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NVIDIA GeForce 576.28 WHQL Drivers Released

btarunr

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NVIDIA today released the latest version of its GeForce Game Ready drivers. The drivers don't include any new game-specific optimization, but come with many game- and application-specific bug fixes for GeForce RTX 50-series "Blackwell" GPUs. To begin with, a bug that causes "Black Myth Wukong" to randomly crash during gameplay has been fixed. Another bug that causes "Red Dead Redemption 2" to crash shortly after starting in D3D12 mode (and not Vulkan mode) has been fixed. "Horizon Forbidden West" freezing after loading a saved game has been fixed. "Dead Island 2" crashing after upgrading to 576.02 WHQL has been fixed. An issue with flickering background textures with "Resident Evil 4 remake" has been fixed.

A bug that causes some games to display a flicker/corruption after updating to 576.02 has been fixed. A game crash noticed when compiling shaders in some games has been fixed. A bug with "Forza Horizon 5" that causes lights to flicker in night scenes has been fixed. Another bug with "Forza Motorsport" that causes track display corruption in night races has been fixed. The drivers also come with a significant load of general bugs. To begin with, a bug that causes lower idle GPU clock speeds after updating to 576.02 has been fixed. Momentary display flicker noticed in displays with DP2.1 connections has been fixed. Lumion 2024 crashing when entering render mode on RTX 50-series GPUs has been fixed. A bug that causes certain LG displays (mentioned below) to put out blank screens when running with DP2.1 and HDR has been fixed. Another bug that causes RTX 50-series Laptop GPUs to put out black screens when resuming from modern standby has been fixed. Lastly, a bug with SteamVR causing random stutters with V-Sync has been fixed.

DOWNLOAD: NVIDIA GeForce 576.28 WHQL



Fixed Gaming Bugs
  • [RTX 50 series] [Black Myth]: The game will randomly crash when Wukong transforms [5231902]
  • [RTX 50 series] [Red Dead Redemption 2]: The game crashes shortly after starting in DX12 mode. No issue in Vulkan mode [5137042]
  • [RTX 50 series] [Horizon Forbidden West]: The game freezes after loading a save game [5227554]
  • [RTX 50 series] Grey screen crashes with multiple monitors [5239138][RTX 50 series] [Dead Island 2]: The game crash after updating to GRD 576.02 [5238676]
  • [RTX 50 series] [Resident Evil 4 Remake]: Flickering background textures [5227655]
  • [RTX 50 series] Some games may display shadow flicker/corruption after updating to GRD 576.02 [5231537]
  • [RTX 50 series] Some games may crash while compiling shaders after updating to GRD 576.02 [5230492]
  • [Forza Horizon 5]: Lights flicker at nighttime [5038335]
  • [Forza Motorsport]: Track corruption occurs in benchmark or night races. [5201811]
Fixed General Bugs
  • [RTX 50 series] Lower idle GPU clock speeds after updating to GRD 576.02 [5232414]
  • [RTX 50 series] Momentary display flicker occurs when running in DisplayPort2.1 mode with a high refresh rate [5009200]
  • Lumion 2024 crashes on GeForce RTX 50 series graphics card when entering render mode [5232345]
  • GPU monitoring utilities may stop reporting the GPU temperature after PC wakes from sleep [5231307]
  • [RTX 50 series] [LG 27GX790A/45GX950A/32GX870A/40WT95UF/27G850A]: Display blank screens when running in DisplayPort 2.1 mode with HDR [5080789]
  • [RTX 50 series notebook] Resume from Modern Standy can result in black screen [5204385]
  • [RTX 50 series] SteamVR may display random V-SYNC micro-stutters when using multiple displays [5152246]
Open Issues
  • [RTX 50 series] Cyberpunk 2077 will crash when using Photo Mode to take a screenshot with path tracing enabled [5076545]
  • [RTX 50 series] Flickering/corruption around light sources in Ghost of Tsushima Directors Cut [5138067]
  • [Monster Hunter Wilds] Random stability issues [5204023]

View at TechPowerUp Main Site
 
looks to be the same as the hotfix driver from two days ago.
 
Same... but... fixed...
 
Either of you play Control? If so, does the game play without freezing and hard crashing?
 
This garbage driver crashed during the installation with a black screen. Could only restore the Windows desktop after a cold reset. First time it happens.
 
This garbage driver crashed during the installation with a black screen. Could only restore the Windows desktop after a cold reset. First time it happens.
The hotfix driver seems more stable than this one...I'm getting occasional stutters.
 
This gave my laptop a bsod during install. No thanks.
 
They are either crapping the old gen in lieu for fixing the latest gen, RTX 4000 series performance is now tanking on the newest drivers..wtf..

can anyone do a comparative test with old driver branch vs new one with a wide variety of last gen and latest gen GPU's?
 
Best driver so far.
 
thank god I'm not on Nvidia anymore. Until they brush up their competence and actually give a damn towards gamers, no one should be taking them seriously ever again and should use AMD or Intel GPUs at this point.
 
Either of you play Control? If so, does the game play without freezing and hard crashing?

