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Samsung Readies 870 EVO SATA SSD to Soak Up Your Swelling Game Libraries

btarunr

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Samsung is reportedly readying the 870 EVO line of SATA SSDs, with the drives succeeding the 860 EVO series. While there's no word on the type of NAND flash chips used with these drives, it's very likely that they feature a new generation 3D TLC (3 bits per cell) NAND flash memory, as QLC (4 bits per cell) has been marketed by Samsung under the 870 QVO series, which the company launched back in July 2020. The new-gen 3D TLC NAND could enable the 870 EVO drives to reach capacities as high as 4 TB, and offer slightly higher sequential transfer rates, with WinFuture.de reporting up to 560 MB/s sequential reads, and up to 530 MB/s writes, compared to 550/520 MB/s for the 860 EVO series. Being based on TLC (3 bpc) should also give these drives higher write endurance than the 870 QVO series.



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Would be nice if this is the first wave of high capacity SSD's to offer a lower baseline pricepoint... probably won't happen though. A 4TB 870 Evo at $249.99 for example would be stellar. I'd prefer that over a 1TB gen4 NVME anyday.
 
For mass storage, S-ata is perfect. For speed, you need to look at NVME.

Basicly without tampering the PHY S-ata cannot be upgraded to even a faster speed or interface. 6 GB/s is pretty much the ceiling. However for games you wont notice alot compared to a NVME since it's more random reads.
 
However for games you wont notice alot compared to a NVME since it's more random reads.
I thought most games access the drive with sequential reads then random reads when streaming in assets.
 
For mass storage, S-ata is perfect. For speed, you need to look at NVME.

Basicly without tampering the PHY S-ata cannot be upgraded to even a faster speed or interface. 6 GB/s is pretty much the ceiling. However for games you wont notice alot compared to a NVME since it's more random reads.

All I do is game. Which is why I still just roll with SSD.
 
the 4tb version has been out since the 850 line years ago. I can guarantee there will be a 4tb version, I'll beat money on it.
 
I thought most games access the drive with sequential reads then random reads when streaming in assets.
It's mostly still random. Even games that are structured into a few large files (vs tens of thousands of individual files) will still seek to random parts of that large file when reading. It also isn't continuous like CrystalDiskMark, ie, a game will request a chunk of data, then unpack that data / initialize other stuff from it, then request another chunk, etc.
 
yawn....

4TB is sooooo 2019-ish, hehehe :)
 
Games are so large in size now that 2TB isn't enough anymore.

4TB and 8TB need to be the norm until 10TB is an option.
 
But my games library is already over 4TB...

I think I'll stick to the HDD with an SSD cache.
 
All I do is game. Which is why I still just roll with SSD.

Pretty sure you mean to add SATA to that statement dude.
 
Would be nice if this is the first wave of high capacity SSD's to offer a lower baseline pricepoint... probably won't happen though. A 4TB 870 Evo at $249.99 for example would be stellar. I'd prefer that over a 1TB gen4 NVME anyday.

Yes, that's the issue. I have seen many 1TB ssd for $128 ish Cnd, however most 2TB ones are closer to $300. Makes no sense when you can get 2 separate 1TB drives in their own box and 2 controllers and 2 memory chips etc. etc. for cheaper than 1 drive with a few extra NAND chips. If a 1TB ssd is about $128 (sale cnd$) then a 2TB drive should only be a small incremental cost above that, perhaps $200 (cnd) and not $300.
 
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