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rtwjunkie

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I didn't specifically asked about mods for Thief 3 and the mods I downloaded was for Thief: Gold :)

Ah yes, you're correct. It was me telling you that Thief 3 with the Sneaky Upgrade mod would play the closest to the current Thief. You said you were going to check it out, so I assumed that was the one you were going to try.

For the record, I'm not one of the haters of the reboot. I like it very much!
 
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For the record, I'm not one of the haters of the reboot. I like it very much!

 

rtwjunkie

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Well, we all have fun with different games. Ezio doesn't like the first one, but I'm not going to slam him because he doesn't like it.

For me, the new one was fun also. I'm generally not opposed to reboots of classic games. Different interpretations keep things interesting.
 
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I was going to be playing no mans sky, but that got pushed back.

Ive gotten back into miecraft after a, jeez, two and a half year hiatus? I stopped playing right after the redstone update. Needless to say, there is a LOT of new stuff out there now. A lot. Might have a server up for my friends soon, something I havent done since 2012 (and was the main reason I built a server in the first place). Also got back into Sins of a solar empire rebellion, not that it is on GoG and I found a new group of people to play the game with.


Other then that and the typical Civ V, I might buy doom this weekend, now that there is a demo out. Havent had a good zany shooter in a while. Not sure how much more my old 770s will take though.
 

peche

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@rtwjunkie dude you wont believe, i still stuck on Bioshock Saga, but decided to move on, ill finish that saga this weekeend, and start over FarCry, i realized that i have just metro 2033, so i have to buy LastLight for having that saga completed,




not giving a f*ck that day
 
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I'm on Forza Motorsport 6 APEX Beta at the mo. Runs verywell for a windows game. Shame most of the standard fps counters dont work on it.
Only found Dxtory that works sofar and thats only a trial version.o_O
 
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Prince of Persia the Sands of Time

.. has the worst control system ever. It's easier to do all that stuff in real life than doing it in-game with keyboard/mouse.
This game is iconic, it has unique "back-in-time" feature (just like time-travel device Tanya uses in Red Alert series), it has pretty good graphics for 2003 game and it has amazing level design. But battle and platforming system is terrible. Climbing tower of Dawn is the worst thing I've ever seen. You can't save your game, one tiny mistake and you have to repeat everything all over again. Fighting the same darn enemies over and over and over again didn't help either.
 
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I heard PoP SoT is currently free in Uplay, do you know is it still free to catch?
 
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Oh my god is Alan Wake repetitive and frustrating to play. If Alan wasn't moving like a fucking timber with a heavy duty flashlight stuck up his ass it would be a lot better. Surrounded by enemies, tapping damn throw flashbang key and he's spinning around like he's stuck in a blender. Damn.
 
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I heard PoP SoT is currently free in Uplay, do you know is it still free to catch?
Yes, I got it yesterday (or day before yesterday). 12 hours of awesome (and sometimes really frustrating) gameplay lol

It was my first PoP game on PC. I played Sands of Time on GameCube and all others on PSP

Just don't linger, free stuff ends too fast because everyone jumps in to get it.
 
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Prince of Persia the Sands of Time

.. has the worst control system ever. It's easier to do all that stuff in real life than doing it in-game with keyboard/mouse.
This game is iconic, it has unique "back-in-time" feature (just like time-travel device Tanya uses in Red Alert series), it has pretty good graphics for 2003 game and it has amazing level design. But battle and platforming system is terrible. Climbing tower of Dawn is the worst thing I've ever seen. You can't save your game, one tiny mistake and you have to repeat everything all over again. Fighting the same darn enemies over and over and over again didn't help either.

I don't think the controls are the worst (it's not much different from The Two Thrones which I played with kb & m) but the camera system could be better.

To clarify, you can save the game though only on checkpoints but they're not really far apart. For a platforming games, there's no challenge if you get to save anywhere at anytime since people will probably abuse it.

The combat is somewhat basic compared to Two Thrones and a friend of mine told me the combat only gets better in Warrior Within.
 
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To clarify, you can save the game though only on checkpoints but they're not really far apart.

I was talking about climbing the tower of dawn (without dagger and without checkpoints/saves). On GameCube the last wall jump down the shaft in that area was easy and I did it on my first try (back in the 2003). On PC version the timing in wall jump was different for some reason and it took me (and many others) an hour to do it. Such complexity is unnecessary.

And I do know how platformers work (playing Sonic and Metroid games for ages) without saves and all that. If game mechanics are responsive I don't mind replaying huge areas over and over again.

Never had any problems in PoP Rival Swords and Revelations. If Sands of Time could've been polished it'd be really good because collision and clipping was buggy (sometimes walking into objects just sends Prince flying into a ceiling).
 
