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CD Projekt RED is about to rewrite the Mac's reputation as a second-tier gaming rig. At 8 am Pacific on July 17, Cyberpunk 2077: Ultimate Edition, which includes the base game, Phantom Liberty, and Patch 2.3, will be available to download across the Mac App Store, Steam, GOG, and Epic. Players who already own the title on PC won't have to pay again. This isn't just a delayed port. Engineers have spent the last eighteen months rebuilding the REDengine pipeline to support Apple's Metal API, slicing each frame into parallel tasks that utilize every GPU core in M-series chips. The result is dynamic "For this Mac" presets that adjust resolution, effects, and memory usage in real-time. An M1 with 16 GB of unified RAM achieves 30 FPS at 1600×900, an M3 Pro with 18 GB maintains 60 FPS at 1080p, and the M3 Ultra or M4 Max with 36 GB sustains 60 FPS at native 1440p without thermal throttling.
Ray tracing is optional. Medium path-traced reflections run at 30 FPS on an M3 Pro and 60 FPS on an M3 Max or better, but the default settings keep neon effects rasterized for visual consistency. CDPR has also added AMD's FSR 2 frame generation and MetalFX upscaling, smoothing performance when the action ramps up. Storage requirements vary by platform: 92 GB on Steam, Epic, or GOG, and 159 GB on the Mac App Store due to pre-installed language packs. No matter where you buy it, cross-progression syncs your character across console, PC, and Mac. With Spatial Audio, dynamic HDR tuned for Pro Display XDR, and support for Metal 4 features like frame interpolation and real-time denoising, Apple aims to make AAA games feel native on Mac. If Cyberpunk 2077 runs as promised, the next studio to port a blockbuster might not wait years for a port, but plan from the beginning to tap the massive macOS market.

View at TechPowerUp Main Site | Source
Ray tracing is optional. Medium path-traced reflections run at 30 FPS on an M3 Pro and 60 FPS on an M3 Max or better, but the default settings keep neon effects rasterized for visual consistency. CDPR has also added AMD's FSR 2 frame generation and MetalFX upscaling, smoothing performance when the action ramps up. Storage requirements vary by platform: 92 GB on Steam, Epic, or GOG, and 159 GB on the Mac App Store due to pre-installed language packs. No matter where you buy it, cross-progression syncs your character across console, PC, and Mac. With Spatial Audio, dynamic HDR tuned for Pro Display XDR, and support for Metal 4 features like frame interpolation and real-time denoising, Apple aims to make AAA games feel native on Mac. If Cyberpunk 2077 runs as promised, the next studio to port a blockbuster might not wait years for a port, but plan from the beginning to tap the massive macOS market.


View at TechPowerUp Main Site | Source