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Game Voice Actors and Motion Capture Performers Go On Strike

this is a case where they are asking for too much.
this is a Contract thing…


Mo-Cap is stunt work, does not need a AAA face.
Movement is more important that face or voice.
thus how you move is more important than looks.
Thus i believe you can easily move your Mo-Cap studios outside of North America. (and use a pseudonym, for credits)
 
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I've read a study that the more AI-generated samples AI is working with, the more flawed the end result is. The researchers started with X number of pictures of elephants, and asked AI to make more. As the AI-generated ones started to outnumber the real ones, more and more errors popped up, like elephants with 3 legs, or 2 heads.
I assume that whomever did this did so as an experiment, because from what you have described the results are exactly as I would expect when you add INTO the sample pool your own work (warts and all) and then continue to do that, it should be obvious to anyone that this would be the outcome, and is also an example of what I have been saying for a couple of years now, the output is entirely dependent on the input.

If the input quality is poor, or there are errors, faults, etc, then the outcome will be representative of the input, and this is how/why most publicly available "AI" bots all lean a certain way, because they were fed the information from just that one position, if it was a human we would call it brainwashing.
 
So....I have some amusing anecdotes here. The reason that AI hasn't replaced burger flippers is because the hardware to actually do the job and maintain it is still much more expensive than the manual labor. You'll note that companies are "leaving California" rather than automating....and that should absolutely give everyone a clue as to how we perceive value.
I have seen burger flipping machines a few times over the years and there are fundamentally 3 major problems with them. They are too expensive for their job (until you put taxes and minimum wage up high enough, California is well on the way to Utopia :laugh:), they can only do the one job which is a major flexibility problem, they still need to be serviced and maintained by a Human, AND just like Windmills when the wind doesn't blow they need backup to step in, a Human to make burgers, and a gas power station instead of the windmill to produce electricity, which begs the obvious question of whether the burger flipper machine or windmill are ultimately worth it when they are not dependable enough to actually replace a better solution that also happens to cheaper (a Human).
 
Why would actors become a thing of the past? Someone, show me anything that's made by AI and can be taken seriously.
That ship has sailed.


Here is the Instagram account for the runner-up:


She'll never get a pimp, gain weight, age, miss a 4am alarm to sit in a makeup chair, show up hungover, etc.

And AI generated personas will only get better including full-motion video. If you are basing your opinions on something you saw 6-12 months ago, generative AI has moved way beyond that.
 
The anecdote here is that "they're coming to take our jobs" is not coming from people who make things...but people who make IP
This is a good and interesting point and no doubt there are many people who have already gone down the rabbit hole of what is "IP" as in someone's voice saying certain things such as a line FOR a movie/game vs people who have collected peoples voices from all manner of places where there is very little protection for a persons voice. The Rabbit hole gets pretty deep every time you try to find a solution, but every solution butts up against laws, rights and protections that all of us use every day, and so any solution looks like it is going to be convoluted, complex and I imagine very easy to get around because (now at least) the companies that are generating other peoples voices do not have to show where their source material came from or whether it was legally acquired, and if they were forced to show where their source material for the "AI" voice came from would result in another lawsuit that digs the rabbit hole ever deeper.

I do not see a solution specifically for voice actors unless they themselves and the industry work together to protect their personal and unique voices, although I do not know how. If however (as has been done in the past) an "AI" voice happens to sound just like an actor/singer, there could very well get sued because they are making money from that actor/singer's voice being recognisable and having value.
 
As much as I'm against AI, why games and films aren't enjoyable anymore isn't due to AI, imo. In our current divided world, there are just way too many constraints on what you can or cannot write into your piece, or even who you can or cannot hire as a writer or actor. These constraints are what make sure that everything you watch in a movie theatre is pure cringe.

I agree with the sentiment that a complete restructuring is needed, but not only in the entertainment industry.

"...I have no real love for Hollywood. When the writer's strike happened it resulted in fewer coming back better paid...and we got stuff like the Halo series. We got stuff like the Acolyte. We got people who knew what we wanted better than we did...and the writing rooms sucked the life out of things that should have been a license to print money. I feel that the same thing will happen with games...where the core issue is a lack of delivery on fun...." (quoted from myself...entirely foregoing the AI angle)


I appreciate that you literally parroted what I said...and then ignored the conclusion that this was about keeping jobs rather than making a value added contribution. We agree that content rather than who writes it is detrimental...and to some extent I think we can agree that good AI beats bad I...given my points about the stuff post writer's strike.