I just tested this for you, no lock-up or crashes, about 15 minutes of gameplay, that is with flinging objects around, bullets flyhing etc. all quality settings are maxed, with RT on, also tested with smooth motion and without.

On the + side, I see they finally fixed that annoying bug in Jedi Survivor, if you had Anisotropic Filtering set to 16x, your whole game world would become a reddish hue.

Rise of the Tomb Raider still has that Tessellation/Mesh bug, where you can see the model through the skin.
Shadow of Tomb Raider still has the Ultra Shadow/RT Shadow bug, where if you walk near those smoking explosive barrels, you would think your GPU is frying. It looks like the RT Ultra Shadow crash is fixed, at least in the parts I traversed in-game.
Hogwarts Legacy still has blocky shadows in some places with RT Shadows set to on and some flickering on reflection surfaces.

You know, if I was nGreedia, I would have teams working very closely with game-devs, so that things like this don't happen, can you imagine the amount of RMAs because of bugs like this? Simpletons.
 
Until they brush up their competence and actually give a damn towards gamers
They won't, gamers are like the "sidelines" for them, their main business will always be AI..
 
rtx 50 users are the GOAT. Patience to be testers for this long, lol...
 
Nvidia the way it was meant to be played. Now its more like Nvidia we are playing you.

The Problem with Graphics cards today is we are right back to the late 90's Back then we had Nvidia and ATI and some Matrox. All was heading down the same path of no innovation using same technology in their platforms.
Today is all about the fake frames, DLSS, FSR. As we look at Nvidia today they are saying pure raster rendering is dead we need to use A.I. now and fake frames. Same with AMD FSR need scaling to produce high output. Reminds me of the late 90's all over again. Then a small company came out with something that shocked the gaming industry. 3DFX when the voodoos hit the market then it was like WOW holy smokes put Nvidia and ATI to shame showed them they were just lying and pushing sales and not pushing engineering or innovation anymore. Then finally Nvidia and ATI went back to engineering because they had stiff competition from a 3rd party vendor that showed them up.

Now 3dfx made great strides with SLI and proved to the world they were awesome then they made some bad decsions which lead to the company going under. Nvidia bought them but today do not use any tech anymore from them.

We need another 3rd party to come out with something great again. to show AMD and Nvidia some stiff competition because if no one does forget new innovation. Neeed a company to release a single slot card that does not get hot can render Ray traying without even breaking a sweat. Run 4k or even 8k gaming natively without any A.I. or fake frames.

We need another 3dfx moment. I did check out Bolt Graphics https://bolt.graphics/ might be vaporware but still in the right direction.

Hopefully something happens some new company comes out with something great and gets innovation working again.
 
The hotfix driver seems more stable than this one...I'm getting occasional stutters.
This can happen with all news drivers as game pre-shaders compilation pass aren't capturing most of the time all existing shaders.
 
This garbage driver crashed during the installation with a black screen. Could only restore the Windows desktop after a cold reset. First time it happens.

Dear all, every time that crappy Nvidia releases a hot fix, you have to run a DDU first, remove all the old drivers, and install the new ones... I found a page that gives you good information. It's a good overclocker who's been working on this issue for months.

 
I just tested this for you, no lock-up or crashes, about 15 minutes of gameplay, that is with flinging objects around, bullets flyhing etc. all quality settings are maxed, with RT on, also tested with smooth motion and without.

On the + side, I see they finally fixed that annoying bug in Jedi Survivor, if you had Anisotropic Filtering set to 16x, your whole game world would become a reddish hue.

Rise of the Tomb Raider still has that Tessellation/Mesh bug, where you can see the model through the skin.
Shadow of Tomb Raider still has the Ultra Shadow/RT Shadow bug, where if you walk near those smoking explosive barrels, you would think your GPU is frying. It looks like the RT Ultra Shadow crash is fixed, at least in the parts I traversed in-game.
Hogwarts Legacy still has blocky shadows in some places with RT Shadows set to on and some flickering on reflection surfaces.

You know, if I was nGreedia, I would have teams working very closely with game-devs, so that things like this don't happen, can you imagine the amount of RMAs because of bugs like this? Simpletons.
That is really awesome and that is without any sarcasm. I have no idea why Control doesn't work on my system, I am on my last leg with the game.

Black Myth Wukong does NOT like the current driver, I reverted back to the previous hotfix driver. Whatever changed, they messed something up.

This can happen with all news drivers as game pre-shaders compilation pass aren't capturing most of the time all existing shaders.
Yeah this isn't shader compliation issues, this was driver issues which didn't happen in the hotfix version. So I've given up and went back to the hotfix 576.15.
 
That is really awesome and that is without any sarcasm. I have no idea why Control doesn't work on my system, I am on my last leg with the game.

Black Myth Wukong does NOT like the current driver, I reverted back to the previous hotfix driver. Whatever changed, they messed something up.


Yeah this isn't shader compliation issues, this was driver issues which didn't happen in the hotfix version. So I've given up and went back to the hotfix 576.15.

Yes, it would seem that different hardware setups, have extremely different issues/quirks, their driver really is a mess.

