• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

The Cyberpunk 2077 E3 Demo Ran on a Modern, Yet Achievably-Specced PC

Raevenlord

News Editor
Joined
Aug 12, 2016
Messages
3,755 (1.15/day)
Location
Portugal
System Name The Ryzening
Processor AMD Ryzen 9 5900X
Motherboard MSI X570 MAG TOMAHAWK
Cooling Lian Li Galahad 360mm AIO
Memory 32 GB G.Skill Trident Z F4-3733 (4x 8 GB)
Video Card(s) Gigabyte RTX 3070 Ti
Storage Boot: Transcend MTE220S 2TB, Kintson A2000 1TB, Seagate Firewolf Pro 14 TB
Display(s) Acer Nitro VG270UP (1440p 144 Hz IPS)
Case Lian Li O11DX Dynamic White
Audio Device(s) iFi Audio Zen DAC
Power Supply Seasonic Focus+ 750 W
Mouse Cooler Master Masterkeys Lite L
Keyboard Cooler Master Masterkeys Lite L
Software Windows 10 x64
(Update:It has come to light that the Cyberpunk 2077 E3 Demo actually ran at 1080p, not 4K, as previously speculated on this story.)

Cyberpunk 2077 is likely one of the more highly anticipated videogames in recent times, due in no small part - well, due specifically - to CD Projekt Red's pedigree as a developer. To say that any "projekt" the Polish team chose to tackle would be met with silly levels of expectations is likely correct - few developers have followed their stratospherical level of improvement, time and again, with every new game release.

While the E3 demo shown during Microsoft's press conference was met with extreme enthusiasm, there was some level of fear as well, due to the developers' choice to tackle the Cyberpunk universe from a first-person perspective instead of the third-person one they've perfected over the years. But after all is said and done, a demo is a demo, and the gaming press has been much more vocal about the closed-doors gameplay experience they were offered.





Apparently, we have nothing to worry about on a gameplay perspective, as CD Projekt Red seem to master whatever they throw their passion behind. While we'll only be able to see that for ourselves in likely more than a year from now, we have to start worrying on whether we'll have to build a new system from scratch for Cyberpunk 2077 - remember that The Witcher 3 - Wild Hunt pushed systems upon its release. As more development time is put onto Cyberpunk 2077, it's likely it will only find itself more optimized; however, the system specs running the E3 closed-doors gameplay demo remains an interesting starting point for comparison. Sadly, resolution wasn't disclosed, nor framerate - though a 4K, 30 FPS presentation is most likely, as the hardware capabilities exist, and no developer would (or maybe should) hamper its demonstrations with inferior specs.



Shared on the CD Projekt Red Discord channel are the specs for the PC that ran Cyberpunk 2077:

  • CPU: Intel i7-8700K @ 3.70Ghz
  • MB: ASOS ROG STRIX Z370-I GAMING
  • RAM: G.SKILL RIPJAWS V, 2X16GB, 3000Mhz, CL15
  • GPU: NVIDIA GEFORCE GTX1080Ti
  • SSD: SAMSUNG 960 PRO 512GB M.2 PCIe
  • PSU: CORSAIR SF600 600W



All in all, a decent, modern system. The GTX 1080Ti is definitely the highest-end component on display here - all the rest can be had for relatively modest sums, or their equivalents - thank AMD (at least partially) for that. Luckily, considering how far Cyberpunk 2077 likely is from release, we'll see at least one more generation of graphics cards from NVIDIA (and hopefully AMD) that will lower the entry cost for GTX 1080Ti-levels of performance. Here's hoping.

View at TechPowerUp Main Site
 
"Polish team choe to tackle"
choose?
 
"Polish team choe to tackle"
choose?

Chose :p

On the topic though, I'm wondering if my lowly 6700k and 1080 will be able to run the game at 1440p with good enough (60ish) fps. Might be one of those games worth an instant upgrade, though I tend to play games when they're all properly patched a while after release, and cheaper to buy of course.
 
Well, given that game is scheduled for the future, it makes sense to run it on the top of the line config. But usually they use SLi/Crossfire so this seems manageable. Meaning that people with RX Vega or GTX 980Ti/GTX 1080 will be able to run it quite comfortably at 1440p or 1080p at around 50-60fps if demo was in 4K at 30fps. Seems reasonable and anyone with GTX 1080Ti shouldn't really worry about anything unless they want 4K at 60fps in which case they'll probably run GTX 1080Ti in SLI or have whatever NVIDIA will release in the future.
 
