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Moore Threads MTT S80 dGPU Struggles to Keep Up with Modern Radeon iGPUs

T0@st

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The Moore Threads MTT S80 first attracted wider media attention last summer due to it being introduced as the world's first PCIe Gen 5 gaming graphics card. Unfortunately, its performance prowess in gaming benchmarks did not match early expectations, especially for a 200 W TDP-rated unit with 4096 "MUSA" cores. Evaluators discovered that driver issues have limited the full potential of MTT GPUs—it is speculated that Moore Threads has simply repurposed existing PowerVR architecture under their in-house design: "Chunxaio." The Chinese firm has concentrated on driver improvements in the interim—mid-February experimentations indicated 100% performance boosts for MTT S80 and S70 discrete GPUs courtesy of driver version 240.90. Germany's ComputerBase managed to import Moore Threads MTT S80 and S30 models for testing purposes—in an effort to corroborate recently published performance figures, as disclosed by Asian review outlets.

The Moore Thread MTT S80—discounted down to $164 last October—was likely designed with MMO gamers in mind. VideoCardz (based on ComputerBase findings) discussed the card's struggles when weighed against Team Red's modern day integrated solutions: "S80 falls short when compared to the Ryzen 5 8600G, featuring the Radeon 760M iGPU with RDNA 3 graphics. A geometric mean across various titles reveals the S80's lag, but there are exceptions, like DOTA 2, where it takes the lead in framerate. It's clear that MTT GPUs (have a) less emphasized focus on supporting AAA titles." ComputerBase confirmed that DirectX 12 API support is still lacking, meaning that many popular Western games titles remain untested on the Moore Threads MTT S80 graphics card. The freshly launched entry-level MTT S30 card produced "1/4 of the performance" when compared to its flagship sibling.




VideoCardz has kindly charted the Moore Threads MTT Sxx discrete card range:



They concluded their article with some encouragement: "Even if next-gen MTT GPUs somehow double the performance, it will still be iGPU-level performance, hardly anyone should consider for gaming. However, in the case of Chinese GPUs, gaming may only be one of the reasons to grab these cards. The S80, for instance, equipped with 16 GB VRAM or AV1 encoding. Regardless, we look forward to what Moore Threads is bringing to the GPU market."

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They have a looong way to go it seems....
 

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My first instinct was to point out how pathetic they are for being left in the dust by iGPUs, but... this 8000G generation is a big step up for iGPUs tbh, as you can see in that chart. Most GPUs below a GTX 1650 or a RX 6400 have been overtaken by an iGPU. That's crazy.
 
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"Moore Threads" how come they came up with this silly name?
I think it has the perfect level of comedy for this type of product to be honest

Surely they did mean it as tongue in cheek, right? Right?
 
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Moar Threads seems more appropriate.
 
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My first instinct was to point out how pathetic they are for being left in the dust by iGPUs, but... this 8000G generation is a big step up for iGPUs tbh, as you can see in that chart. Most GPUs below a GTX 1650 or a RX 6400 have been overtaken by an iGPU. That's crazy.

At the same, see how it goes versus the 5700G and how it's only 10% faster than an old Vega 8. While having massive ALU count and bandwidth.

To make the comparison, the 5700G has 512 ALUs(i.e. shader cores), 51.2 GB/s(shared with CPU) vs the MTT S80 that has 4096 Shader Cores and 448 GB/s of bandwidth...

Clocks are very similar, with 5700G having maximum clock of 2 GHz for iGPU and MTT S80 has 1.8GHz.
 

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I think it has the perfect level of comedy for this type of product to be honest

Surely they did mean it as tongue in cheek, right? Right?

hahaha! if they cannot even come up with a good name how come we expect them to come up with a good product?!
 

ARF

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That's unfair testing.
You need to use a Chinese operating system, with Chinese games.

I have always wondered why Windows is so slow.
Here the problem lies in Windows, not in the Chinese hardware.
 
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That's unfair testing.
You need to use a Chinese operating system, with Chinese games.

I have always wondered why Windows is so slow.
Here the problem lies in Windows, not in the Chinese hardware.
OF COURSE. The GPU can't understand instructions in Windows language!

Damn, you just figured it out. Go tell em, quickly
 
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Just an example how drivers are the equally important thing as the hardware itself.
 
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moore powa .. funny that it burns so much ..


for 160$ you get a multimedia card + fireplace .. ideal for home cinema setup
 
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