All of this said...the entertainment industry is what needs changed. When a show like Fallout....that forgets many core rewritten tenets set by Bethesda...is a roaring success then something is wrong. SAG doesn't want to fix that...they want to make sure nobody can cut Nolan North out of a job (Nolan North on iMDB).
 
this is a case where they are asking for too much.
this is a Contract thing…


Mo-Cap is stunt work, does not need a AAA face.
Movement is more important that face or voice.
thus how you move is more important than looks.
Thus i believe you can easily move your Mo-Cap studios outside of North America. (and use a pseudonym, for credits)
I don't think it is wise to rank stunt work and voice acting by which one is more important. They're both needed to be done well to make a good game.

That ship has sailed.


Here is the Instagram account for the runner-up:


She'll never get a pimp, gain weight, age, miss a 4am alarm to sit in a makeup chair, show up hungover, etc.

And AI generated personas will only get better including full-motion video. If you are basing your opinions on something you saw 6-12 months ago, generative AI has moved way beyond that.
Celebrity internet bullshit is not acting. Acting is done in a theatre, not on Instagram.

This is a good and interesting point and no doubt there are many people who have already gone down the rabbit hole of what is "IP" as in someone's voice saying certain things such as a line FOR a movie/game vs people who have collected peoples voices from all manner of places where there is very little protection for a persons voice. The Rabbit hole gets pretty deep every time you try to find a solution, but every solution butts up against laws, rights and protections that all of us use every day, and so any solution looks like it is going to be convoluted, complex and I imagine very easy to get around because (now at least) the companies that are generating other peoples voices do not have to show where their source material came from or whether it was legally acquired, and if they were forced to show where their source material for the "AI" voice came from would result in another lawsuit that digs the rabbit hole ever deeper.

I do not see a solution specifically for voice actors unless they themselves and the industry work together to protect their personal and unique voices, although I do not know how. If however (as has been done in the past) an "AI" voice happens to sound just like an actor/singer, there could very well get sued because they are making money from that actor/singer's voice being recognisable and having value.
The solution might be to have laws protecting people's voices against being used with AI. Even if that means random AI voices that seem to resemble a real person's voice out of pure coincidence get shut down, so be it.
 
This is the humane/moral thing to do, unfortunately the people in this industry are in for a rough awakening. Many professions have come and gone over the years, and even though the profession of storyteller has been around since primordial times (it's about as old as the "world's oldest profession" - it literally dates to hunters and gatherers around a campfire), there's a web of complexity involved that make it so there is perfect business sense in replacing voice actors for digital media with an AI-powered text to speech engine that is capable of replicating emotion, intonation, accents, and realistic voice ranges.

They won't go on strike, there are no unions and no talent agencies to deal with, they won't decline positions they don't agree with, they don't have to be scheduled, shortening development times, and licensing such an engine would most definitely be cheaper than keeping VAs on hand and dealing with their schedule issues (thus pumping out content faster and increasing profits) - from a business perspective, they're almost a dying breed, and it's up to us gamers to stand up for the folks in this industry by utterly rejecting the use of these AI engines in our video games.

Why do you think AI is a multi-trillion-dollar industry? Because it's set to replace most professions. That's it! It's the only reason why so many mega-corporations and international conglomerates are so invested into it. They'll replace all jobs that can be automated by AI subroutines. A lot of people would call me crazy not long ago, and many may still think I am, but I have always held a sincere and strong belief that ultimately, this is the end goal. People who have held jobs which were automated by AI and/or entirely robotized will be put in some sort of universal basic income scheme and left to fend for themselves. I don't think even us on the law field are exempt from this. By the end of next year, before I graduate, I'm probably going to write my thesis on the potential ramifications of replacing attorneys with artificial intelligence, even though my opinions might just be too strong for an academic paper on it. it's insane!

I told you folks. I warned you guys. And i'll just leave this old post of mine here.


My opinion hasn't changed since that post and it will probably never change. I'm vehemently opposed to the "Great AI replacement" and I sincerely believe that it is going to happen eventually. We just have to stand our ground for as long as we can.

Well it makes sense. This is just another bump in the road. Sever farms future to run on nuclear + humans replaced by AI = climate crisis averted. Free to be enjoyed by the 1% after all the jobless eaters live out their final days. All according to plan some might say.
 
