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Ubisoft Gets Serious On Far Cry 5 Season Pass: Zombies, Forests and Mars

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Someone should start insulting here ... hyped-up circle-jerk was close, but not quite
 

AlienIsGOD

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There was no insult. Move on or earn points!
 
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I did buy the dam game already, I don't care is anyone likes it or not. Say shit to my face asshole.
 
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I did buy the dam game already, I don't care is anyone likes it or not. Say shit to my face asshole.
LMAOOOO you going fight someone cause they talked shit about your consumer purchase? Mature much? Want a Pabst?

Anyways, the thing about video game pre-orders is that they allow a company to make guaranteed money on a product before it is finalized. They could release a product, make the intro too long for you to figure out that you don't really want it and your refund window is gone because they made the intro long af by the time you really get into gameplay. Your wallet does speak loudly, look what happened to Battlefront2. Not pre-ordering forces a developer to make a quality game on release to earn their money. If the game is released and people spread the word that is good then people will buy it. If the game is trash and you pre-ordered, the cycle continues perpetually until people stop pre-ordering and they are forced to make a game that is of actual quality on release date and not just meeting a financial goal or a cyclical goal in the IP of choice.
 
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Bad. Bad. Bad. Why would you pre order a digital product? Scared its out of stock?

Guess some people STILL haven't learned

I have pre-ordered Warcraft expansions in the past so that they would pre-load slowly over time and be ready to unlock on launch day. Games are so big that they take a lot of time to DL once available, and on launch day it can be common to deal with bandwidth/server issues from the other non-pre ordering customers. As a bonus, they also give away extra or early content with a preorder.

edit: Actually I typed that before seeing the other posts below... Once we get into the topic of loot crates and micro transactions, I am against all of that for sure and don't support it with my $$. I think the pre-ordering is a different situation. Yes, it could be argued that the bonus content could just be included in the base game, but for me it is more about getting it downloaded early and the 'bonus' stuff is just....a bonus (not something that people should be basing a buying decision on)
 
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I have pre-ordered Warcraft expansions in the past so that they would pre-load slowly over time and be ready to unlock on launch day. Games are so big that they take a lot of time to DL once available, and on launch day it can be common to deal with bandwidth/server issues from the other non-pre ordering customers. As a bonus, they also give away extra or early content with a preorder.

edit: Actually I typed that before seeing the other posts below... Once we get into the topic of loot crates and micro transactions, I am against all of that for sure and don't support it with my $$. I think the pre-ordering is a different situation. Yes, it could be argued that the bonus content could just be included in the base game, but for me it is more about getting it downloaded early and the 'bonus' stuff is just....a bonus (not something that people should be basing a buying decision on)

That is a very sound argument you have there. But even then, I would consider it best practice to only pre-order a week or so ahead of launch. Doing it based on hype or impulse... that is another thing entirely in my view.
 

rtwjunkie

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LMAOOOO you going fight someone cause they talked shit about your consumer purchase? Mature much? Want a Pabst?

Anyways, the thing about video game pre-orders is that they allow a company to make guaranteed money on a product before it is finalized. They could release a product, make the intro too long for you to figure out that you don't really want it and your refund window is gone because they made the intro long af by the time you really get into gameplay. Your wallet does speak loudly, look what happened to Battlefront2. Not pre-ordering forces a developer to make a quality game on release to earn their money. If the game is released and people spread the word that is good then people will buy it. If the game is trash and you pre-ordered, the cycle continues perpetually until people stop pre-ordering and they are forced to make a game that is of actual quality on release date and not just meeting a financial goal or a cyclical goal in the IP of choice.
You make a logical and sound argument there! I applaud anyone who takes the time to debate a point well, even if I disagree with the argument. :)
 
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I have pre-ordered Warcraft expansions in the past so that they would pre-load slowly over time and be ready to unlock on launch day. Games are so big that they take a lot of time to DL once available, and on launch day it can be common to deal with bandwidth/server issues from the other non-pre ordering customers. As a bonus, they also give away extra or early content with a preorder.

edit: Actually I typed that before seeing the other posts below... Once we get into the topic of loot crates and micro transactions, I am against all of that for sure and don't support it with my $$. I think the pre-ordering is a different situation. Yes, it could be argued that the bonus content could just be included in the base game, but for me it is more about getting it downloaded early and the 'bonus' stuff is just....a bonus (not something that people should be basing a buying decision on)
They could let you preload without access. Give you a demo to test out to sell their game.
Or add side missions for those items instead of just letting you buy them with preorder.
There are plenty of ways they could do releases different but it makes them more money for less work with preorder bonuses.
 
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Did I understand correctly one can play this game without a internet connection?
 
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