Thursday, December 21st 2017
System Requirements for Cloud Imperium Games' Squadron 42 Outed
Squadron 42 is the single-player, story-driven portion of the world's most successful Kickstarter project, Star Citizen. The game, which originally made use of Crytek's CryEngine, has made the move to Amazon's CryEngine-based Lumberyard engine, which should deliver impressive visuals as well. Squadron 42 is being sold in a standalone version costing $45, and for that price, Cloud Imperium games is promising an epic sci-fi story, populated by more than 10 hours of performance capture of top-tier actors like Mark Hamill, Gary Oldman, and Gillian Anderson, just to name a few (Andy Serkis also makes an appearance, he who is one of the most talented performance-capture actors of our times.)
With all those features, you'd be forgiven for asking "But will it run Squadron 42'" out of your current or future hardware - especially considering the history of CryEngine-based games. however, the system requirements are at the same time vague and, for the most part, unimpressive. They call for Windows 7 through 10 (DX11 title), a DX11-capable graphics card with minimum 2GB VRAM, and 4GB strongly recommended, a quad-core CPU, and the outlier of this sample, 16GB+ of system RAM. An SSD is also strongly recommended for the experience, which isn't all that surprising considering Lumberyard's roots.
With all those features, you'd be forgiven for asking "But will it run Squadron 42'" out of your current or future hardware - especially considering the history of CryEngine-based games. however, the system requirements are at the same time vague and, for the most part, unimpressive. They call for Windows 7 through 10 (DX11 title), a DX11-capable graphics card with minimum 2GB VRAM, and 4GB strongly recommended, a quad-core CPU, and the outlier of this sample, 16GB+ of system RAM. An SSD is also strongly recommended for the experience, which isn't all that surprising considering Lumberyard's roots.