Don't have Black Myth yet, as I always wait a while for a sale and by that time any "kinks" a game had, is usually ironed out. So, can't help with that. Take comfort in the fact that, there are a lot of people that still have stability issues with it, it was an open issue with the previous driver.

 
With only a 3080 Ti, I think I'm getting off this 576.xx bandwagon and going back to stuff that just works.

The Problem with Graphics cards today is we are right back to the late 90's Back then we had Nvidia and ATI and some Matrox. All was heading down the same path of no innovation using same technology in their platforms.

Uh, nVidia didn't stat making actual consumer 'GPUs' until 1999. 3dfx did wow the graphics accelerator world since 1995, for sure, but not really nVidia. They (nVidia) even had a blog post about it last year:


However, it's hilarious how the tone of that blog post supports pretty much everything else that you said. Because, yeah, 25 years ago, they were already focused on AI (or so they would rather have us believe lol).
 
Yes, it would seem that different hardware setups, have extremely different issues/quirks, their driver really is a mess.

Don't have Black Myth yet, as I always wait a while for a sale and by that time any "kinks" a game had, is usually ironed out. So, can't help with that. Take comfort in the fact that, there are a lot of people that still have stability issues with it, it was an open issue with the previous driver.

I updated the mobo bios and deleted/re-installed the game - Its now playable w/o ray tracing, turn on RT and then its crash heaven.
 
I updated the mobo bios and deleted/re-installed the game - Its now playable w/o ray tracing, turn on RT and then its crash heaven.

Mmmm, If I were you, I would re-seat the GPU, make sure it's all the way in at the PCI-e slot and at the same time, double check the 16-pin power connector. Also choose other PCI-e power ports at the back of your PSU to pull power from.

Luckily you are using a Single-Rail designed PSU, so it's not a load balancing issue and you would definitely have known if you had a busted PSU, as your PC wouldn't even boot. Raytracing makes the GPU pull way more wattage and makes the CPU do more.

Check the power connectors going to your CPU too while you are at it, just reseat them. It's almost as if it's stalling during heavy loads and isn't getting enough juice.
 
Man, what's going on!? Seems like all my games are crashing after 10-20 mins, and I tested a couple so far with this driver.
F1 2023, Indiana Jones, God of War Ragnarok....
Wth is going on?? Does anyone else have issues with this driver?
 
Mmmm, If I were you, I would re-seat the GPU, make sure it's all the way in at the PCI-e slot and at the same time, double check the 16-pin power connector. Also choose other PCI-e power ports at the back of your PSU to pull power from.

Luckily you are using a Single-Rail designed PSU, so it's not a load balancing issue and you would definitely have known if you had a busted PSU, as your PC wouldn't even boot. Raytracing makes the GPU pull way more wattage and makes the CPU do more.

Check the power connectors going to your CPU too while you are at it, just reseat them. It's almost as if it's stalling during heavy loads and isn't getting enough juice.
Thank you for the thoughtful recommendations! I mean that without any sarcasm. I've been through three ASUS Astrals - 1 - 5080 from Newegg; 1- 5080 from Microcenter; and 1-5090 from Microcenter. All three were Asus Astral cards and all three have the exact same problem - Control. I had insane crashes with all games with a previous driver and this current driver. Don't ask me why the hotfix driver works better on my computer than this driver. As for seating, the MSI Carbon WIFI's PCI-E slot clicks into place. As for wattage - Furmark 2 pulls up to 650W without any problems; however, Control pulls around 450W max. Which driver are you using?

Man, what's going on!? Seems like all my games are crashing after 10-20 mins, and I tested a couple so far with this driver.
F1 2023, Indiana Jones, God of War Ragnarok....
Wth is going on?? Does anyone else have issues with this driver?
I had an older driver that caused the exact problem you're speaking of... This driver caused massive "shader compilation-like" slow downs which the hotfix version did not. There is no rhyme or reason to any of these driver issues...its crazy right now.
 
Thank you for the thoughtful recommendations! I mean that without any sarcasm. I've been through three ASUS Astrals - 1 - 5080 from Newegg; 1- 5080 from Microcenter; and 1-5090 from Microcenter. All three were Asus Astral cards and all three have the exact same problem - Control. I had insane crashes with all games with a previous driver and this current driver. Don't ask me why the hotfix driver works better on my computer than this driver. As for seating, the MSI Carbon WIFI's PCI-E slot clicks into place. As for wattage - Furmark 2 pulls up to 650W without any problems; however, Control pulls around 450W max. Which driver are you using?


I had an older driver that caused the exact problem you're speaking of... This driver caused massive "shader compilation-like" slow downs which the hotfix version did not. There is no rhyme or reason to any of these driver issues...its crazy right now.

I am using the latest 576.28 driver and still using AM4 architecture.

That is a lot of different cards that you tried, it might even indicate another problem with your system, but since there are loads of others with the same problem, I am just going to assume it's nGreedia for now.

Have you tried setting your primary PCI.e 16x from 5.0 to 4.0 in the BIOS? Some folks have had some luck when they did that.
 
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