Well it makes sense. This is just another bump in the road. Sever farms future to run on nuclear + humans replaced by AI = climate crisis averted. Free to be enjoyed by the 1% after all the jobless eaters live out their final days. All according to plan some might say.

Conspiracy theory much?
 
That ship has sailed.


Here is the Instagram account for the runner-up:


She'll never get a pimp, gain weight, age, miss a 4am alarm to sit in a makeup chair, show up hungover, etc.

And AI generated personas will only get better including full-motion video. If you are basing your opinions on something you saw 6-12 months ago, generative AI has moved way beyond that.
Considering that Saudi Arabia has beauty Contests for Camels (it's real, and yes Botox has been banned after people were making their camels lips EVEN bigger, no this is not a joke.!) and the winners of multiple Women's Beauty Contests have not been Women, so "AI" Beauty contest winners haven't broken any new ground.!
 
Conspiracy theory much?
I was attempting to be humorous actually. Looking back I am a bit amazed by how much ground I covered on that though without a wall of text. :wtf:
 
That ship has sailed.


Here is the Instagram account for the runner-up:


She'll never get a pimp, gain weight, age, miss a 4am alarm to sit in a makeup chair, show up hungover, etc.

And AI generated personas will only get better including full-motion video. If you are basing your opinions on something you saw 6-12 months ago, generative AI has moved way beyond that.

She also has no fun parts, nor is she capable of doing anything with my or anyone else's fun parts.
The allure of sex as a marketing tool is linked to physical stimulus and one's memory of it - just saying.
 
I fear that by choosing to not cooperate (going on strike), they have only assured their more rapid retirement.
The last two "writers strikes" both wrecked multiple TV shows permanently, and they didn't win any friends in the rest of the industry because everything shut down after all of the completed scripts had been used, thousands and thousands lost their jobs and many never got back to where they were in their careers before the strikes, so whatever they do, they best do it fast and with the least amount of disruption possible because otherwise everyone else in the industry might just sign off on voice actors that are not on strike (non-union) and of course "AI", so they better get this right or else people will WANT them to be replaced out of frustration.!!!

Why do you think AI is a multi-trillion-dollar industry? Because it's set to replace most professions. That's it! It's the only reason why so many mega-corporations and international conglomerates are so invested into it. They'll replace all jobs that can be automated by AI subroutines. A lot of people would call me crazy not long ago, and many may still think I am, but I have always held a sincere and strong belief that ultimately, this is the end goal. People who have held jobs which were automated by AI and/or entirely robotized will be put in some sort of universal basic income scheme and left to fend for themselves. I don't think even us on the law field are exempt from this. By the end of next year, before I graduate, I'm probably going to write my thesis on the potential ramifications of replacing attorneys with artificial intelligence, even though my opinions might just be too strong for an academic paper on it. it's insane!

I told you folks. I warned you guys. And i'll just leave this old post of mine here.

My opinion hasn't changed since that post and it will probably never change. I'm vehemently opposed to the "Great AI replacement" and I sincerely believe that it is going to happen eventually. We just have to stand our ground for as long as we can.
Well said. I agree with all of your sentiments and will read with interest your prior (linked) forum post and would like to read (the brief most likely) of your academic paper. I assume that you will publish it in both Portuguese and English.
 
I was attempting to be humorous actually. Looking back I am a bit amazed by how much ground I covered on that though without a wall of text. :wtf:

Sorry, I should have noticed better what you were replying to.
 
Tech will advance, and while there are already many realistic impressions of real people's voices, it won't be long until it's no longer just realistic, the computer will truly generate human speech - and in every language known to man! No longer will a game developer need to hire 5 to 8 VAs per character to cover most economic regions.
It has already been talked about that one future use of "AI" hardware on a gaming PC/console would be to generate this in or close to real-time so that in game a (Human) character can interact with an "AI" enabled NPC that can give Human like responses to Human given questions in game.

That is essentially impossible to do in a game, and so in this instance "AI" would add something to the game that cannot be done without "AI" without being cost prohibitive.

The best solution IMHO in such an example would be to hire actual Human voice actors to both record whole sections of voice, AND enough language, words, inflections, emotions, etc, into a voice of that actor for use by the "AI" engine in that game so both would be used and both would be linked directly to that voice actor, but ONLY for that game and the rest is done by licencing.

