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INNOCN 40C1R

Inle

Staff member
Joined
Apr 6, 2017
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341 (0.12/day)
System Name Efrafa
Processor Intel Core i7-5960X @ 4,3 GHz
Motherboard Asus X99 STRIX Gaming
Cooling NZXT Kraken X52
Memory G.Skill Ripjaws 4 32 GB
Video Card(s) Asus ROG STRIX GeForce GTX 1080 OC Edition
Storage ADATA SX8000 NVMe 512 GB + 5x Kingston HyperX Savage 512 GB
Display(s) Acer Predator XB271HU
Case Corsair Crystal 460X
Audio Device(s) Audiolab M-DAC
Power Supply Seasonic X-850
Mouse Logitech G900 Chaos Spectrum
Keyboard Cherry MX Board 6.0
Software Battlefield 1
The INNOCN 40C1R is a huge 40-inch ultrawide IPS monitor that aims to offer something to everyone. Gamers will enjoy its 144 Hz refresh rate, low input lag, and good motion handling, while its massive screen real estate and 90 W USB-C power delivery are bound to attract anyone looking for a capable productivity monitor.

Show full review
 
It would be nice to put a human in front of the monitor when taking pictures for a review. For scale. Just an idea.
 
Hard pass.

At 40" I was expecting 3840x1600 which is what 38' ultrawide uses not 3440x1440. So this will have a lower PPI than a 34'' ultrawide. Secondly the panel is flat and would have been better with a 1900R or 1800R curve.

That single hole in the middle of the stand for cable management could also have been better if I were to purchase this I would need to buy a monitor Arm to clean that up.
 
Hard pass.

At 40" I was expecting 3840x1600 which is what 38' ultrawide uses not 3440x1440. So this will have a lower PPI than a 34'' ultrawide. Secondly the panel is flat and would have been better with a 1900R or 1800R curve.

That single hole in the middle of the stand for cable management could also have been better if I were to purchase this I would need to buy a monitor Arm to clean that up.
Those 38s are over double the price of this though.
 
Those 38s are over double the price of this though.
You are right the price is much lower for this so it maybe a good fit for someone else within that budget.
 
10-bit (8-bit + FRC) - monitor makers please use full true 10-bit and cut out the afrc or frc. Or be more accurate and call it 8-bit & frc, or just use straight 8-bit.

DP 1.4 - ummm DP 2.0 was introduced 3 years ago now, please start fully supporting the current standard

"I calibrated the display by using the X-Rite i1Display Pro colorimeter and the DisplayCAL software solution. Initial profiling and calibration were done with the luminance target set to 250 cd/m²"

I thought the accepted standard for brightness for office settings, etc. was 120nits??
 
The only time I'd want a curved screen is with an ultrawide. There has to be some color shift when looking at the sides with a flat panel of this size.
 
[other than creativity work....]

desktop displays over 27"... doesn't that force people to place the display further back? If not thats a lot of neck muscle at work. Doesn't sitting further away from the panel defeat the idea of a larger screen?

For close up gaming on a regular style/sized desk, 27" 1440p for me is the sweet spot.

For multi-tasking and multi-screening, 40" ultra wide sounds GOOD but i prefer a second dedicated panel.

Your thoughts?
 
10-bit (8-bit + FRC) - monitor makers please use full true 10-bit and cut out the afrc or frc. Or be more accurate and call it 8-bit & frc, or just use straight 8-bit.

DP 1.4 - ummm DP 2.0 was introduced 3 years ago now, please start fully supporting the current standard

"I calibrated the display by using the X-Rite i1Display Pro colorimeter and the DisplayCAL software solution. Initial profiling and calibration were done with the luminance target set to 250 cd/m²"

I thought the accepted standard for brightness for office settings, etc. was 120nits??
Please show me gpu with dp 2.0.
 
Hard pass.

At 40" I was expecting 3840x1600 which is what 38' ultrawide uses not 3440x1440. So this will have a lower PPI than a 34'' ultrawide. Secondly the panel is flat and would have been better with a 1900R or 1800R curve.

That single hole in the middle of the stand for cable management could also have been better if I were to purchase this I would need to buy a monitor Arm to clean that up.
That's what I thought, the PPI was too low for monitor this big. But I guess this is like those 34" 2560x1080 budget model, while the more expensive version like LG gets 5k2k resolution.
 
@Inle What are the dimensions of this monitor?
 
Hard pass.

At 40" I was expecting 3840x1600 which is what 38' ultrawide uses not 3440x1440. So this will have a lower PPI than a 34'' ultrawide. Secondly the panel is flat and would have been better with a 1900R or 1800R curve.

That single hole in the middle of the stand for cable management could also have been better if I were to purchase this I would need to buy a monitor Arm to clean that up.

3840x1600 isn't the same aspect ratio and such monitors aren't even in the same ballpark as the 40C1R price-wise.