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I was talking about climbing the tower of dawn (without dagger and without checkpoints/saves). On GameCube the last wall jump down the shaft in that area was easy and I did it on my first try (back in the 2003). On PC version the timing in wall jump was different for some reason and it took me (and many others) an hour to do it. Such complexity is unnecessary.

Never had any problems in PoP Rival Swords and Revelations. If Sands of Time could've been polished it'd be really good because collision and clipping was buggy (sometimes walking into objects just sends Prince flying into a ceiling).

Hmm, after further progress, I have to agree on the timing though I'm talking about input delay. During combat, I can feel some very significant delay between input and action, causing certain fights to be harder than they should've. There are some clippings too though rather minimal, rare and insignificant enough to be problematic for me.
 
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Hmm, after further progress, I have to agree on the timing though I'm talking about input delay. During combat, I can feel some very significant delay between input and action, causing certain fights to be harder than they should've. There are some clippings too though rather minimal, rare and insignificant enough to be problematic for me.
Yes, I was talking about that kind of stuff. 93% of the game it won't cause any serious problems, it only gets really bad in the last 7% of the game. Wall run is really good and always works but wall jump is really punishing. If you don't mind spoilers watch this (rewind to 3:18 - 3:33)


Maybe I'm getting old and my reaction is worse than in my GameCube days but that place caused me lots of troubles.
 
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@Drone I'll look at the video after I finished the game because this seems further than my current progress, so don't want to spoil myself. I'm around 83%, so I could probably finish it tonight.
 
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Just started PoP the Forgotten Sands on PSP. I guess I got into the series after a loooooooooong break
 
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@Drone I finished the game and the last section did give me some trouble. I had no problem with wall jump, but I died once because of bats, twice because I jump the wrong way, and once during a jump after wall run (video at 8:23). I did not anticipate the camera angle was going to change. Oh yeah, as usual, I died more times fighting. I don't know why, but maybe I'm just not good at the combat aspect of the game. Last battle was easy though.

Overall, it is a great game though. Really love the platforming aspect of the this as well as other PoP titles I've played.

Now, I've got to find another game to play and finish. I'll probably play Deadly Premonition after this. I've had that installed for quite some time but never really play it other than testing to see the game runs. It's either this or Borderlands.
 
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rtwjunkie

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Finally finished Dying Light, with 89 hours in the main game and 67 hrs in The Following. Up until the ending it was feeling like one of my favorite games. It's extremely well-done, and fun as well.

The ending though... I have to shake my head at that. So abrupt, and one shitty choice or one shittier choice.

Today I move on to the final book of Dreamfall Chapters. It's been 6 months since I played. It's a good thing they give you a recap of your story before each book: "Previously on Dreamfall Chapters".
 

rtwjunkie

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It is finished. I finished Dreamfall: Chapters. 15 years in the making, the story that began with The Longest Journey is wrapped up.

I'm glad many of the people who used to work for Fincom and were the people who made TLJ and Dreamfall: TLJ decided to make this, even without a publisher.

This is a great example of Kickstarter working. You have a team with talent, a love for the unfinished story, who believe they can finish, and alot of fans who believed, funding the games production. :)
 
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Playing Doom singleplayer campaign ... the question is "which idiot thought it's a good idea to implement checkpoint system (no quick save) with all demons spawning behind your back" ... to me, the reboot is almost as exhilarating as original only with more rage quit moments due to sudden death before the checkpoint.
 
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Nah. I finished it on Nightmare and it felt like there is more than plenty of health packs. It becomes especially easy once you get syphon grenade...
 
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grinding levels on Overwatch. 8 more till 20. =w=
 
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Nah. I finished it on Nightmare and it felt like there is more than plenty of health packs. It becomes especially easy once you get syphon grenade...
Well ... not that it's hard and I don't die often, but when I do die it's always half level away from the checkpoint.
 

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This is a great example of Kickstarter working. You have a team with talent, a love for the unfinished story, who believe they can finish, and alot of fans who believed, funding the games production. :)
Kickstarter doesn't really work anymore for funding though. There are too many projects and potential buyers are too spread out. The most ambitious and best projects are not getting the exposure they need to fund. Fig is better but it also has an exposure problem.


I'm still wedeling away at Dragon Age Inquisition. I figured the game was going to be crap because the Inquisition represents a religious movement and I am not religious. I'm pleased that there's a lot of choices in regards to that aspect of the game and the Inquisition is more about establishing order than anything.
 
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I'm playing Crysis 1 and 2 because they're great tool to test OC stability :D
 
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