On that note, I imagine that many voice actors are already building a library of their own work and they can then create "their own AI voice", and can then licence their own voice to those who want to use it much like "stock" photos, and then sue anyone who uses it and doesn't pay (like the rest of the industry). Perhaps that is a target to move towards, and if so, I imagine that soon enough the voice actors themselves will be "AI" whizz's as everyone realises the best option is to actually have the voice actors in charge of the "AI" voices because they are best position to direct the "AI" voices (which may be their own, or several) and they get to keep an eye on fair usage.
 
AI might replace actors or writing in your average comic-based action flick (or has it already?), but never in anything of quality, designed for an audience in possession of a brain.

I've read a study that the more AI-generated samples AI is working with, the more flawed the end result is. The researchers started with X number of pictures of elephants, and asked AI to make more. As the AI-generated ones started to outnumber the real ones, more and more errors popped up, like elephants with 3 legs, or 2 heads. AI is good as long as it has something to work with. And since it works best with whatever we, humans produce, I don't think it'll ever be a direct replacement of any art form.
I agree with you on this but don't forget you'll always have a guiding hand, human no less (You have to) to direct things to the end they want so things like an elephant with three trunks isn't what's seen.
I'm thinking at least they will try to replace folks as actors but in the end, not entirely at minimum because they can't, this will be proven as time goes by.


I agree with your sentiment and noted examples, the only thing that I (and I am sure huge amounts of others will agree with), that some of us (me) will never "come to peace" with "AI". AI is not directly effecting me at this moment, but it is now certain that is will, we cannot stop it, and we will have to learn to live alongside it because it is out of our control as individuals, but can and will negatively effect us against our will and without our interaction, that is something that no-one should ever be a peace with.
I too don't like what's going on.
What I meant was it's happening, like it or not by that statement.

Please do not think that I am simply nitpicking about a particular phrase, but it seems to me to be very important that everyone knows what "AI" is and is not (it is machine learning officially, it has no intelligence), people need to know the dangers above and beyond replacing actors, and what could come next, what else it could "replace", the societal and cultural damage, and of course things (good as well potentially) that we have not even thought of. IMHO we should not play down the risks and harms of "AI", even if we are talking about stupendously overpaid multi-millionaire actors, or people struggling to get into the industry and seeing their roles being eliminated from existence, which would wreck a whole country if it was replicated across 20% of the working population, so any and all threats from AI should IMHO be taken very seriously.
It's fine, I know you're not nitpicking here, just saying what you think and that's OK because you're not an AI nor am I or we'd be in 100% agreement all the time - In short we're not robots to think the same way and I hope we never develop that kind of trait/thinking.

The implications of what AI is capable of are great and I do agree it's not to be taken lightly.
That's one of the big reasons SAG-AFTRA is taking action now, before it's too late to mitigate the damage to come and we all know it's coming.
 
It's fine, I know you're not nitpicking here, just saying what you think and that's OK because you're not an AI nor am I or we'd be in 100% agreement all the time - In short we're not robots to think the same way and I hope we never develop that kind of trait/thinking.
Weak minds have been wanting that (everyone else to be in 100% agreement with them) since time immemorial. The acceptance of this sentiment is spreading in society once again, which scares me more than AI.
 
Celebrity internet bullshit is not acting. Acting is done in a theatre, not on Instagram.
Sorry, "celebrity internet bullshit" is on its way to being acting.

Remember that acting in 2024 isn't reciting Shakespeare at a copy of the Globe Theater. There's tons of stuff that basically require a figure on a green screen.

I didn't expect to have to point out what's really obvious but the Internet is already full of deepfakes. The first attempts a few years ago were indeed pretty laughable but the people who do these are getting better, the tools are better, and the end results are getting more harder to call out. There are now AI fakebusters who are using things like eyeball reflection analysis to identify AI generated content because unassisted visual analysis is no longer reliable.

And remember that fakebusting is not a new practice. Some major art museum directors believe that half of the artifacts in the world's best museums are fakes or so heavily restored to be tantamount to it. And people have been faking art pretty much as long as people have been making it.

When will AI generated NIL reach prime time? When the average person can't recognize the difference between fake and real content, not whether or not that onscreen Judi Dench or Patrick Stewart are fake. We have been watching television and cinema content set in artificially generated environments, whether it's a sports program studio (Tokyo Summer Olympics in 2021 was the first major broadcast of a large scale event like this) or some Hollywood blockbuster.

