- Joined
- Feb 24, 2023
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- 2,922 (4.74/day)
- Location
- Russian Wild West
System Name | DLSS / YOLO-PC |
---|---|
Processor | i5-12400F / 10600KF |
Motherboard | Gigabyte B760M DS3H / Z490 Vision D |
Cooling | Laminar RM1 / Gammaxx 400 |
Memory | 32 GB DDR4-3200 / 16 GB DDR4-3333 |
Video Card(s) | RX 6700 XT / R9 380 2 GB |
Storage | A couple SSDs, m.2 NVMe included / 240 GB CX1 + 1 TB WD HDD |
Display(s) | Compit HA2704 / MSi G2712 |
Case | Matrexx 55 / Junkyard special |
Audio Device(s) | Want loud, use headphones. Want quiet, use satellites. |
Power Supply | Thermaltake 1000 W / Corsair CX650M / DQ550ST [backup] |
Mouse | Don't disturb, cheese eating in progress... |
Keyboard | Makes some noise. Probably onto something. |
VR HMD | I live in real reality and don't need a virtual one. |
Software | Windows 10 and 11 |
As the title says, I encountered a peculiar thing in my RX 6700 XT's behaviour: in the Cyberpunk 2077 game, I notice about 5 to 20 percent lower power consumption if I enable ray tracing which is counter intuitive.
This isn't affected by the OS version, driver version or whatnot. I'm inclined to imagine that the RT cores are so overwhelmingly slow that the raster block has to wait for it to do its job which ultimately results in raster block "slacking" and my GPU hitting lower power values.
Am I right? Any way I check this?
This isn't affected by the OS version, driver version or whatnot. I'm inclined to imagine that the RT cores are so overwhelmingly slow that the raster block has to wait for it to do its job which ultimately results in raster block "slacking" and my GPU hitting lower power values.
Am I right? Any way I check this?