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Denuvo 5.6, Used in Both Metro Exodus and Far Cry New Dawn, Cracked in Five Days; UWP for Crackdown 3 Bypassed

hat

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I would be more inclined to buy it on Steam, to show that I wanted the game on Steam, not on Epic. That said, if I were really into the game, I'd likely pirate it now and then buy it later... on Steam.
 
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DRM is one component that doesn't actually get passed along to customers. The games are going to be $60 (or more) whether they have DRM or not.
I suppose it could be arguable due to DLC's and what could be missing from the base game due to this, but overall, sure, I also don't think it matters too much.
 
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It was inevitable that Exodus would get cracked anyway but the Publisher might have gotten a little more time for initial sales if all the drama surrounding Exodus hadn't happened.

The game kind of became a special target to crack the Denuvo protection as quickly as possible imo.

+1 The publishers might have just put up a social networking broadcast across Twitter, Facebook, etc. that just said "PLEASE PIRATE OUR GAME!" when they pulled that Epic Games store bs. Guaranteed a ton of people are doing that.
Agree, I have no idea exactly how long, but just to integrate into 1 game IMO it could easily go into the hundreds of hours. Plus developing the DRM technology itself is probably into the thousands.

I guess it's an example of just because you can, doesn't mean you should. Since those costs are passed on to paying customers after all.

Yep no question about it - I remember when Ubisoft released the last two AC games, and I chose not to buy them because they don't support SLI - the community managers said well SLI is a niche market (and they're right, I don't disagree there) so we're not going to implement it - and from that angle I get it, BUT then they incorporate not only Denuvo (which has been proven not to work over and over and over) but also VMProtect - both of the recent AC games got cracked with both of those DRMs implemented - so Ubisoft wouldn't put some man hours into implementing SLI which would make some gamers very happy, but they were willing to put tons of man hours into incorporating NON FUNCTIONAL DRM into the game + paying whatever licensing fees to the companies that developed the non functional DRM to begin with. It's just laughable. People are more likely to buy your game without DRM than with it. If only to make a point.
 
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Downloading because it's legal in my country , we all pay special taxes ( all electronic with storage ) . And reason two , game launcher with terrible support and no community , forum ...
 
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You guys are laughing and talking about piracy like it´s a cool thing, and yes not having to install any launcher is amazing. But you forget that what made PC gaming more appealing last gen for companies was the fact denuvo was actually working, for around 2/3 years. Games were getting a long time to get cracked and by the time they were, they were already on huge sale.

The fact every game now is cracked quick, only harms PC gaming overall.
 
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Gabe must be behind this.
 
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The torrent downloads of the cracked games and the potential loss of profit (which is BS because they lose nothing) is probably dwarfed by the licensing fees for these so called anti-crack technologies. :rockout:

I dont think there are any real losses, if there are only couple of bucks.

People wouldnt buy it if they couldnt download it for free. Much like ppl wont go into cinema, if they cant download a movie. Like I always prefer blu-ray or web-dl versions and wont settle for less, and if there isnt, well then I dont watch.

Games or movies, or music are not condition for life, thus for many are easy to simply ignore if they are not either affordable or free.
 
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The publishers might have just put up a social networking broadcast across Twitter, Facebook, etc. that just said "PLEASE PIRATE OUR GAME!" when they pulled that Epic Games store bs. Guaranteed a ton of people are doing that.

That is like saying 'Steal from me because I have a Corvette'.
 

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I just read that Exodus got a patch today. Pirated games can't get a patch. It's not a coincidence that the patch came 1 day after the game was cracked. People who pay for the game get a better overall experience this way.
 
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You guys are laughing and talking about piracy like it´s a cool thing, and yes not having to install any launcher is amazing. But you forget that what made PC gaming more appealing last gen for companies was the fact denuvo was actually working, for around 2/3 years. Games were getting a long time to get cracked and by the time they were, they were already on huge sale.

The fact every game now is cracked quick, only harms PC gaming overall.
Personally I'm laughing because Deep Silver got what they deserved. We are sick of all game stores and launchers. If they don't like Steam, they could use Microsoft Store which is built into every* Windows 10 machine. GoG.
Another thing that makes me smile is that Denuvo got cracked so fast. 250K € down the toilet. They could have paid that to Steam and everyone would be happily playing the game. Legit copy of the game.
The only thing that makes me sad is that actual game developer has to suffer because of greedy office rats and their bad business decisions.

PS. Not every pirated game copy means 1 lost sale. Some people wouldn't buy it anyways, some will buy it despite having downloaded cracked version.
Like myself, i had downloaded first Metro 2033 game just to see if it's any good and I ended up buying it AND Metro 2033 Last Light when it came out. Without piracy that would have never happened :toast:
 
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The only thing that makes me sad is that actual game developer has to suffer because of greedy office rats and their bad business decisions.

No question about it - 4A Games is getting pooched thanks to awful decisions by their publisher.
 
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Had an unpleasant run-in with Denuvo and Steam DRM recently.

Was trying to launch Final Fantasy XV on my laptop. Nothing would happen for like 20 seconds, and then a window would come up saying I need to connect to the internet to play. Steam also seemed to think I wasn't connected even though I could access the store. After restarting Steam, I launch the game, and wait 20-30 seconds before anything happens.

Because I had the audacity to support the publisher and developer of this game, I have to deal with this bull. Had I pirated the game, I could just play it whenever.

I feel my burning hatred of DRM is justified.
 
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Was trying to launch Final Fantasy XV on my laptop. Nothing would happen for like 20 seconds, and then a window would come up saying I need to connect to the internet to play. Steam also seemed to think I wasn't connected even though I could access the store. After restarting Steam, I launch the game, and wait 20-30 seconds before anything happens.
I feel my burning hatred of DRM is justified.
You are not alone. This and other reasons are why I rarely buy games from non-GOG sources. With Steam, most of the titles in my library have never been downloaded/installed with the Steam client. I bought them because I already had "another" version of the games in question. I have no issues using alternate methods of acquiring titles, so long as they've been paid for in some legitimate fashion.
 
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So, New Dawn is cracked too. Denuvo is falling apart like a house of cards.

P.S. Cracked games do not need launchers in order to play. And Software companies should stop enforcing extra software down our throats in order to play their games.
 
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Denuvo is falling apart like a house of cards.
Good, the damn thing is a resource hog to begin with. Better for it to die in a fire.
 
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Ya I tell you what as someone who has a lot of games on Steam, if more and more companies are going to pull from Steam, the only other store I'll buy from directly is GOG because no launcher is required and they have a no DRM policy which is pro-consumer.
 

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I wonder how long it will take for them to learn. It's already starting with GOG, but we've been suffering with a lot of crappy DRM over the years. Denuvo is bad and fucks over the end user to be sure, but I recall others that were worse... like the one (Starforce... or SecuROM?) that only allowed you to install a game a limited number of times and would require reactivation if you upgraded your computer.

Always on protection like Denuvo, or worse, layers of DRM that run in VMs, is not going to be popular with a lot of gamers for a number of reasons. There's a lot of points of failure there for something to go wrong with the DRM and prevent you from playing the game you paid for, especially if you don't have a stable internet connection. It's also a lot of bloat running, and boy do we hate bloatware.

Sure, you will have people that will pirate a game and never pay for it. It's a fact of life and they're not going to go away... and they're not going to add to sales because DRM blocked them from pirating something. It'll either eventually be cracked, or they won't play. There are more people that might pirate a game and pay for it later... some of which may not have ever bought the game at all if they didn't pirate it.
 
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