Apple's product announcements -- all prerecorded canned footage since the pandemic -- are all fake except for the people. That's been 4+ years. Again initial attempts were pretty obvious by sharp-eyed observers but it's getting harder to tell in 2024.

If we have been faking backgrounds successfully for almost a decade (and realtime for 5+ years), having fully generated AI actors is knocking at the front door. And Joe Consumer won't be able to tell the difference.

Things like these Instagram models (and Internet deepfakes) prove that we have basically arrived.

Sticking your head in the sand doesn't really change that fact that generative AI is front and present. Remember that no type of fakebusting is 100% reliable, there will be false positives sometimes. But if experts are arguing and Joe Consumer says "looks good to me" that's enough validation for the people creating this type of content.

Whether or not you agree with me today isn't going to change what will happen in the twelve months. The fakes will get better. The fakebusting will get more difficult. And the fakes will be involved in more complex situations: full-motion video interacting with a wide variety of other characters.

Remember that animated content and CGI is already completely fake. The movie industry has used mo-cap for years because it's easier to create mo-cap motion curves, walk cycles, whatever with a live actor but with generative AI, saying "give me a stork with Usain Bolt's walk cycle and Sean Connery's voice" is just close to the touch of a button.

At this point we don't see content like that because of the inevitable legal action that would ensue, but that's probably the main inhibitor. The technology is already here.

Another salient example: an AI company was caught using a synthesized version of Scarlett Johansson's voice. Even close friends and family members couldn't tell the difference if it weren't for the fact that she said she had not given the AI company permission to use her voice. The AI company quickly pulled the voice avatar and mumbled something about unintentional.

It's important to note that this strike follows the film/television actors strike by about a year later for many reasons that overlap the previous action. This is not a new issue that has come up, it was already being discussed a couple of years ago. It's only now that the game voice actors have caught up likely because the contracts expired at different times.

I expect more strikes like this including other workers in the entertainment industry. Maybe musicians will be next? I don't know when the current contracts installed but for sure singers of film/television/videogame soundtracks don't want generative AI to take away their livelihoods. It's not just about acting, it's about anyone who does creative work in the entertainment industry.

And it should be noted that this only covers SAG/AFTRA productions. There's a whole world outside of the USA. Even during the actors strike last year, many productions in North America continued (especially Canada) because those productions were outside of the scope of SAG/AFTRA. What happens here will set a precedence for many other workers around the world.
 
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i think AI will have its place and be used in appropriate places and application. Acting and Voice belongs rightfully to an idividual and should not be taken and replicated as the company pleases.
If this goes ahead, we will definately see more generic stuff that we all like, movie stories, music, art, designs etc. AI should be used to assist not as a replacement.
Not how it's working now.

I agree with you on this but don't forget you'll always have a guiding hand, human no less (You have to) to direct things to the end they want so things like an elephant with three trunks isn't what's seen.
I'm thinking at least they will try to replace folks as actors but in the end, not entirely at minimum because they can't, this will be proven as time goes by.



I too don't like what's going on.
What I meant was it's happening, like it or not by that statement.


It's fine, I know you're not nitpicking here, just saying what you think and that's OK because you're not an AI nor am I or we'd be in 100% agreement all the time - In short we're not robots to think the same way and I hope we never develop that kind of trait/thinking.

The implications of what AI is capable of are great and I do agree it's not to be taken lightly.
That's one of the big reasons SAG-AFTRA is taking action now, before it's too late to mitigate the damage to come and we all know it's coming.
Macross Plus anyone?
 
Update on the strike:

Apparently the strike excludes games that have been in production over 1 year which imo takes a good bit of the teeth out of the power of the strike. That means GTA VI, which will have a huge amount of voice acting, will not be affected. The union is not happy about that but the rule about already in-development games was bargained into a legacy agreement created before the SAG and AFTRA unions merged.
 
Sorry, "celebrity internet bullshit" is on its way to being acting.

Remember that acting in 2024 isn't reciting Shakespeare at a copy of the Globe Theater. There's tons of stuff that basically require a figure on a green screen.

I didn't expect to have to point out what's really obvious but the Internet is already full of deepfakes. The first attempts a few years ago were indeed pretty laughable but the people who do these are getting better, the tools are better, and the end results are getting more harder to call out. There are now AI fakebusters who are using things like eyeball reflection analysis to identify AI generated content because unassisted visual analysis is no longer reliable.

And remember that fakebusting is not a new practice. Some major art museum directors believe that half of the artifacts in the world's best museums are fakes or so heavily restored to be tantamount to it. And people have been faking art pretty much as long as people have been making it.

