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Acer Launches two Predator Monitors with 240 Hz Refresh Rate

AleksandarK

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Acer Japan has today launched two predator monitors based on IPS technology. The two monitors in question are 24.5-inch and 27-inch IPS panels based on 1080p resolution named XB253QGXbmiiprzx (the 24.5-inch model) and XB273GXbmiiprzx (27-inch model), which is not a typo and are the actual name of the models. Both of them feature Display HDR400 certifications, meaning that their maximum brightness is 400 nits. Other specifications include a maximum supported refresh rate of 240 Hz with 1 ms GtG response time that can be reduced to 0.5 ms response time with override mode. There are two options of frame syncing, where one is NVIDIA's G-SYNC, and the other is VESA's Adaptive-Sync. Both of them support up to 240 Hz refresh rate, meaning that you can use any card to get syncing at a high refresh rate. The IPS screen covers 99% of the sRGB color gamut.

For connectivity, Acer has equipped these monitors with one DisplayPort 1.2a, and two HDMI 2.0b ports used for input. There is a USB hub with four USB 3.0 ports and one 3.5 mm headphone jack output. The monitor is rocking two 2 W integrated stereo speakers. When it comes to the pricing, the smaller 24.5-inch model is priced at around ¥46,000 ($430 in the United States) and ¥55,000 (around $500 in the US).


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The Acer Predator XB253QGX is the third 24.5 inch 1080p 240(+) IPS panel thus far after the MSI Optix MAG251RX and the Asus TUF Gaming VG259QM.
 
With new GPUs coming down the pipe should we not be seeing more 1440P or 4K 120, 144hz monitors? Why do companies still release 1080P monitors at these price points?
 
With new GPUs coming down the pipe should we not be seeing more 1440P or 4K 120, 144hz monitors? Why do companies still release 1080P monitors at these price points?

From what I've seen, 240 Hz monitors @ 1080p are really aimed at the professional/competitive gaming market. 1440p and 4K is not visually useful when peeking corners or clicking heads, and even then some serious competitive gamers would lower the resolution to a 4:3 (I use 1728x1080 in Siege, PUBG and Quake Champions) ratio so that the 3D models look "fatter". The ugly pixel blob helps a lot when tracking a target at such a high FPS.

However for something like a slower-paced RPG or story-based FPS where quality matters, I agree higher resolution and rendering details all the way.
 
From what I've seen, 240 Hz monitors @ 1080p are really aimed at the professional/competitive gaming market. 1440p and 4K is not visually useful when peeking corners or clicking heads, and even then some serious competitive gamers would lower the resolution to a 4:3 (I use 1728x1080 in Siege, PUBG and Quake Champions) ratio so that the 3D models look "fatter". The ugly pixel blob helps a lot when tracking a target at such a high FPS.

However for something like a slower-paced RPG or story-based FPS where quality matters, I agree higher resolution and rendering details all the way.

Exactly my point I get that everyone wants to make a monitor for competitive gaming but can we at least get some 4K love. Don't even get me started on Ultrawides as the monitor makers seem to think that people only want 1080P high refresh or ultrawide.
 
1080P 240Hz at 500 USD in 2020 when other companies at the same period are pushing 1440p 240Hz at the same price ......... idk .
 
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