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The Night Wanderer and Thorgal - Classic Fantasy Series on a Mission to Dethrone The Witcher 4

TheLostSwede

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Founded in 2022, Mighty Koi Studio aims to prove that "The Witcher" is not the only Polish fantasy story that can conquer the world. The studio holds the rights to two electrifying titles, offering creators vast creative possibilities. "Thorgal" and "The Night Wanderer" will launch on PS5, Xbox Series and PC. The release date is yet TBA. The team bases its productions on the Unreal Engine 5 with proprietary extensions and utilizes cutting-edge technologies such as photogrammetry and AI.

The approach to plans comes with great ambition, announcing two AA+ / AAA projects and engaging experienced experts from the world of gaming and animation - currently, the team consists of over 100 people, and the number is expected to double by the end of the year, with external studios also being involved. Mighty Koi hopes that the upcoming productions will conquer not only the Polish but also the foreign gaming market and, like "The Witcher," make Polish fantasy literature a world-class product.




About Thorgal
Players will take on the role of the main character and experience many adventures known from the comics, encountering dangerous bandits, formidable monsters, and invincible gods - but also powerful allies.

Thorgal is based on the legendary comic series by Grzegorz Rosiński and Jean Van Hamme. Players will take on the role of the Viking, Thorgal Aegirsson, in an adventure game with RPG elements that could be a strong competitor to The Witcher 4, thanks to the use of UE5 with proprietary extensions and utilizes cutting-edge technologies such as photogrammetry and AI.

Adventures of the most famous Viking has been published since 1977 and translated into 18 languages, selling over 20 million copies. The legendary comic book series serves as a basis for the game. The story of Thorgal, a mysterious "star child" protecting his loved ones from both humans and the wrath of vengeful gods, has become a permanent part of the fantasy canon.

About The Night Wanderer
The game is based on the iconic book series "Lord of the Ice Garden" by Jarosław Grzędowicz. This four-volume saga, creatively blending science fiction with dark fantasy elements, is considered the author's pinnacle achievement alongside novels such as "Ash and Dust" or "The Book of Autumn Demons." Recognized by both readers and critics, the series has won many awards, such as the Zajdel, Nautilus, and Sphinx, and has permanently etched itself in the hearts of fantasy fans.

The Night Wanderer will offer gripping, soulslike gameplay with elements of RPG and adventure games based on a dynamic and innovative combat system.

Players will take on the role of Vuko Drakkainen - a mercenary sent to the mysterious planet Midgaard to find a lost scientific expedition. The storyline combines science fiction with traditional fantasy. The gameplay will feature a compelling protagonist, an engaging story, and a vivid, extraordinary world shaped by mysterious forces.

The production is developed in consultation with Jarosław Grzędowicz himself and under the auspices of the publishing house Fabryka Słów, with the creators pledging to make every effort to ensure that the gameplay fully captures the spirit and atmosphere of the novels.



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Hope they're both released DRM-free on GOG, even if only Thorgal interests me personally; I don't like Souls-like games much so The Night Wanderer isn't going to be more than a mild curiosity.
 

Space Lynx

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Advertising your games in any way or format before you let people wish list them on Steam is a huge mistake. I will forget this game ever existed, as I don't check news daily these days.
 
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The Witcher series of games weren't great because of the source material, they're were simply good games (well, 2 and 3 were, I can't speak for the original)

Owning the licensing rights to an IP have nothing to do with a game being good. The large number of abysmally shit games based of popular books and movies is testament to that.
 
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I read Thorgal in my youth, so can personally attest to the quality of source material, the same goes for The Witcher. As Chrispy_ mentioned, quality of source material is not related to the quality of an adaptation though. Furthermore, announcing a game without a release date seems like a shot in the foot in a market as oversupplied as a game market - there seem to be far more releases than most people care to pay attention to, and not many, even Thorgal fans, will remember that such game in in development.
 
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You guys seem to forget that announcement trailers often do not feature any release dates.

Also, from their website:
RELEASE DATE: WHEN IT'S READY
Listed for both projects.

Too often release dates are announced too soon only to be shifted by months or years because of delays. Isn't it also a shot in the foot if you keep seeing "release date pushed back, again" headlines attached to your project? DNF rings a bell?
 
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