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NVIDIA Releases GeForce 419.67 WHQL Game Ready Drivers

btarunr

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After the oddity that was its GeForce 419.67 WHQL Creator Ready drivers, NVIDIA launched new GeForce drivers with the same 419.67 version number, but with "Game Ready" branding. It's now clear that Creator Ready is a fork of the GeForce software, released at a slightly lesser frequency, targeting creativity and productivity software that don't quite need Quadro feature-set or certifications. GeForce 419.67 WHQL Game Ready, on the other hand, add day-one optimization for "Battlefield V: Firestorm," a new update that brings the highly addictive Battle Royale gameplay mode to the Battlefield franchise. Optimization is also added or refined for "Anthem," "Shadow of the Tomb Raider," and "Sekiro: Shadows Die Twice." NVIDIA expanded the list of Adaptive Sync monitors that are now capable of G-Sync.

Among the bugs fixed are a performance drop noticed in DaVinci Resolve, overexposed brightness and color seen in "Far Cry: New Dawn" with HDR turned on; performance issues with "Total War: Warhammer 2" with AA turned on; artifacts seen in certain Adobe applications; screen corruption when switching display modes with HDR turned on in "Apex Legends," FOV reduction when recording with GeForce Experience; flickering noticed in "Star Citizen" followed by a CTD on "Turing" GPUs, abnormal time taken on GeForce GTX 980 responding to NVAPI calls; TITAN RTX overheating when enabling TCC mode via NVLink; and second monitor flickering with two monitors connected to an RTX 2070. Grab the driver from the link below.

DOWNLOAD: NVIDIA GeForce 419.67 WHQL Game Ready



The change-log follows.

Game Ready
  • Provides the optimal gaming experience for Battlefield V: Firestorm, Anthem, Shadow of the Tomb Raider, and Sekiro: Shadows Die Twice.
New Features
  • Added support for Surround using GSYNC-Compatible displays on NVIDIA Turing GPUs
  • Verified the following displays as GSYNC-Compatible.
    o ASUS VG278QR
    o ASUS VG258
Fixed Issues in this Release
  • [DaVinci Resolve]: Performance drop occurs. [2532482]
  • [Ghost Recon: Wildlands][Ansel]: The game experiences low performance and stuttering and then crashes when using Ansel. [2515076]
  • [HDR][Far Cry:New Dawn DirectX 11]: Desktop brightness and color gets overexposed with ALT + TAB when Windows HDR is disabled and in-game HDR is enabled. [200495279]
  • [Total War: Warhammer 2]: Poor performance when using antialiasing. [2506465]
  • [Adobe]: Artifacts may appear in Adobe applications (fixed for single-GPU case). [2533911]
  • [Apex Legends]: Screen gets corrupted when switching from windowed mode to full-screen mode when Windows HDR is enabled.[2523309]
  • [GeForce Experience]: Parts of the screen are cut off when recording video with Shadowplay. [2517587]
  • [Turing][Star Citizen]: The game flickers and then crashes to the desktop. [2518104]
  • [GeForce GTX 980]: NVAPI calls take a large amount of CPU time. [2418933]
  • [Titan RTX]: Graphics card rises about 20 degrees Celsius when running NVLINK command to enable TCC mode. [2504836]
  • [GeForce RTX 2080][Notebook][Resolume Arena 6]: The game exhibits slow performance. [2511725]
  • [GeForce RTX 2070]: With two monitors connected and active, the second monitor flickers. [2517103]

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Perfect timing. From my back-logged library, I just installed Shadow of the Tome Raider last night.
 
Weren't they removing 3D Vision?
Still there in this release...
 
Still "older" than 421.65 that was pushed out to Windows Insiders via Windows Update. I'm assuming all these fixes have already been included.
 
I'm at work right now, has anyone tested these drivers with anthem? It's mentioned in the notes the drivers are optimized for use in that game, but I need to know if SLI support has been finally added for it.

If anyone can confirm this, I would appreciate it.
 
updating tonight with this driver. Will report back on instability or any anomalies here.
 
I've got horrendous stuttering in AC Odyssey with this driver, might need to DDU and do a clean install
 
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