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ASRock is Expected to Launch Multiple Gaming Monitors

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Any game that supports HDR should also support 10-bit.
key word here is 'should', most dont, newer games 'might', and thats about it.
 

btarunr

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I'm just surprised ASRock never got around to selling notebooks, especially with the might of Pegatron behind it.
 
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key word here is 'should', most dont, newer games 'might', and thats about it.
If it supports HDR it's virtually a requirement to support 10bit. The two go hand in hand.
 
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If it supports HDR it's virtually a requirement to support 10bit. The two go hand in hand.
Yes but it still requires the developer to 'do it right".
 
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No technical reasons for it, just manufacturers seemingly not understanding that there are plenty of content creators who also like to game.
Or they do understand, but would rather have customers buy separate screens for separate use cases. Why do you think we have 'gaming' monitors now? We used to just have monitors, and a segment for professional work. And among normal monitors you'd also find some high refresh rate models, however rare.

Moar $$$, and less risk as well because you're targeting price-effective products at specific situations rather than trying to do it all in one product. Everything costs money to make.

Specifically for monitors, a big one is calibration and minimizing deltaE color/grayscale devations, a correct gamma curve etc. Gamers don't need that at all. Content creation does. And that's also where the two use cases are at odds with one another: for VA, for example, gaming calibration would nudge towards faster transitions G2G in the lower end of the brightness spectrum (the slowest transitions for VA), while it doesn't help color accuracy.
 
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People keep saying that gamer monitors cost a premium, but they sell 27" 1440p 144+ hz monitors for $250 or less now in the US, and the basic 60hz variants aren't really any cheaper. The professional monitors are the expensive ones.
 
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No technical reasons for it, just manufacturers seemingly not understanding that there are plenty of content creators who also like to game.
There may be more technical reason to it than that though. Back in the early days of fast panels, it was a choice between 6-bit+FRC or true 8-bit and the argument all the panel manufacturers made for 6-bit was that they were much faster - like 3-4x faster than native 8-bit.

Presumably the same rules apply to 8-bit+FRC vs true 10-bit, but perhaps to a lesser extent...?

The other thing to consider is the limitations of HDMI 2.0 and DisplayPort 1.4

Displayport 1.4, for example will NOT do 3440x1440@165Hz 10-bit, nor will it do 4K120 10-bit, yet both are fine with 8-bit:
1658746193318.png
 

Dk-denmark

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I need oled 1080p 24 inch monitors to save on my power consumption. Plus it really needs to have an anti glare coating.
it would be nice if somebody would pull together and make something like that available. Until then i’m not buying a new monitor.
 
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