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Any way to prevent screen from "Blacking Out" when resizing/rescaling?

Xobu

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Oct 6, 2024
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Hey there. I have a small problem. I play a lot of CS2, and I like to play with my resolution settings being just a tiny bit different from my native resolution on my monitor.
Everytime I want to tab out or back in to the game, my PC takes forever to rescale it. We're talking my screen turns black for about 3 seconds, before it's done rescaling.
It is a custom resolution that I've made in NVIDIA Control Panel, and it is 1920x1200, so I'm basically making my 16:9 monitor, display a 16:10 resolution, but other people don't seem to have a problem with it.
For anyone wondering, my specs are as follows:
Intel I7-9700KF
ASUS ROG Strix 3080 10GB
32GB DDR4 3200MHz Ram.
If anyone has any solutions or ways to minimize the black screen, please let me know.
 
Within the Nvidia Control Panel, go to 'Display > adjuist desktop size and position':

1728991521043.png


Set the scaling method to 'GPU' and see if that helps.
 
Hey there. I have a small problem. I play a lot of CS2, and I like to play with my resolution settings being just a tiny bit different from my native resolution on my monitor.
Everytime I want to tab out or back in to the game, my PC takes forever to rescale it. We're talking my screen turns black for about 3 seconds, before it's done rescaling.
It is a custom resolution that I've made in NVIDIA Control Panel, and it is 1920x1200, so I'm basically making my 16:9 monitor, display a 16:10 resolution, but other people don't seem to have a problem with it.
For anyone wondering, my specs are as follows:
Intel I7-9700KF
ASUS ROG Strix 3080 10GB
32GB DDR4 3200MHz Ram.
If anyone has any solutions or ways to minimize the black screen, please let me know.
And what monitor?

Not everyone have the same monitor as you and not every monitor is compatible with oversized resolutions
 
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You need to determine if this is an issue with your monitor taking its time to sync with the graphics solution, or your graphics solution taking its time signaling the monitor to sync. Try a different monitor and see what happens.
 
Do any monitors exist that respond to a change in resolution immediately, with no flickering and no freezing, or at least close to that?
 
Do any monitors exist that respond to a change in resolution immediately, with no flickering and no freezing, or at least close to that?
Not as the norm. Only laptops generally seem to have displays with much quicker reactions.

It's the one thing I miss from the CRT days. I understand why the screen makers 'hide' the mode switches but it would be nice to disable that feature, especially when dealing with some machines with very short BIOS key press reaction times.
 
And what monitor?

Not everyone have the same monitor as you and not every monitor is compatible with oversized resolutions
It is an AOC C27G2ZU. 240Hz, 0.5ms reaction time, and plugged in via DisplayPort.
 
As noted before, try a different monitor. If your card supports HDMI, try that and see what happens.
 
Um, since when can a 1080p monitor display a resolution greater than 1080? I didn't think that was possible.
1728x1080 is a 16x10 ratio, maybe that will work.
 
Um, since when can a 1080p monitor display a resolution greater than 1080? I didn't think that was possible.
1728x1080 is a 16x10 ratio, maybe that will work.
It is possible for some monitors. What this resolution essentially does, it that it compresses a bigger width, into a smaller width, so from 1200 to 1080, and this provides a slightly stretched resolution.
 
Um, since when can a 1080p monitor display a resolution greater than 1080? I didn't think that was possible.
1728x1080 is a 16x10 ratio, maybe that will work.
It "can't" without using internal scaling. This mode switching and display scaling is usually what takes a moment to kick-in.
The GPU scaling option *should* mean that the GPU signal stays at the native monitor resolution (or a resolution you set for whatever reason), and instead the GPU output driver stage scales the demanded screen/application resolution output to match the actual screen/chosen resolution.
 
Do any monitors exist that respond to a change in resolution immediately, with no flickering and no freezing, or at least close to that?
Crt were fastest with switching resolutions

The problem is the op is running a resolution that is above native so it probably does take time to resync.
 
Are the extra 120 "pixels" worth worth of horizontal space even worth it? what possible benefit aside from a ever so slightly wider FOV, likely not even that perceivable could you get? aside from the hassle of having the monitor sync longer everytime you alt-tab out of a game and back in, I'm struggling to see the logic behind it when it causes you more of a headache than running native res
Um, since when can a 1080p monitor display a resolution greater than 1080? I didn't think that was possible.
1728x1080 is a 16x10 ratio, maybe that will work.
Since years in AMD control panel and likely Nvidia's, VSR it is called for AMD: virtual super resolution, also CRU can create custom resolutions, can come in handy for some scenarios though I'm struggling to see the need to in the OP's case, perhaps they will clarify
 
It is possible for some monitors. What this resolution essentially does, it that it compresses a bigger width, into a smaller width, so from 1200 to 1080, and this provides a slightly stretched resolution.

I will never understand this "street wisdom" you CS players came up with. You people don't sincerely believe playing in stretched, incorrect aspect ratios make the hit detection better or the hitboxes any larger, do you?
 
I will never understand this "street wisdom" you CS players came up with. You people don't sincerely believe playing in stretched, incorrect aspect ratios make the hit detection better or the hitboxes any larger, do you?
It's more preference at this point. I don't necessarily believe in "His head is bigger so it's easier to hit", but when you play in stretched resolution, it's almost like everything moves a bit faster, and I like that for some reason. Native is starting to feel a bit sluggish for me at the moment.
 
Chalk it up to a hardware limitation with the monitor resyncing.
 
Chalk it up to a hardware limitation with the monitor resyncing.
I think it's more to do with the fact that they are setting a higher resolution than the monitor can display, you get the black screen for a few seconds whenever you enable or disable virtual super resolution, I'll bet it doesn't happen if they select a supported lower resolution and alt/tab to native 1080p and vice versa
 
I think it's more to do with the fact that they are setting a higher resolution than the monitor can display, you get the black screen for a few seconds whenever you enable or disable virtual super resolution, I'll bet it doesn't happen if they select a supported lower resolution and alt/tab to native 1080p and vice versa
What I was getting at is some monitors handle custom oversize resolutions resyncing better than others.
 
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