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Doom: The Dark Ages Director Presents Gameplay Footage from the Universe's Cosmic Realm

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Hello from id Software! This is Hugo Martin, game director on Doom: The Dark Ages, releasing May 15 on PlayStation 5, Xbox Series X|S, and PC—it's right around the corner, I can't believe it. If you've been following along, you already know that Doom: The Dark Ages is a premium single-player campaign featuring three core pillars of engagement: story, combat, and exploration. I'm guessing you're reading this because you want to hear something new, something about the game no one else has heard about. Well, I've got a good one for you.

We think Doom: The Dark Ages is the best Doom game we've ever made (but that'll be for you to decide). We gave this everything we had, left no feature unpolished: we have 22 levels of incredible FPS single-player combat; tons of gameplay innovations like the Shield Saw, flail, and new crazy guns; and an awesome roller coaster ride of an action story to carry you through to the finish. AND—we have huge worlds for you to explore.




One of them is totally unique for a Doom game, a space we've never been to but a world we've wanted to incorporate into the Doom universe for a while: the Cosmic Realm. You will bear witness to the cyclopean architecture of this Lovecraftian dimension as you explore its darkest secrets and battle its most insane enemies.


An unholy union between Hell and the Cosmic Realm has been formed. You're going to have to experience the story to find out why—but this partnership has given birth to a new host of adversaries for the Slayer to confront. Enemies like the Cosmic Baron. A twin-bladed brute, he attacks with relentless pressure, and at range he releases a flurry of psionic attacks that can block your projectiles and rip through your precious health. But fear not, because embedded in his attacks are parry windows that a skilled Doom Slayer should be able to exploit, should he or she be brave enough to stand and fight him.



All the strongest foes in Doom: The Dark Ages require this kind of aggression. You'll weave your way through a maze of projectiles, just like in classic Doom, to then go toe-to-toe with the biggest demons we've ever created. After you've dispatched the Cosmic Baron, be careful, because rising above the dark horizon you'll find the powerful Cacodemon, a hybrid between the two dimensions and newly designed for this game. This floating mass of telepathic terror will immobilize you with his advanced shield attacks and cripple you with his tentacle strikes, should you allow him to get close.

But—you can counter these enemies' assaults with a new weapon, an ancient tool from dimensions beyond our own: the Reaver Chainshot, a brutal ballistic iron mace of death.



Fire it quickly to unleash a light attack to a single foe, or hold down the trigger to charge its Chaos Sphere and unleash vicious long-range melee strikes, turning your enemies' insides into demonic pulp. This weapon is unlike anything we've ever had in an id game; it brings the Doom: The Dark Ages' fantastic melee combat to a whole new merciless level of bone-breaking destruction. The sound, the design, the visuals, this weapon is amazing and you're gonna love using it in battle.

There are so many more secrets to reveal and legends to forge here in this new world we've crafted for you. I think you'll find your time in the Cosmic Realm to be full of intrigue and bloody, bone-crunching mayhem. And it will look amazing on your PlayStation 5, featuring cutting-edge, ludicrous mode graphics powered by the all-new idTech 8.

The innovations in this latest version of idTech allow us to have more content visible on-screen than ever before—bigger spaces with longer views; more enemies to fight; more destruction; better feedback; a better overall gaming experience. We have fully dynamic lighting powered through ray tracing, which has allowed us to iterate faster during development and empowered our team to make better art more efficiently. idTech 8 is a purpose-built engine with performance that's buttery-smooth at 60 FPS on PlayStation—this game will play every bit as good as it looks.


And there's plenty more to talk about, but we wanted to give Sony fans something special as we head into launch. We cannot wait to share this experience with you. It is the biggest and most complete, epic game we have ever made at id and it plays fantastic on PlayStation 5 and PlayStation 5 Pro. There will be more to explore, weapons and abilities to unlock, and demons to crush in Doom: The Dark Ages when it releases on May 15.

From all of us at id—thank you so much for your time and continued support.

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Not feeling this one. Let's see hopefully I'm wrong.
 
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They should have made this a Hexen game and called it "Hexen - The Dark Ages"! Not complaining, this looks excellent! It's just a thought. Or maybe even done the Quake thing!
I was curious about who owns Hexen and Heretic IPs now and after a long history of acquisitions both Id and Raven ended up under Microsoft, so it could happen.
 
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Can't wait to play this, I'm a fan of both 2016 and Eternal so this should be a lot of fun too.
'Luckily I have a gifted game pass for the whole year so I don't even have to buy it for now:)'
 
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They should have made this a Hexen game and called it "Hexen - The Dark Ages"! Not complaining, this looks excellent! It's just a thought. Or maybe even done the Quake thing!

-Agreed. Its pretty obvious this is a Doom game only because the Doom IP is in vogue.

Everything about the style is better suited to a Quake 1 or Heretic/Hexen game.

I hope that one day we get a Quake game that brings the Occult stylings of Quake 1 and the Strogg War narrative of Quake 2/4/ET together and unify the storyline.
 

xu^

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The price for a single player only game is making this a hard pass for me, altho id love to play it, i think ill wait for a decent discount at some point in the future, if it'd had multiplayer, i might well have bought it, but single player only, no thanks.
 
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The price for a single player only game is making this a hard pass for me
In that case, wait for a sale. Give it 6 or 8 months after release, they'll have a sale.

if it'd had multiplayer, i might well have bought it, but single player only, no thanks.
Some people only want the single player. Multiplayer stuff is starting to get old.
 
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We need a Hexen/Hexen 2 remake with this engine. Please, no more crappy UE5 pos.

Also, what's with the price for this game??!? WTF
 
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This is a triple A game and it's not even that. They did an excellent job on Doom and Eternal. The story, the lore, the music, the game play and weapons were badass.
I really loved when that demonic voice was speaking that was a great touch.

The price they are asking is well deserved.
 
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It looks great. I might give it a go if i find enough time. It's been a while since I played doom but this game looks like worth to try.
They should have made this a Hexen game and called it "Hexen - The Dark Ages"! Not complaining, this looks excellent! It's just a thought. Or maybe even done the Quake thing!
We need a Hexen/Hexen 2 remake with this engine. Please, no more crappy UE5 pos.

Also, what's with the price for this game??!? WTF
Ahh the Hexen saga, I'd love me some Hexen since it was so engaging for me.
Quake has had this grimmer and more eloquent, unique ring to the darkness surrounding you and the monsters you encounter. Looking at this revision of Doom, It sure as hell could have been called Quake.
I wonder, if Quake would be released ever and if it does, what will be the difference with Doom.
 
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