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New Helldivers 2 Update Addresses AFK players, Improves Stability and Performance

GFreeman

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Arrowhead Game Studios has released a new update for Helldivers 2, that addresses AFK players, fixes some stability issues and crashes, as well as improves backend performance. Due to the limited server capacity, lots of players were staying logged in but, thankfully, AFK players will now be kicked back to the title screen after 15 minutes.

In addition to fixing the server hogging issue, the new patch 1.000.11 fixes multiple crash issues, including those triggered when exiting ADS or joining other players' ships, various GameGuard and other issues, as well as brings improvements on client to backend communications.



Here are the full release notes.

Fixes
  • Fixed multiple crashes triggered when joining other players' ships.
  • Fixed crash triggered when exiting ADS.
  • Fixed crash triggered when players leave a session while bombardments are active.
  • Fixed issue where online missions in Galactic War Map were unselectable.
  • Fixed issue with GameGuard and Steam's "verify integrity" step.
  • Fixed issue with GameGuard and the Windows firewall.
  • Fixed issue preventing access to Ship Management panel.
  • Fixed issue causing players to get stuck in the defrosting or in the ship intro cinematic
  • Fixed crash triggered when the process of buying Super Credits fails.
  • Fixed crash triggered after consecutive quickplay attempts.
  • Implemented a functionality that will kick players who remain idle for 15 minutes back to the title screen.

Continuous improvement on client > backend communications.

Known Issues
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
  • No text is present for the Requisitions and Social Menu on the Player HUD
  • Crash may occur when trying to Match Make on Galactic War Map
  • PS5 players may encounter error code 10003001 on the login screen.
  • Login rate limiting when many are logging in at the same time.
  • Players can become disconnected during play.
  • Rewards and other progress may be delayed or not attributed.
  • Various UI issues may appear when the game interacts with servers.
  • Pick-up of certain objects in-game may cause characters to freeze in place for an extended period of time.
  • Other unknown behaviors may occur.
  • Japanese VO is missing from intro cutscene and Ship TV.
  • Armor values for light/medium/heavy armor do not currently function as intended.

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It still has nProtect GameGuard.

Meh, still not worth a purchase.
 
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The biggest thing in this patch is

Implemented a functionality that will kick players who remain idle for 15 minutes back to the title screen

I seen reports of people on PS5 connecting then sleeping their console going to work for 8 hours then coming back and playing.
 
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