• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

R600, RV610, and RV630 details unveiled

Joined
Jan 28, 2007
Messages
2,648 (0.42/day)
Location
UK
System Name Ma Biatch
Processor i7 860
Motherboard Gigabyte GA-P55-UD3A
Cooling Noctua
Memory 8gb (4x2gb) G-Skill
Video Card(s) GTX 470
Storage WD5000aaks raid0
Display(s) Sony Bravia 37" 1080p
Case CM 690
Audio Device(s) Onboard
Power Supply Corsair HX520
Software Windows 7 Ultimate

Teh Gimp

New Member
Joined
Jan 1, 2006
Messages
28 (0.00/day)
Location
Ontario, Canada
Processor Intel Core 2 Duo E6600 (@ 2.4 GHz, 4MB L2, Dual-core)
Motherboard DFI LANParty UT ICFX3200-T2R/G (RD600, ~8GB DDR2 1066, 3 x PCI-e x16 etc..)
Cooling Freezer 7 Pro, 1 x 120MM, 1 x 80MM
Memory 2048MB OCZ ATI CrossFire PC2-6400 DDR2 (4-4-4-12 CAS, 2 x 1024 MB)
Video Card(s) ATI Branded Radeon X1900 XTX 512MB (Stock R580 @ 650/775)
Storage 2 x Western Digital RE2 250GB SATA 300 drives in RAID-0
Display(s) NEC MultiSync 1735NXM (1280x1024, 16ms, 450 con, DVI)
Case ASUS Vento 3600 Black
Audio Device(s) Realtek ALC888 Azalia HD Codec (7.1, EAX 2.0, Dolby Digital)
Power Supply Enermax ELT500AWT (500W, Dual-Rail, 44A total 12V+, Modular, Active PFC)
Software Windows XP Media Center Edition 2005 w/ SP.2
WARNING:

To all the noobs screaming "OMGz ONLI 64 SHADERZ?! NV HAS 128 LOL! 8600 WILL HAV 64! OMGZ LOL PWNT!"

Realize it said 64 vec4 shaders. Vec4 shaders are a more advanced shader design than the design in G80, which uses 128 scalar shaders.

Scalar shaders can do one shader operation per cycle, vec4 can do a maximum of 4 operations.

This means that theoretically the R600 could be as powerful as having 256 G80 shaders --BUT -- not necessarily. The problem for ATI is that scalar shaders are so simple they are always at 100% usage (meaning no wasted power in the G80), but their R600's vec4 shaders are more complex -- 100% usage is very hard to achieve, they'd be lucky to get 80%.

Expect both cards to be within 20% of each other, maybe more in some, less in others...

My money is on R600 for DX10 performance, maybe a tie in DX9. This has yet to be seen however..

So, remembering that 64vec 4 = ~256 scalar shaders (NV = 128 scalar), plus the fact that R600 is 512-bit external memory bus w/ gigabit (1024bit) internal ringbus (NV = 384-bit internal/external), plus higher core and mem clocks at rumoured 800/1100 (NV = 575/900)... don't count ATI/AMD out of the game yet...
 

Random Murderer

The Anti-Midas
Joined
Dec 6, 2006
Messages
6,974 (1.10/day)
Location
Florida, A.K.A. the Sweatbox
System Name TOO MUCH RADIATOR! | The TV Box a.k.a. The Shoebox
Processor Core i7 4930K @ 4.5GHz | Core i5 6600K @ 4.5GHz
Motherboard Asus X79 Rampage IV Extreme | Asus Z170i Pro Gaming
Cooling Custom water on CPU and GPU, dual 360mm radiators | Corsair H80i
Memory 4x 8GB G.Skill TridentX DDR3-1600 | 2x 4GB G.Skill RipJaws 4 DDR4-3000
Video Card(s) Sapphire AMD R9 295x2 | PowerColor AMD HD7970
Storage Samsung SSD 830 256GB, various others | 2x 1TB Seagate Barracudas in RAID1
Display(s) Dell U2713HM 2560x1440 IPS | Panasonic TC-L32E5 1080p IPS TV
Case Thermaltake Suppressor F51 (stripped down to hold two radiators) | Cooler Master Elite 130
Audio Device(s) RM-DAC -> Xiang Sheng 708b -> Sennheiser HD650 | HDMI sound device on 7970
Power Supply LEPA G1600-MA 1600W | Corsair CX750M 750W
Software Win 10 64
Benchmark Scores over 9000 BungholioMarks, "Bitchin' Fast"
if all ^that^ is true, im getting me 2 r600's :D
 
Joined
Apr 29, 2006
Messages
5,105 (0.78/day)
Location
Sydney, Australia
System Name UltraPC
Processor E8500 Core 2 Duo, 1333Mhz FSB, 3.16Ghz @ 4.5GHz (got into Windows @ 4.75GHz)
Motherboard ASUS P5Q-e
Cooling CPU Cooler - TT V14 Pro, 2x120mm CM Blue LED fans, 1x90mm CM Blue LED fan
Memory G.Skill Pi 4GB (2x2GB) Dual Channel DDR2 PC8000 (1000MHz), 5-5-5-15
Video Card(s) Sapphire HD4850 512mb with ASUS EAH4850 BIOS
Storage 2x 500GB Seagate 7200.12 Raid 0
Display(s) Acer AL1912, 19" LCD screen
Case Thermaltake Soprano Black ATX case
Audio Device(s) Onboard 7.1, Speakers - 5 + Sub + Monitor speakers
Power Supply Thermaltake 850W Toughpower Cable Management - Quad (2x18A and 2x30A) 12V rails
Software Win 7 Pro x64, MSN, CS:Source, etc etc
WARNING:

To all the noobs screaming "OMGz ONLI 64 SHADERZ?! NV HAS 128 LOL! 8600 WILL HAV 64! OMGZ LOL PWNT!"

Realize it said 64 vec4 shaders. Vec4 shaders are a more advanced shader design than the design in G80, which uses 128 scalar shaders.

Scalar shaders can do one shader operation per cycle, vec4 can do a maximum of 4 operations.

This means that theoretically the R600 could be as powerful as having 256 G80 shaders --BUT -- not necessarily. The problem for ATI is that scalar shaders are so simple they are always at 100% usage (meaning no wasted power in the G80), but their R600's vec4 shaders are more complex -- 100% usage is very hard to achieve, they'd be lucky to get 80%.

Expect both cards to be within 20% of each other, maybe more in some, less in others...

My money is on R600 for DX10 performance, maybe a tie in DX9. This has yet to be seen however..

So, remembering that 64vec 4 = ~256 scalar shaders (NV = 128 scalar), plus the fact that R600 is 512-bit external memory bus w/ gigabit (1024bit) internal ringbus (NV = 384-bit internal/external), plus higher core and mem clocks at rumoured 800/1100 (NV = 575/900)... don't count ATI/AMD out of the game yet...

Thanks for the heads up :D
 
Top