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Chrono Trigger Makes its Debut on Steam for $15

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Widely hailed as one of the greatest video games of all time, the definitive version of CHRONO TRIGGER is now available for the first time on STEAM. This version features:
  • Two Extra Dungeons - Includes the mysterious "Dimensional Vortex" dungeon and "Lost Sanctum" dungeon that first appeared in the Nintendo DS and mobile releases
  • CHRONO TRIGGER Limited Edition - Those that purchase the STEAM version until April 2, 2018 will receive the following digital bonuses for free: An enchanting and specially edited digital song file containing a medley of five songs: "Far Off Promise," "Wind Scene," "Battle with Magus," "Corridors of Time," and "Chrono Trigger", composer Yasunori Mitsuda's digital liner notes, and a collection of six stunning PC wallpapers in varying sizes.
  • Updated Graphics and Sound - While keeping the atmosphere of the original, this version features optimized visuals designed for modern PCs and a re-recorded soundtrack under the supervision of original composer Yasunori Mitsuda.
  • Updated Controls - Optimized PC experience that supports both controller and mouse/keyboard configuration
  • New Autosave Feature - Automatically saves while still featuring the original title's Save Point function

In conjunction with the release of the STEAM version, CHRONO TRIGGER for iOS and Android may also receive a major update which brings all of the enhancements in the PC version to mobile devices. Additionally, CHRONO TRIGGER is also now available on the Amazon AppStore beginning today, bringing the title to an even wider array of mobile platforms.

The mobile version of CHRONO TRIGGER not only features the updated graphical and sound enhancements, but also brings retina and cloud save features as well as Apple TV and Google Play Android TV support to this version.

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This is a remake of the mobile version of the game, NOT the original.
 

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On a side note, I really like how old J-RPGs are being ported over onto steam. There are loads of old classics coming to steam!!!
 

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I was all excited (this was one of the games I owned years back, but was stolen by my older brother with many other games and game systems to be sold off for drug money) to get this game and then folks talking about how it's the mobile game ported to the PC.......

Da fuq, Square Enix?
 
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To be fair, this version isn't horrible. The SNES version is still the better version without question but this one is good. Look on the bright side, now people can buy a legit version on PC and then legally play the SNES version on EMU.

NOTE: Before anyone chimes in to say that's not the way copyright law works, that's not the point. In situations like this the moral of the law, IE owning the game, is more important than the letter of the law. If you disagree, good for you, move along.
 

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On a side note, I really like how old J-RPGs are being ported over onto steam. There are loads of old classics coming to steam!!!
Agree. I have Final Fantasy III-VI Steam versions, and I don't have bad to say about them. I've played all the original ones, and I still like those "new" ones.
 
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On a side note, I really like how old J-RPGs are being ported over onto steam. There are loads of old classics coming to steam!!!
Also agree. The PC versions of the YS series on GOG are excellent.
Agree. I have Final Fantasy III-VI Steam versions, and I don't have bad to say about them. I've played all the original ones, and I still like those "new" ones.
Haven't played them personally but have been wanting to. Watched ProJared on TwitchTV play through the Steam version of FF4 which was really just a resolution boosted version of the NDS remake. Still looked and played well though.
 

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By the mobile version do you mean the DS version? Because that was a port of the PS3 one and it was awesome.
 

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On a side note, I really like how old J-RPGs are being ported over onto steam. There are loads of old classics coming to steam!!!

Yes, and Final Fantasy 7 is among them. I can't wait!
 
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I hope they at least add some decent scaling options. These old games usually just get options like scaling with Gaussian blur or nearest-neighbor filtering, neither are anywhere close to reproducing how the games would look on a CRT.

Replica consoles like the Analouge Super Nt does a half-decent job of recreating the looks, by allowing non-square pixels and scanline effects. Still, they are missing a hint of blur on the edges of pixels and the soft blurring of colors (very visible for gradients). This is of course emulating CRT artifacts, but it matters because the games were designed with these artifacts in mind.

It annoys me that many of recent indie games tries to use a "retro" look by either having completely blurred pixels, rendering pixelated graphics with nearest neighbor filtering, or the worst; rendering pixelated sprites of various sizes and rotations on a high-definition screen. This is what I usually call "fake nostalgia", since no old game ever had a look similar to this. Makers of such games have either never played any old games (outside crappy emulators), or at least not played anything in decades. Personally, I don't see the value of retro look on new content, but if you for some reason want that look, at least do it right!
 

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Who cares about graphics? I don't care if it's Super Mario on 3 NES or Wolfenstein II at max settings, when the game is good, it is good.
 

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Yes, and Final Fantasy 7 is among them. I can't wait!

FF7 has been on steam for YEARS. they even made a HD remaster of it a few years ago. but it wasnt that great. Its FFIV that people are screaming about the most afaik. That recently hit steam too btw.
 
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Who cares about graphics? I don't care if it's Super Mario on 3 NES or Wolfenstein II at max settings, when the game is good, it is good.
The problem is that they're making the graphics look worse. As Efikkan mentioned there are shaders and scaling methods to have the game look as it should instead of this trash.
 
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shaders and scaling methods to have the game look as it should instead of this trash
That depends on your taste and preference. Some people, like myself, don't like the sharp jagged pixel look. We prefer the smoothed-out soft look. Square did an actual quiet survey and most people seem to be in this camp. What is trash to you is artisticly delightful to someone else. If you don't like it, don't buy it, or buy it and play the SNES version..
 
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That depends on your taste and preference. Some people, like myself, don't like the sharp jagged pixel look. We prefer the smoothed-out soft look. Square did an actual quiet survey and most people seem to be in this camp. What is trash to you is artisticly delightful to someone else. If you don't like it, don't buy it, or buy it and play the SNES version..
Emulating the look of a CRT isn't going to result in a razor sharp image.
 

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The problem is that they're making the graphics look worse. As Efikkan mentioned there are shaders and scaling methods to have the game look as it should instead of this trash.
Fuck. We completed Turtles2 on NES with my roommate yesterday.
 
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