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Unigine Releases Heaven 4.0 GPU Benchmark

We need a reference for those tests. Everybody is testing randomly here. To bad there are no predefined profiles... Or are they??

Someone will need to create a thread to track scores and set a parameter for users.
Example:
http://www.techpowerup.com/forums/showthread.php?t=112995&highlight=uningine
I simply posted my results to show that Heavan 4.0 utilized 100% with one and two 7970's; however when I added the third the utilization went down to about 66%.

There are but when I have a 1440p monitor why the hell would I want to run a benchmark at a puny 1600x900 (the "extreme" preset resolution)?

I thumb my nose at things which encourage this current trend of resolution stagnation to continue. Benchmarks should be about pushing technology, not pretending it's 2005.

This is why I ran my tests at 2650x1600.

Same run as above with a little bump to the cpu...glad to see so little impact from a cpu overclock.

http://i434.photobucket.com/albums/qq69/rickss69/PC Gaming/HeavenExtreme-speedbump_zps1f17a475.jpg

I also found that overclocking my CPU had little impact. Nice to know:)
 
Runs fine and looks better!
 
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Extreme Preset with HD7950 :)

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Confirmed. 5870/5850 Crossfire BROKEN in this benchmark. Here are results for 5870 only:

u4.png
 
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Nice, and downloading.
 
Strange as I was able to get two 7970's in Crossfire to work (but not three). What drivers are you using?
When you say 5870/5850 Crossfire are you talking about Crossfire with those two cards together, or are you talking about two 5870's or two 5850's in Crossfire?

5870 with 5850 together.
I had the same problem in 3D Mark until they (AMD) released the latest beta drivers. Maybe they need to release another for this also??
 
Meh... I was underwhelmed by Valley. It has some nice lighting effects along with its dynamic time of day and weather system, but it has a TON of super ugly pop in and poor draw distances.

And it's somehow less demanding than Heaven... I'm guessing the tesselation load of Heaven makes it more demanding.
 
valley is just simply beautiful. some tessellation away from greatness
 
More like some seriously extended draw distance away from greatness...
 
yeah, the pop-in is heavy, but should be addressed in 2.0

really is a good start tho...
 
Downloading Valley right now to check it out...
 
yeah, the pop-in is heavy, but should be addressed in 2.0

really is a good start tho...

If they:
1) Drastically improve draw distance
2) Add tesselation to the foliage and environemtn
3) Improve their ambient occlusion

It could be an epic looking benchmark. Right now it's just a weird juxtaposition with some pretty great lighting/atmosphere effects with some fugly pop-in and un-detailed trees.
 
Anyone else not able to get this thing to run ?
 
Anyone else not able to get this thing to run ?

I had to download it twice but once I got it installed, it was just open-->run for me
 
I had to download it twice but once I got it installed, it was just open-->run for me

I'll re-download it then and see what happens.
 
^
Please rick, scale your image up already! I'm getting to old to see that tiny screenie :toast:
 
mine crashes barely 30 seconds in

Whats up with that? mine crashes too, every time with standard settings. Ive tried downclocking GPU to no avail. Anyone know why???
 
Sorry to crash the thread but nice avatar^

and welcome to TPU!
 
Thank you my brother to the north
 
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