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NVIDIA DLSS 3 Available Now In Sackboy: A Big Adventure

GFreeman

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Last week we announced Playground Games' Forza Horizon 5 added DLSS 3 to multiply performance and provide the definitive open-world racing experience. This week, DLSS 3 is available for Sackboy: A Big Adventure. And coming next week, the technology preview of Cyberpunk 2077's Ray Tracing: Overdrive Mode will be released.

Sackboy: A Big Adventure DLSS 3 Update Available Now
PlayStation's iconic woolen hero stars in the PC edition of Sackboy: A Big Adventure. The dastardly Vex kidnapped Sackboy's friends and forced them to build his Topsy Turver. This most terrifyingly twisted device will transform Craftworld from a fantastical land of pure imagination and innocent dreams… into a torrid, barren eyesore of nightmares. Set off alone or with your bravest friends on a whirlwind of capers across the snowiest mountains, the leafiest jungles, the wettest underwater realms and the, uh, spaciest of space colonies. Take down Vex. Save the sack-folk. Save the day.



When Sackboy: A Big Adventure launched last October, it included support for DLSS 2, and featured ray-traced reflections, ray-traced shadows and ray-traced ambient occlusion effects; a true test of mettle for any system when played at 4K with all options maxed out. Available now, the latest update unravels, stitching NVIDIA DLSS 3, NVIDIA Reflex and Shader Execution Reordering (SER) into Sackboy: A Big Adventure, multiplying performance for GeForce RTX 40 Series gamers.


Technology Preview Of Cyberpunk 2077 Ray Tracing: Overdrive Mode Available April 11th
CD PROJEKT RED's Cyberpunk 2077 is already one of the most technologically advanced games available, using several ray tracing techniques to render a massive future city at incredible levels of detail. On April 11th, a new Cyberpunk 2077 update will hit the streets, featuring a technology preview of the Ray Tracing: Overdrive Mode that enhances the game's already-incredible visuals with full ray tracing, otherwise known as path tracing.

The technology preview for Cyberpunk 2077's Ray Tracing: Overdrive Mode is a sneak peek into the future of full ray tracing, and we are working with CD PROJEKT RED on further full ray tracing enhancements, bug fixes, and performance optimizations.


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Frame generation in Sackboy makes 0 sense like what potato 40 series card is this meant for.

Must be there just to tick a box...... Maybe Sackboy will get pathtracing also and actually need it lol.
 
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Isn't Sack Boy the little guy from what used to be Little Big Planet?
 
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Frame generation in Sackboy makes 0 sense like what potato 40 series card is this meant for.

Must be there just to tick a box...... Maybe Sackboy will get pathtracing also and actually need it lol.
IMO DLSS3 doens't make sense in most games...
 
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