• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

No Man's Sky 7th Anniversary Celebrated with Echoes Expansion

T0@st

News Editor
Joined
Mar 7, 2023
Messages
3,328 (3.85/day)
Location
South East, UK
System Name The TPU Typewriter
Processor AMD Ryzen 5 5600 (non-X)
Motherboard GIGABYTE B550M DS3H Micro ATX
Cooling DeepCool AS500
Memory Kingston Fury Renegade RGB 32 GB (2 x 16 GB) DDR4-3600 CL16
Video Card(s) PowerColor Radeon RX 7800 XT 16 GB Hellhound OC
Storage Samsung 980 Pro 1 TB M.2-2280 PCIe 4.0 X4 NVME SSD
Display(s) Lenovo Legion Y27q-20 27" QHD IPS monitor
Case GameMax Spark M-ATX (re-badged Jonsbo D30)
Audio Device(s) FiiO K7 Desktop DAC/Amp + Philips Fidelio X3 headphones, or ARTTI T10 Planar IEMs
Power Supply ADATA XPG CORE Reactor 650 W 80+ Gold ATX
Mouse Roccat Kone Pro Air
Keyboard Cooler Master MasterKeys Pro L
Software Windows 10 64-bit Home Edition
Hello, it's unbelievable to me that it has been SEVEN years since No Man's Sky was released, and to celebrate today we are releasing our largest update of the year - No Man's Sky ECHOES. Our aim with ECHOES has been to breathe new life into the universe, with a new robotic race, our first race introduced since launch in 2016. We have also overhauled space combat with a focus on creating truly epic space battles, introducing freighter-to-freighter battles for the first time.

In ECHOES Travellers will discover a never seen before, long-hidden race of robots with rich new story content. Engage in robot assignments and rituals to earn a huge array of mechanical parts to create your own robotic avatar. New pirate freighters bring huge space battles to the universe. Defend fleets from pirates. Fly through enemy trenches to sabotage their shields, and destroy them!




Meet a secret society of robotic aliens in update 4.4, ECHOES! Furthering the narrative introduced in INTERCEPTOR, explore the mysteries of the Autophage, perform their rituals, learn their language, and assemble your own ceremonial staff. In deep space, confront huge outlaw dreadnoughts, sweep through their trenches and destroy vulnerable components in new tactical space combat - and much more!


Players can search out and assemble their own sci-fi ceremonial staff. Level this up with unique new technology to mine and battle your way through the universe. Travellers can now search for, trade and scrap weapons, allowing players to become Multi-Tool scrap merchants. Travellers can also choose from a wider array of weapons and tools, including the staff and also a new powerful Atlantid weapon.



This year we introduced the ability to store a catalogue of player's most wondrous discoveries. A new holographic museum allows you to decorate and display your favourite weird and wonderful discoveries in your base for others to visit and see. An exploration focused expedition - VOYAGERS - starts soon for explorers and adventurers to explore the universe and catalogue its marvels. Together with a Twitch drops campaign this brings a host of new content and rewards for players.



Rendering quality, stability and performance have had improvements across the board in this update. In particular for PSVR2 players foveated rendering brings a large quality improvement throughout the game. On Switch new performance improvements and a new anti-aliasing solution makes visuals crisper on screen and in handheld. Whether you're standing on a vista overlooking a planetary landscape, or marvelling at the beauty and the expanse of the solar system, the universe has never looked better!



These are just a few of the things that players can look forward to when they dive into the Echoes update from today.

It has already been a pretty busy year for the small No Man's Sky team with players enjoying the launch of the FRACTAL and INTERCEPTOR updates and the major SINGULARITY expedition. Fittingly ECHOES marks our anniversary by making our universe more exciting, dangerous and interesting to explore.

Our journey continues.
  • Sean Murray, Managing Director of Hello Games

View at TechPowerUp Main Site | Source
 
7th anniversary? I've been wanting to buy this game for 7 years now? It's crazy how fast time flies! o_O
 
Still boring as hell after 30 odd hours... but you can go places, for sure :)
 
Yeah I want to love the game more than I do... but damn it's very impressive the level of support Hello Games has given the game.

Looks like Starfield has stolen a number of elements from No Man's Sky too.
 
