Basically, Bethesda would have to revert to where they were with Fallout 3. The thing is, they still don't believe they've done anything wrong. If you cannot see anything wrong, then why change?
I knew I should refrain on clicking on this thread....oh boy
This, and most of the grievance list you produced is an interesting variation on peak-delusion anti-Bethesda slop we see all over the web. Let's see:
-"Given internal skill, I'd suggest modding" - I suppose you're aiming at the popular "modders fix the games for them" trope. And that's why I used the word "delusion" earlier, because a) the games they make are of unprecedented complexity and so will always have bugs, b) if CDPR or some other holy cow released modding tools and engine so amazingly flexible and malleable it’d be hailed as a 2nd coming.
-about mods in general: they maybe could or couldn't do some things differently but no matter what they would do some people would be still unhappy. So far as I am concerned, if the mods are still available free on Nexus then that's just fine, the rest is what it is
-apologize for Fallout 76? You mean, that very successful MMO that is still going on strong? That was slated at the beginning, mostly because online people were drunk on anti-Beth sentiments? All right then
-"Apologize for the Oblivion remake" One of the best received games this year? "All right then" x2.
-"Stop being a dick and trying to kill Skyblivion"? Brother, what are you smoking? You surely must realize that they bent over backwards to accommodate the Skyblivion team, not only not trying to kill them, like most other parties would (hello Ninty, R*, et al), but praising them, giving free Remaster copies, inviting on studio tour, etc....
-"Bethesda would have to revert to where they were with Fallout 3." So, delete Skyrim and Fallout 4, those total failures, you mean? Go back to the game that people like you already hated so, so much because it wasn't their beloved 2D Fallout? "All right then" x3
This reply should include the dreck from
@Chrispy_ as well while we're here, so, ok I see you're not a fan

But, if the management are really such total "obstructive D*****s", can you please explain how did they manage to produce a string of multi-million selling, award-winning hits "over the last two decades"?
As for Starfield itself, yes, it's definitely the weakest Bethesda game. But I doubt this has very much to do with M$ or "senior management". The design has been going on for years before buyout. And the game's problems stem from the fact that they tried to do something completely new, which is understandable (just like CDPR when they
tried with CP2077).
By setting it in space, on multiple planets, they faced the impossible task of marrying an engine based on cells with space travel, which is incompatible with extensive loading screens. This affects the whole "live a life" thing and general world persistence and believability. Also, the post launch support is lacking, they should produce more meaningful and gameplay impacting DLC than Shattered Space.
Even though, the "weakest" doesn't mean it’s a disaster. I played it for a good 60 hours and had a lot of fun. But, bethsoft-hating is one of the internet commenter's most favourite pastimes, so let's not such details get in a way of a good pile-on.