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ASUS Teases 4K 240 Hz ROG Gaming Monitor with 1080p 480 Hz Mode

TheLostSwede

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Just like LG and HP, ASUS is gearing up to launch a dual mode 4K 240 Hz / 1080p 480 Hz OLED monitor and the company has released a little teaser ahead of the official CES 2024 reveal of the monitor. The display will unsurprisingly fall under ASUS' ROG brand and will be known as the ROG Swift OLED PG32UCDP and spec wise it appears to use the same OLED panel as LG's 32GS95UE and possibly HP's Omen Transcend, since all three monitors should feature the dual mode option of 4K 240 Hz or 1080p 480 Hz. ASUS claims that the PG32UCDP is "the world's first dual-mode gaming monitor" which we've already seen isn't the case, but it's still the matter of who will be first to offer their displays in the retail market.

Interestingly, ASUS announced the similar ROG Swift OLED PG32UCDM at Gamescom 2023, which was said to offer a QD-OLED display with a 4K resolution and a 240 Hz refresh rate. The PG32UCDM appears to lack the 1080p 480 Hz mode though, but with only one letter difference in the model name, potential buyers are going to have to pay close attention so they don't end up with the wrong display. We're going to have to wait for a release and review of the displays before we'll know which one is the better of the two ASUS models.





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i hope it has a 1440p 360hz mode, that would actually be useful.
but at least asus is not doing the whole stupid sound vibration radiating thru the screen thing.....
 
i hope it has a 1440p 360hz mode, that would actually be useful.
but at least asus is not doing the whole stupid sound vibration radiating thru the screen thing.....

1440p doesn't int scale to 4K so it'd look horrible, thanks but no thanks. This would look worse than 1080p any day.

1080p at 32 inches…lol

Currently playing on a 32 inch 1080p TV (some burn-in concerns with my G3 for the game I am grinding). The image on a true 4K panel would look much crisper than this, but it's not the end of the world. In games, you probably won't even notice too much other than the screen itself visibly not being a native resolution.
 
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It has the odour of a new marketing trend ...
I bet nobody needs it but everyone wants it !
 
It has the odour of a new marketing trend ...
I bet nobody needs it but everyone wants it !
Watch them start marketing it as 4k/480Hz :shadedshu:
 
It has the odour of a new marketing trend ...
I bet nobody needs it but everyone wants it !
I doubt even the ultra competitive guys at e-sports events or whatever can tell the difference between 240 Hz and anything substantially higher.
 
Pics makes it look like 4:3. Is it 4:3? Btw 4:3 is better, humans have the same aspect ratio.
 
I got the best parts of both features already. 1080p 240Hz
 
This is a really interesting tech. I would love to see this in a 2160/1440p version.
 
we need more 21:9 high res 40" g-sync hardware monitor. 5120 x 1600 or 3840 x 1600, either one will do.

make it mini-led, oled pixel structure is bad for windows text.
 
Currently playing on a 32 inch 1080p TV (some burn-in concerns with my G3 for the game I am grinding). The image on a true 4K panel would look much crisper than this, but it's not the end of the world. In games, you probably won't even notice too much other than the screen itself visibly not being a native resolution.

I agree with this, I used a 1080p 32 tv as a monitor for a long time, now its used as an actual TV.
Point is, it was absolutely fine and im sitting like 50 cm away from it?

I "upgraded" to a Dell 1440p 165hz 32inch monitor and really....yeah not much of a difference to me.
Maybe if I would switch back now but when I first upgraded I barely noticed much of anything regarding clarity.
 
Drag a window from a 32 1440 to a 32 1080 and you will see why imo it is too low a res for the size.
 
Drag a window from a 32 1440 to a 32 1080 and you will see why imo it is too low a res for the size.

yeah but that is the problem isnt it? the fact that you have to have that on the moment direct comparison to notice a difference.

thats the same with pixel peeping stuff for graphical settings in game, if you have to swipe back and forth, back and forth just to see "oh yeah, I guess the shadow there is a tad more pixelated" then what is the point?

like the higher frame rate stuff, I do notice that, I notice when im at a 60hz display that its not as smooth, just because of what I have gotten used to, how it should move and look but the resolution jump...eh not really that noticeable.

now if I was doing 4k at 32 inch, then im guessing it would be quite obvious
 
This is a really interesting tech. I would love to see this in a 2160/1440p version.
Would need scaling and that usually makes the image look more or less crappy. That's why 1080p/4K is a logical choice.
 
So when are we getting relatively affordable 1440p144hz OLED displays?
 
Would need scaling and that usually makes the image look more or less crappy. That's why 1080p/4K is a logical choice.
That is a solid point no doubt, but could it be 1440p in a fraction of the screen or create a new ratio of some sort?
 
Drag a window from a 32 1440 to a 32 1080 and you will see why imo it is too low a res for the size.
Nonissue for gaming . No one will care about ppi when blasting enemies in a cod match . Hz and response times are much more important . Productivity wise it’s a different story
 
I would be more concerned with Asus warranty on burn in since these are OLED.
 
The 1080p option is only for games that actually run at 400 FPS, in which case you have likely already cranked the graphics to their lowest. At that point, what difference does some noticeable pixels make? Have you never played a game from pre-2000? Games also have this thing called anti-aliasing for this very thing.
 
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