K VG280K x2 | 16" 2560x1600 built-in |
Case | Corsair 600C - Stock Fans on Low | Stock Metal/Plastic |
Audio Device(s) | Aune T1 mk1 > AKG K553 Pro + JVC HA-RX 700 (Equalizer APO + PeaceUI) | Bluetooth Earbuds (BX29) |
Power Supply | EVGA 750G2 Modular + APC Back-UPS Pro 1500 | 300W OEM (heavy use) or Lenovo Legion C135W GAN (light) |
Mouse | Logitech G502 | Logitech M330 |
Keyboard | HyperX Alloy Core RGB | Built in Keyboard (Lenovo laptop KB FTW) |
Software | Windows 11 Pro x64 | Windows 11 Home x64 |
PhysX is all about the amount of shaders and the speed they run on. More shaders and/or faster shaders = more PhysX power.
That's how I have come to believe the CUDA PhysX program, but it's not just about that, aside from how efficient they can make them for physX, using drivers none-the-less! If PhysX really takes off, this could be a huge thing imo. It's got enough buzz already.
Yes, but has either NV or ATI done everything how we would view as logical? I'd think it'd be kind of cool if a new 55nm Ageia PPU, with 128-256 memory "built" into a graphics card, or an Ageia PPU built into the GPU could be interesting..what would it do to die sizes? heat output? overclocking? Who knows! Will it ever happen? Probably not, but it could.It would be completly unlogic if Nvidia adds deticated shaders for physx because that would be a waste of power.
But if NV designed a shader specifically for PhysX programming, that aren't counted in the mainstream shaders, yeah it may be kind of "shady", but I could totally believe it happening.
And you have to think of what your saying, 2 GTX280 cards should always be faster then one.
I don't necessarily think he meant a 2nd 280, but more-so a card like the 8600GT p_o_s_pc was referring to.
Whether or not it's more than heresay, I dunno..I'm not worried, I enjoy my games atm, PhysX or not..sure it's a neat gimmick that to me has more promise than DX10 did at launch, and DX11 does from hype, because we can actually experience it and have been able to unofficially for quite a bit. All these technologies will eventually lead to the consumer winning with better gaming experiences, it's just the time it takes to get everything dialed in I suppose, and set all the facts straight.