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WCG Badges are back

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With my idea, there is no "just to get enough points to have a badge". You must continue to send in work units:

meh
 
Why are you only at 50? usage? You should be able to do well more than that with no system performance hit ;)

Not true :\ - MANY ppl are suffering from a thread priority issue in the BOINC system that appears to just get ignored or dismissed whenever somebody tries to bring it up. The error results somehow in the "Idle" threads of the BOINC tool still overriding the threads of other more highly prioritized threads in newer OS's such as win7 64 , resulting n the system performing as though you where doing real time priority video encoding in the background -and making many tools and games completely unusable.

I was previously running WinXP32 - Up Until July this year - I was running WCG at 100% load with no issues all the time and everything was perfect - The process priority was always low so any app that needed some CPU time just took over until it was done and it balanced perfectly.

Then I moved over to Win7 64 - on the same hardware - and everything went to crap.

It's like the WCG process priority is always treated as real time no-matter what its actually set to, and it chokes processor time away from ALL the other apps - although its not all that noticeable on single threaded apps / games , it violently affects the performance of multi threaded apps, and made it almost impossible for me to continue running WCG at all :(

Even dropping the "processor usage" didn't help as if you set it to 50% it does not use half the processor time - it toggles between 100% and 0% usage (just watch your CPU usage graph) resulting in spikey jumpy terrible performance whenever WCG kicks in.

I have been able to repeat this problem on many other systems, and have found MANY other ppl discussing this problem after a LOT of forum digging in other forums - but every time somebody brings it up - all the pig headed "experts" just dismiss the claim since THEIR system has no such issue, it clearly cant exist.

It was very disappointing, but I did eventually find a partial compromise.

My WCG now runs at 100% but ONLY if the machine has been idle for more than 20 minutes.

That way it STILL crunches when its not busy - and I don't notice that the entire system interface has become unresponsive and programs are unusable - and the second I touch the mouse WCG suspends all processing and as far as I can tell everything is fine.

It's still only a half-arsed solution - and it has permanently impacted my numbers as it no longer runs for at least half of every day whilst I'm using the PC, but since nobody will take this very real problem seriously (even on the BOINC forums) it's either that or quit completely.
 
CP, I think that a runtime-based badge would be cool, assuming we could get it to work :toast:

That would definitely even the playing fields :)
 
Let's see. I'll keep you guys posted. :toast:
 
Just my 10c worth on the topic - I thought something like this might work...

BazJoeBadgeConcept.png


Be it a measure of average points per day - or a measure of average run-time , I think It'd be a great way to represent just how active a cruncher is, without being specific about actual numbers.

Just personally as my own limited opinion, I don't believe that posting ACTUAL points / numbers in a badge is really in the spirit of what crunching is really all about, which is "anyone who CAN help, doing what they can" - A little competition is always good, and it does help boost the results for the greater good, but many ppl simply DO NOT have access to the kind of equipment that others do, and once something becomes a points war It just seems to loose it's spirit.

The real hardcore crunchers can and will still track each other in the official stats anyway :P

Whether the stars are counted By PPD Or run-time is up to the forum to debate, but I do think it should be "DYNAMIC" as in once you have the basic badge you keep it forever, the stars indicate actual activity and can be gained or lost at any time.


Just me thinking out loud :)
 
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Bro, you are the mothereffin" man. That is by far the best idea. Thank you soo much. Let's see what w1z says. I'll PM him.
 
I like the idea and the look of the starry badges :cool:
 
I can not think of one person who will be unhappy with this. It's fabulous!
 
Just my 10c worth on the topic - I thought something like this might work...

http://img.techpowerup.org/101021/BazJoeBadgeConcept.png

Be it a measure of average points per day - or a measure of average run-time , I think It'd be a great way to represent just how active a cruncher is, without being specific about actual numbers.

Just personally as my own limited opinion, I don't believe that posting ACTUAL points / numbers in a badge is really in the spirit of what crunching is really all about, which is "anyone who CAN help, doing what they can" - A little competition is always good, and it does help boost the results for the greater good, but many ppl simply DO NOT have access to the kind of equipment that others do, and once something becomes a points war It just seems to loose it's spirit.

The real hardcore crunchers can and will still track each other in the official stats anyway :P

Whether the stars are counted By PPD Or run-time is up to the forum to debate, but I do think it should be "DYNAMIC" as in once you have the basic badge you keep it forever, the stars indicate actual activity and can be gained or lost at any time.


Just me thinking out loud :)

That's amazing I love it!

Maybe require 1 WU a month as well to keep a badge...just some baseline requirement?

But the stars are great, that's an amazing way to show it! :toast::toast: :rockout::rockout: :respect::respect:
 
DITTO to all of the above:rockout::toast::respect:
 
ok, how are these parameters for the badges+stars?