@AusWolf aus you not alone, its crazy how much old stuff is on my wishlist still. not to mention my backlog of alreadyowned games lol as long as we still having fun thats all that matters
 
Seven years of emptiness :)
 
Still boring as hell after 30 odd hours... but you can go places, for sure :)
you only have to reach the center once and you win. :p
 
7 years old game and still sales for $60? No, thank You.

its on sale for 29 most of the time and has no microtransactions or dlc to my knowledge. they got to make their money somehow. i think 29 is fair, i don't own it peronally, but if its ever included in my Hunble Choice someday I will probably play it for sure.
 
imho, 7 years and still new free contents? Good guy Hello Games..
 
"Hello, it's unbelievable to me that it has been SEVEN years since No Man's Sky was released"

My thoughts exactly......time passes too fast............
 
"Hello, it's unbelievable to me that it has been SEVEN years since No Man's Sky was released"

My thoughts exactly......time passes too fast............

i have gray hair now, and it scares the crap out of me.
 
My brother and I started playing it co-op. Only played a few hours, will hop back into it eventually (probably some months down the road after we sate our apatite in BG3. A lot has been added since the initial release when I last played it, it feels like a completely different game from what I remember - base building, ship building, co-op and the list goes on.

I'm impressed they're still adding to it. Nice to see.
 
7 years old game and still sales for $60? No, thank You.
You dont have to buy it, and every game goes on sale at some time, just gotta find the sales. Most games lose support after a short time, these guys have supported the game for 7yrs. I dont own it but I might in the future.
 
Still boring as hell after 30 odd hours... but you can go places, for sure :)
this game gameplay struggle to find any meaning to spend hours in it.
 
this game gameplay struggle to find any meaning to spend hours in it.
It's a big sandbox game. You do whatever you want. Build, fight or chill.
Also, they add expeditions where you learn the new mechanics from updates with a new save you create in th expedition universe. Free rewards and stuff. The next one will arrive soon. You can collect every rewards on every saves and the expedition save is converted to a "normal" save when you accomplish the expedition (or when the timer runs out).
 
@AusWolf aus you not alone, its crazy how much old stuff is on my wishlist still. not to mention my backlog of alreadyowned games lol as long as we still having fun thats all that matters
Yeah, man. My wishlist is huge! I can't play games half as fast as they're getting released, so I have to filter, unfortunately. :(
 
i have gray hair now, and it scares the crap out of me.
We both are, we both are...

Who remembers historian legendary video about no mans sky? I do.

Good that game receives free additional stuff <3
 
You dont have to buy it, and every game goes on sale at some time, just gotta find the sales. Most games lose support after a short time, these guys have supported the game for 7yrs. I dont own it but I might in the future.
More like 'developed the game post launch' for seven years.

That's one monumental waste of hours if you ask me, looking at what they've got today. There still isn't much of a game to play. Combat still is godawful as is general movement - ultra clunky, bottom barrel animations, and just plain annoying really. Nobody goes out fighting sentinels for fun. Ship to ship combat is possibly worse.

I played NMS at launch and it wasn't bad as long as there were new things to figure out, and when it ran out it was instant boredom. But with the base building started a new spree of 'content releases' that feel more like busywork and carrot chases than real content. Its more on the level of collecting new skins, or setting 'a goal' so you don't have to wander aimlessly. But the goals amount to nothing.

It's a big sandbox game. You do whatever you want. Build, fight or chill.
I think this is the game's biggest problem. There are no real reasons to want things. The universe is endless, so while there is some idea of persistence of whatever you do... it doesn't feel much like it because 99% of the places are entirely interchangeable. I really tried liking NMS, I love the idea and the setting... but it doesn't work for me.
 
I remember the shitstorm when it launched. Surprised they made it this far.
 
I remember the shitstorm when it launched. Surprised they made it this far.
I've heard they managed to polish it into an actually likeable game. It's still on my wishlist, though. :D
 
while playing this game, i have thought that i will be playing a pc rpg that is combine from mass effect series+X3 series, but what i get it is a very 5x bland game...... a very 5x dulll.......

reinstall/removed 2-3 times.... right now, removed this game forever.....
 
Back
Top