When will AI generated NIL reach prime time? When the average person can't recognize the difference between fake and real content, not whether or not that onscreen Judi Dench or Patrick Stewart are fake. We have been watching television and cinema content set in artificially generated environments, whether it's a sports program studio (Tokyo Summer Olympics in 2021 was the first major broadcast of a large scale event like this) or some Hollywood blockbuster.

Apple's product announcements -- all prerecorded canned footage since the pandemic -- are all fake except for the people. That's been 4+ years. Again initial attempts were pretty obvious by sharp-eyed observers but it's getting harder to tell in 2024.

If we have been faking backgrounds successfully for almost a decade (and realtime for 5+ years), having fully generated AI actors is knocking at the front door. And Joe Consumer won't be able to tell the difference.

Things like these Instagram models (and Internet deepfakes) prove that we have basically arrived.

Sticking your head in the sand doesn't really change that fact that generative AI is front and present. Remember that no type of fakebusting is 100% reliable, there will be false positives sometimes. But if experts are arguing and Joe Consumer says "looks good to me" that's enough validation for the people creating this type of content.

Whether or not you agree with me today isn't going to change what will happen in the twelve months. The fakes will get better. The fakebusting will get more difficult. And the fakes will be involved in more complex situations: full-motion video interacting with a wide variety of other characters.

Remember that animated content and CGI is already completely fake. The movie industry has used mo-cap for years because it's easier to create mo-cap motion curves, walk cycles, whatever with a live actor but with generative AI, saying "give me a stork with Usain Bolt's walk cycle and Sean Connery's voice" is just close to the touch of a button.

At this point we don't see content like that because of the inevitable legal action that would ensue, but that's probably the main inhibitor. The technology is already here.

Another salient example: an AI company was caught using a synthesized version of Scarlett Johansson's voice. Even close friends and family members couldn't tell the difference if it weren't for the fact that she said she had not given the AI company permission to use her voice. The AI company quickly pulled the voice avatar and mumbled something about unintentional.

It's important to note that this strike follows the film/television actors strike by about a year later for many reasons that overlap the previous action. This is not a new issue that has come up, it was already being discussed a couple of years ago. It's only now that the game voice actors have caught up likely because the contracts expired at different times.

I expect more strikes like this including other workers in the entertainment industry. Maybe musicians will be next? I don't know when the current contracts installed but for sure singers of film/television/videogame soundtracks don't want generative AI to take away their livelihoods. It's not just about acting, it's about anyone who does creative work in the entertainment industry.

And it should be noted that this only covers SAG/AFTRA productions. There's a whole world outside of the USA. Even during the actors strike last year, many productions in North America continued (especially Canada) because those productions were outside of the scope of SAG/AFTRA. What happens here will set a precedence for many other workers around the world.
Sure, deepfake is here, I'm not denying it. I'm just not calling it acting, like I don't call 90% of what Hollywood sharts out acting because it's not.

Acting is when a real person goes onto a stage or in front of a camera dressed up as another person, and through mimics, gestures and carefully written lines, presents a convincing story about that other person. AI doesn't go on a stage and AI doesn't learn in school about those mimics and gestures. AI only does what it's programmed to do. The end result can be as convincing as possible, but it is not, and never will be acting because AI doesn't act. It just generates a picture or video that the creator asked for.
 
Good for them. AI has no business replacing human creativity/originality. It should be a tool, not a surrogate.


If your definition of creativity is that someone else creates something, has an idea and they just perform what they are being told or read a text written by someone else, then maybe. There is nothing creative about their business and they are as creative as factory workers.

Not to mention, they are part of the largest predatory and scam business and I didn't see them protesting about the practices, normalizing gambling among children and unfinished realizes.

The upper middle class protesting living in their bubble. LOL. Noone cares.
 
If your definition of creativity is that someone else creates something, has an idea and they just perform what they are being told or read a text written by someone else, then maybe. There is nothing creative about their business and they are as creative as factory workers.

Not to mention, they are part of the largest predatory and scam business and I didn't see them protesting about the practices, normalizing gambling among children and unfinished realizes.

The upper middle class protesting living in their bubble. LOL. Noone cares.
If you think acting, or even voice acting is the same as reading lines from a sheet of paper, or factory work, then I guess you haven't seen a single film or theatre play, or haven't played a single game in your life.
 
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