Regular badge, no stars - Minimum 100k, and 1 results per every 7 days, so you gotta be active at least for one result.

badge + 1 star - 500
badge + 2 stars - 2,000
badge + 3 stars - 4,500
badge + 4 stars - 8,000
badge + 5 stars - 15,000 or greater

These are based on 7 day averages. That fourth and fifth star should really get peeps motivated to get some more output and a bit of a challenge. Input please! :D

I'm thinking the first star should be higher, to motivate those who have very low output to get more of it. Maybe 800, at max 1,000. What do you think?
 
Did W1z say runtime was impossible?
 
Did W1z say runtime was impossible?

Yessir. has to be something that Free DC tracks. Figured the best would be 7 day average. The star idea seems great.
 
Ok, that's what I was figuring earlier. My suggestion is:

badge + 1 star - 500
badge + 2 stars - 2000
badge + 3 stars - 3500
badge + 4 stars - 5500
badge + 5 stars - 10,000+

Pretty much 1500-2000 per level until the massive 10k a day. At 15k we would have one 5star cruncher :eek:
 
ok, how are these parameters for the badges+stars?


Regular badge, no stars - Minimum 100k, and 1 results per every 7 days, so you gotta be active at least for one result.

badge + 1 star - 500
badge + 2 stars - 2,000
badge + 3 stars - 4,500
badge + 4 stars - 8,000
badge + 5 stars - 15,000 or greater

These are based on 7 day averages. That fourth and fifth star should really get peeps motivated to get some more output and a bit of a challenge. Input please! :D

I'm thinking the first star should be higher, to motivate those who have very low output to get more of it. Maybe 800, at max 1,000. What do you think?

I like that in the end we can go back to the old 7 day active requirement to keep badge. As for the badge star denominations... I'd like hat and Phxprovost amongs others to give us their two cents on this one (see if we can get to a unanimous decision :o;):rolleyes:)

Guess I'm not considered a TPU/cruncher anymore.Oh well :cry:

You sir, have a legendary status and dedication no badge could ever merit :respect:
 
Ok, that's what I was figuring earlier. My suggestion is:

badge + 1 star - 500
badge + 2 stars - 2000
badge + 3 stars - 3500
badge + 4 stars - 5500
badge + 5 stars - 10,000+

Pretty much 1500-2000 per level until the massive 10k a day. At 15k we would have one 5star cruncher :eek:

I would rather it a bit more challenging, make it too easy and motivation is not as high. But that'll work for me if that's what people decide.

I like that in the end we can go back to the old 7 day active requirement to keep badge. As for the badge star denominations... I'd like hat and Phxprovost amongs others to give us their two cents on this one (see if we can get to a unanimous decision :o;):rolleyes:)



You sir, have a legendary status and dedication no badge could ever merit :respect:

RAMMIE, for him we need like 25 stars and three badges :laugh: :roll:
 
The original badge was for 100k.Why change it because the stats site got messed up and wiz forgot what the standard was.Seems like ya'll forgot too.

It is for 100k. I know what you mean now, sorry it didn't hit me.

Rammie, you got PM.
 
The original badge should not be taken away from anyone that earned it under the original requirement.Upgrading for additional requirements is fine.
 
I know what you mean. And I personally think that those "special" few who helped tremendously should have an exception. However, not everyone. If you don't crunch no more, you don't deserve a badge for something you don't do, get me. Check your inbox and help me out with that. I'll see what I can do. :toast:
 
Guys,

Please PM me what you guys think
Are fair ranges for the stars. This way I can gather them all and maybe get a average. PM them to me.
 
http://www.worldcommunitygrid.org/team/viewTeamMemberDetail.do?sort=points&teamId=S8TLJ6TFV1
There's lots of names here that don't crunch here anymore.Every one of them deserve recognition for their contribution to TPU/WCG.

RAMMIE, i do not know you very well, but i do know what you do with those rigs, and i find it amazing and all

and this is not meant in any disrespecting way at all

but, i do not think that you should come in here and dictate what WE should do with OUR badges, this is something about active members on our team,

yes you do come rarely to give a boost, and i thank you for that, but you really dont write anything here, or contribute in any other way.

so please, let US decide on how WE want our stuff to be

just my 2 cents, people may not like it, but now ive said what i think.


Just my 10c worth on the topic - I thought something like this might work...



Be it a measure of average points per day - or a measure of average run-time , I think It'd be a great way to represent just how active a cruncher is, without being specific about actual numbers.

Just personally as my own limited opinion, I don't believe that posting ACTUAL points / numbers in a badge is really in the spirit of what crunching is really all about, which is "anyone who CAN help, doing what they can" - A little competition is always good, and it does help boost the results for the greater good, but many ppl simply DO NOT have access to the kind of equipment that others do, and once something becomes a points war It just seems to loose it's spirit.

The real hardcore crunchers can and will still track each other in the official stats anyway :P

Whether the stars are counted By PPD Or run-time is up to the forum to debate, but I do think it should be "DYNAMIC" as in once you have the basic badge you keep it forever, the stars indicate actual activity and can be gained or lost at any time.


Just me thinking out loud



by far the BEST idea,

+1 for that
 
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