- Joined
- Jan 1, 2012
- Messages
- 607 (0.12/day)
"Miss, I've been trying to reach you about your extended warranty options."
I am surprised (but pleasantly) at how challenging some parts are, particular the fights with Nemesis. Of course I could just run... but I'm trying to fight him at times when I'm not lacking resources. The example above is an exception, and what's funny is that spot he's walking towards me from is a dead end in that room. Yet I entered from the door in the back and he was just in that room with me. So how did he get there!? Why can't I reposition through walls!?
When fighting him, he has a grab and will raise you up. He will then throw you down (assuming you aren't killed), and this leaves you on the ground for a while as you struggle to get back up. Sometimes he'll walk over to where you're laying and pick you back up before you can get up yourself. Sometimes, your health won't even be low and the grab kills you. I think maybe there's a limit to the number of times you're allowed to be grabbed, regardless of health? I can't remember everything about how the game works.
I figure there should be a solid way to approach his fights by getting one or two shots in, dodging the punch or grab, running a short distance away, and repeating... but that's in theory. In practice, the tight spaces means your dodge can sometimes put you into almost the same spot and thus he immediately grabs you right after, or it puts you in a spot where you don't have space to run around him and, again, he grabs you.

I am surprised (but pleasantly) at how challenging some parts are, particular the fights with Nemesis. Of course I could just run... but I'm trying to fight him at times when I'm not lacking resources. The example above is an exception, and what's funny is that spot he's walking towards me from is a dead end in that room. Yet I entered from the door in the back and he was just in that room with me. So how did he get there!? Why can't I reposition through walls!?
When fighting him, he has a grab and will raise you up. He will then throw you down (assuming you aren't killed), and this leaves you on the ground for a while as you struggle to get back up. Sometimes he'll walk over to where you're laying and pick you back up before you can get up yourself. Sometimes, your health won't even be low and the grab kills you. I think maybe there's a limit to the number of times you're allowed to be grabbed, regardless of health? I can't remember everything about how the game works.
I figure there should be a solid way to approach his fights by getting one or two shots in, dodging the punch or grab, running a short distance away, and repeating... but that's in theory. In practice, the tight spaces means your dodge can sometimes put you into almost the same spot and thus he immediately grabs you right after, or it puts you in a spot where you don't have space to run around him and, again, he grabs you.