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Split Fiction Proves Massively Popular During Launch Week, Sells Over 2 Million Copies On Steam

Cpt.Jank

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EA's latest RPG, Split Fiction, launched to much fanfare from critics and gamers alike, with its unorthodox gameplay style and a focus on co-op setting it apart from other recent game releases. It seems as though this early launch success has carried over to financial success for EA and the game's developer, beating out even the massively popular It Takes Two, which also came from Hazelight Studios. As of the time of writing, SteamDB reports that Split Fiction has garnered a peak concurrent player count of 259,003 players.

Hazelight Studios today also announced that it had sold over 2 million copies of Split Fiction in the game's first week. For comparison, this is twice as many sales as the recently cancelled Price of Persia: The Lost Crown managed in the year since it released. Hazelight's previous co-op hit, It Takes Two, peaked at just over 70,000 concurrent players nearly three years after its initial launch. Compared to other Steam games, Split Fiction currently sits in 51st place when it comes to peak concurrent player counts, just behind Rust but ahead of The Finals. It's worth mentioning that Split Fiction is also a full price game, coming in at $49.99 on Steam, while the majority of the other games in the top 50 ranking are free-to-play.




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I'm really glad to hear this is doing well, I like what these guys do. I've not picked it up yet but I definitely will at some point so I can play with my partner or nephews. My 5 year old probably isn't quite ready for it!
 
Pity theirs no single player.

Should have enabled AI option for second player or just make it a second playthrough with different character.
 
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Pity theirs no single player.

Should have enabled AI option for second player or just make it a second playthrough with different character.
I'm kinda on the side of not having single player for this game, it's really meant to be played with another human as a shared experience. I haven't played this one yet but their previous games wouldn't really be fun single player experiences, there's a hundred better single player experiences you could play instead. There's very few story driven co-op experiences that you could play instead though.
 
Pity theirs no single player.

Should have enabled AI option for second player or just make it a second playthrough with different character.
Maybe this is something for you?
 
Maybe this is something for you?

One has to have friends first.
 
One has to have friends first.
I guess you didn't click on the link and read the press release then?
"I've heard your feedback, some of you out there don't have a friend to play with. But don't you worry, I got you covered!" said Josef Fares, Hazelight Studios Founder.
 
My younger brother picked up a copy since we both enjoyed A Way Out. So far we've been having a blast in Split Fiction, this is a much more enjoyable game over A Way Out - for me, at least. The action sequences, the puzzles, the humor, the various types of gameplay the game hops through as you're playing is pretty amazing. We've put about 6 hours into it so far and each story/mission you play through feels different, you're not just running around shooting things for 8 hours straight like you do in a FPS.

I highly recommend this game to anyone that enjoys 3rd person based games and platformers and puzzle games....and it's always better to play this game with a second person because you get to play off each other's reactions on the fly, trying to navigate and resolve game puzzles as fast as possible when the action is moving so you can try to get through without dying.
 
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A game with interesting mechanics and intriguing story sells well? You don't say... :)
 
well deserved
 
I am playing it with my wife and it is a ton of fun!
 
I've tried to play with my friend to "It takes two", and my goodness the characters are just freaking annoying, always complaining, criticizing each other all the time. It's infuriating.
We tolerated it until mid-game, and characters were still complaining like it was the first 10 minutes.

A nightmare.
I saw the trailer for this one and wanted to slap each character in a hope to make them shut the fuck up.

I will never buy this game. Nor my my friend clearly.
And it doesn't help couples, tested it back in the day with my ex and made it worse.
 
I've tried to play with my friend to "It takes two", and my goodness the characters are just freaking annoying, always complaining, criticizing each other all the time. It's infuriating.
We tolerated it until mid-game, and characters were still complaining like it was the first 10 minutes.
I guess you didn't read up on what the game story was about? It was about a couple that was about to break up and the goal of the game was for them to end up back together...
 
Maybe this is something for you?
Even if my friends did want to play (and I wanted to play), they jump from a game within a few days to the next experience. I miss the days when we'd buy a game and play it for months....
 
I guess you didn't read up on what the game story was about? It was about a couple that was about to break up and the goal of the game was for them to end up back together...
Break the spit to the face dude. Don't be rude.
I knew perfectly the story, it's like the first 10 minutes of the game.

But the game is half cinematic where the character are complaining all the time. As I said if you read my comments, I tried it with my ex and it made it worse because she couldn't cope with the fact that she couldn't solve a single puzzle.
Every single minute when you advance, characters are pitchforking each other, whenever they can. Even when they manage to finish a part of the story, it's not "Hey, we managed", it's "Hey you fucked it up, but I managed".

So I had both tried with my ex who was bad at gaming and it worsen the situation, and with a very close friend (25y+) and we could bear the game past 17h of the game. A never-ending fighting. We were fed up.
 
Started last night with my partner and played for about an hour, lots of fun so far! Definitely recommend playing it takes two first though.

Really trying to soak it all in as we go, you only get to play once for the first time.
 
I had my fun back in the day... enjoy!
 

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Started last night with my partner and played for about an hour, lots of fun so far! Definitely recommend playing it takes two first though.

Really trying to soak it all in as we go, you only get to play once for the first time.
Sadly takes two is the better experience. It's less of a game, but it's more of a co op.
 
Started last night with my partner and played for about an hour, lots of fun so far! Definitely recommend playing it takes two first though.

Really trying to soak it all in as we go, you only get to play once for the first time.
Me and my partners partner have been playing too!! So much fun. We're thinking about inviting theys partner over to join in on the fun. Truly amazing game!
 
Pity theirs no single player.

Should have enabled AI option for second player or just make it a second playthrough with different character.

Disagree. The vast majority of co-op games are basically single-player, where additional players don't really affect the game, they're not needed. So it's actually great to see games designed around co-op, where each player is doing different things towards a common goal.
And considering how dumb AI usually is in games (including companions), it would be really difficult to program it in a way that wouldn't be janky.
 
had the chance to play this, and it's better than I expected

sure, there are some dumb parts, but, working together to achieve the goal is the fun part, and so far, it is pretty fun overall
 
can confirm. game is great. me and the SO had tons of fun. Their It Takes 2 was awesome as well.
 
Frpm the graph I take it the game is very popular in one region, and mediocre in the rest
 
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