Naughty Dog has released its first v1.0.1.5 patch for the PC version of The Last of Us Part I, which fixes several performance issues that plagued PC users since the launch. The PC port of game leaves much to be desired, with a lot of reported crashes, optimization issues, and general gameplay issues, which led to a rather low rating on Steam.
Naughty Dog has already released an official statement over at Twitter, acknowledging issues and scrambling to fix them. "The Last of Us Part I PC players: we've heard your concerns, and our team is actively investigating multiple issues you've reported. We will continue to update you, but our team is prioritizing updates and will address issues in upcoming patches."
Update: The Last of Us Part I v1.0.1.6 Patch has been released on Steam, fixing several other issues. You can check out the full release notes below.
According to the release notes for The Last Of Us Part I Patch v1.0.1.5, it should fix performance and hitch related issues, as well as add extra crash diagnostic information to assist in crashes and issues related to both shader building and other stability issues.
The new patch, v1.0.1.6, has already been uploaded to SteamDB, so hopefully it will be live soon, and we will update the article as soon as we get the full release notes. In the meantime, here are the full release notes for Patch v1.0.1.5.
Patch Notes v1.0.1.5
Patch Notes v1.0.1.6
View at TechPowerUp Main Site | Source
Naughty Dog has already released an official statement over at Twitter, acknowledging issues and scrambling to fix them. "The Last of Us Part I PC players: we've heard your concerns, and our team is actively investigating multiple issues you've reported. We will continue to update you, but our team is prioritizing updates and will address issues in upcoming patches."
Update: The Last of Us Part I v1.0.1.6 Patch has been released on Steam, fixing several other issues. You can check out the full release notes below.
According to the release notes for The Last Of Us Part I Patch v1.0.1.5, it should fix performance and hitch related issues, as well as add extra crash diagnostic information to assist in crashes and issues related to both shader building and other stability issues.
The new patch, v1.0.1.6, has already been uploaded to SteamDB, so hopefully it will be live soon, and we will update the article as soon as we get the full release notes. In the meantime, here are the full release notes for Patch v1.0.1.5.
Patch Notes v1.0.1.5
- Fixed several performance & hitch related issues impacting some users.
Note: Additional improvements and investigations based on user feedback are underway. - Added extra crash diagnostic information to assist in investigating shader building related crashes and other common reported stability issues.
Patch Notes v1.0.1.6
- Decreased PSO cache size to reduce memory requirements and minimize Out of Memory crashes
- Added additional diagnostics for developer tracking purposes
- Increased animation streaming memory to improve performance during gameplay and cinematics
- Fix for crash on boot relating to game save files
View at TechPowerUp Main Site | Source