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Who Do I Trust? Conflicting Information

blksith0

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After updating to the latest version, some information is changed. Why is this?
 
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After updating to the latest version, some information is changed. Why is this?
mostly due to idle mode (left shot) and load (right shot) or you had a underclocked card on the left, default clock on GPU-Z mean factory settings, unless you did not underclock your card, hum still strange better wait on @W1zzard answer

example
 

OneMoar

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13.6 is about right for a 5770 ... had one .. decent cards for there day ..
 

newtekie1

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After updating to the latest version, some information is changed. Why is this?
It is probably because 0.5.4 has a bug that is showing your idle clocks and not your load clocks. Since Pixel and Texture Fillrates are calculated using the clock speeds they are lower in 0.5.4 because you clocks are lower. Memory bandwidth is calculated off memory clock speed, so again it shows lower on 0.5.4 because the memory clock speed is lower.

The math for all of this works out.

900 / 1200 = 0.75
0.75 x 76.8 = 57.6

400 / 850 = ~0.4706...
0.4706 x 34 = 16
0.4706 x 13.6 = 6.4

TL;DR - The one on the right is correct.
 
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Audio Device(s) Logi Z333/SB Audigy RX/HDMI/HDMI/Dolby Atmos/KZ x HBB PR2/Edifier STAX Spirit S3 & SamsungxAKG beans
Power Supply Chieftec Proton BDF-1000C /HP 240w/12v 1.5A/4Smart Voltplug PD 30W/Asus USB-C 65W
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Keyboard Endorfy Thock 75% <3/none/touch/virtual
VR HMD Medion Erazer
Software Win10 64/Win8.1 64/Android TV 8.1/Android 13/Win11 64
Benchmark Scores bench...mark? i do leave mark on bench sometime, to remember which one is the most comfortable. :o
It is probably because 0.5.4 has a bug that is showing your idle clocks and not your load clocks. Since Pixel and Texture Fillrates are calculated using the clock speeds they are lower in 0.5.4 because you clocks are lower. Memory bandwidth is calculated off memory clock speed, so again it shows lower on 0.5.4 because the memory clock speed is lower.

The math for all of this works out.

900 / 1200 = 0.75
0.75 x 76.8 = 57.6

400 / 850 = ~0.4706...
0.4706 x 34 = 16
0.4706 x 13.6 = 6.4

TL;DR - The one on the right is correct.
ahhh so it was a bug in 0.5.4 (didn't noticed it ... or i never used the 0.5.4 o_O can't remember )

wahahahaharf ... okay buggy indeed xD (the 290 wasn't supported in that version i reckon)
 
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