10-bit (8-bit + FRC) - monitor makers please use full true 10-bit and cut out the afrc or frc. Or be more accurate and call it 8-bit & frc, or just use straight 8-bit.

DP 1.4 - ummm DP 2.0 was introduced 3 years ago now, please start fully supporting the current standard

"I calibrated the display by using the X-Rite i1Display Pro colorimeter and the DisplayCAL software solution. Initial profiling and calibration were done with the luminance target set to 250 cd/m²"

I thought the accepted standard for brightness for office settings, etc. was 120nits??

There wouldn't be a single benefit of implementing a DP 2.0 input. DP 1.4 can handle the 3440x1440 native resolution at 144 Hz with ease.

120 nits is too dark for everyday usage, it makes more sense for me to assess the monitor when calibrated to something more in line with how it's actually used. The brightness in general should be taken only as a guideline; 99.5% users will adjust it to their personal preference anyway.

The only time I'd want a curved screen is with an ultrawide. There has to be some color shift when looking at the sides with a flat panel of this size.

Yes, I've addressed this in the review, there's some slight vignetting around the corners, from a normal sitting distance. This could have been avoided if the panel was slightly curved.

[other than creativity work....]

desktop displays over 27"... doesn't that force people to place the display further back? If not thats a lot of neck muscle at work. Doesn't sitting further away from the panel defeat the idea of a larger screen?

For close up gaming on a regular style/sized desk, 27" 1440p for me is the sweet spot.

For multi-tasking and multi-screening, 40" ultra wide sounds GOOD but i prefer a second dedicated panel.

Your thoughts?

In terms of sitting distance, the 40C1R didn't force me to change my habits, I've used it on the same position where I'd use a 27" monitor (around 80-100 cm from my face).

In terms of an ultrawide vs dual widescreen, I guess it's a matter of personal preference. For me it's an easy decision: ultrawide all the way. After using a dual monitor setup for over 10 years, I've switched to a single ultrawide on all three PCs I'm actively using (home, office, studio). Nothing could make me go back to a dual monitor setup.

@Inle What are the dimensions of this monitor?

The panel itself is roughly 94x42 centimeters. The monitor's height (when propped as high as it can go) is ~58 cm. The base is 23.4 x 27.3 cm.
 
That's what I thought, the PPI was too low for monitor this big. But I guess this is like those 34" 2560x1080 budget model, while the more expensive version like LG gets 5k2k resolution.

The thing is to get into the better resolutions it's double the price for a Dell 38 or LG geared towards work and a bit more than double for an LG geared towards gaming. Hell a 34 geared towards gaming costs more than this. For the money you are paying it's fine.

As for the 34's with 1080 they aren't bad. They are just for games. Driving a UW 1440p at 165hz is hit or miss, and there are still a lot of games that lock at 1080. A lot of those aren't exactly "budget" either.
 
Seems like a nice, inexpensive screen. While I'm not a fan of ultrawide screens (why would anyone want to get rid of so many pixels?), at least it's not curved. Shame you can't buy one in Europe outside of Amazon.
 
At 40" even 3840x1600 feels low (to me), but I understand that DP2.0 would be required to do 5K2K at 144Hz. Bring on those next-gen cards!
 
@Inle: Thank you very much for the review :-) I've already bought the monitor and you've confirmed my feelings - the 40C1R is not the best monitor in the world but it sure as hell offers a lot for it's price :-) It does very well both for gaming and work (I'm a programmer) and it's a huge step up compared to my previous AOC Q3279VWFD8 :-)

I personally prefer flat screens but I can see how that could be a problem for some people...
 
for $600, this is a pretty decent option to consider.
 
Hard pass.

At 40" I was expecting 3840x1600 which is what 38' ultrawide uses not 3440x1440. So this will have a lower PPI than a 34'' ultrawide. Secondly the panel is flat and would have been better with a 1900R or 1800R curve.

That single hole in the middle of the stand for cable management could also have been better if I were to purchase this I would need to buy a monitor Arm to clean that up.

it says in the box "for art". You don't want curves for that
 
Would it be possible to get the calibrated color profile for this monitor? I have one but the srgb mode seems busted and I cant really afford a colorimeter.
 
Same request, same problem.
@Inle Would be nice to provide the details of your calibration so we can try it on our screen and see if that's enough for our own eyes ;)
Thanks!
 
Would it be possible to get the calibrated color profile for this monitor? I have one but the srgb mode seems busted and I cant really afford a colorimeter.
Get a SpiderX from Amazon, calibrate using DisplayCal, return, profit.
 
I have a colorimeter but can't manage to make a good calibration.
I mean the delta results are very similar to the article but the actual result is not satisfying ingame.

@Inle
What are the exact settings you made on the monitor while calibrating?
I mean RGB changes (or selected a predefined color Natural, warm etc), contrast and brightness figures please :)

I tend to go for low luminance, something like 90cd/m², Saw you went for 250... That would destroy my eyes :/

Thanks.
 
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