By the time CP2077 comes out, GTX 1080 Ti will slide into the X70 category of 350$
 
By the time CP2077 comes out, GTX 1080 Ti will slide into the X70 category of 350$

Ehehe I'm not counting on it, given the current GPU situation... maybe ballpark but $350 I think is optimistic.
 
While we'll only be able to see that for ourselves in likely more than a year from now, we have to start worrying on whether we'll have to build a new system from scratch for Cyberpunk 2077 - remember that The Witcher 3 - Wild Hunt pushed systems upon its release.
I've no idea how but Witcher 3 managed to kill my rather beefy PSU. I don't blame CDPR or anything but with my old Seasonic X-1050 it managed to do a full power loss every like 30-45 minutes after beginning the game and I could never figure out why. No other game I played caused that issue except Witcher 3. Even after doing a warranty replacement after having confirmed there was a hardware issue, the refurb device I was given eventually shut down the same way. Ended up just replacing it with a newer model.

I'm sure it was just a coincidence between some internal hardware failure and some oddly specific stress Witcher 3 placed on my system (that not even Total Warhammer 2 could replicate) but here's hoping Cyberpunk 2077 doesn't cause me the same problems :p
 
I've no idea how but Witcher 3 managed to kill my rather beefy PSU. I don't blame CDPR or anything but with my old Seasonic X-1050 it managed to do a full power loss every like 30-45 minutes after beginning the game and I could never figure out why. No other game I played caused that issue except Witcher 3. Even after doing a warranty replacement after having confirmed there was a hardware issue, the refurb device I was given eventually shut down the same way. Ended up just replacing it with a newer model.

I'm sure it was just a coincidence between some internal hardware failure and some oddly specific stress Witcher 3 placed on my system (that not even Total Warhammer 2 could replicate) but here's hoping Cyberpunk 2077 doesn't cause me the same problems :p

Blame Igni!
 
While we'll only be able to see that for ourselves in likely more than a year from now, we have to start worrying on whether we'll have to build a new system from scratch for Cyberpunk 2077 - remember that The Witcher 3 - Wild Hunt pushed systems upon its release. As more development time is put onto Cyberpunk 2077, it's likely it will only find itself more optimized; however, the system specs running the E3 closed-doors gameplay demo remains an interesting starting point for comparison.

Well given, that CD PR Quest Designer Patrick Mills stated: "The current console generation is what we're aiming for. We are aiming for Xbox One, PlayStation 4, and of course PC as well." (Source).
We might see a downgrade change in the Rendering-System, like in Witcher 3 because it didn't work as shown at VGX 2013. (presumably due to consoles specs)

Don't get me wrong here, I do like what CD PR did with Witcher 3, but the way they handled the "change" between the trailer and release in 2015, was a bit disheartening.
Comments like: "Maybe it was our bad decision to change the rendering system, because the rendering system after VGX was changed." (Studio head Adam Badowski) and "Maybe we shouldn't have shown that [VGX trailer], I don't know, but we didn't know that it wasn't going to work, so it's not a lie or a bad will" (Co-founder Marcin Iwinski).
Instead of communicating clearly that there was no budget for parallel development of a PC and Console version and they needed Sony and Microsoft in the boat to finance the game as it was.

With that in mind, I would say it is still a fair bit early to gauge what Cyberpunk 2077 will need in terms of hardware.
 
A GTX 2077 card with aib partners creating their own cyberpunk themed coolers needs to happen.
 
Since we can be almost sure that the demo run on 4K, it will be playable (over 40FPS) even for the now mid range GPUs (1060, 480, 580) on ultra on 1080P and v.high 1440P. For over 60FPS we might need a bit more powerful ones. Let's hope it remains at this requirements until the release date. It will help both us to enjoy the game and them to sell it by the millions again as it happened with TW3.
 
Am I going to have to upgrade if I just want to play this game on my PC? See system specs
 
A GTX 2077 card with aib partners creating their own cyberpunk themed coolers needs to happen.

That sounds an awful lot like some asymmetrical VRAM solution nobody is going to be happy about :D

7.7 GB
 
That sounds an awful lot like some asymmetrical VRAM solution nobody is going to be happy about :D

7.7 GB
More like a better name for 2070Ti
 
Back
Top