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battlefield 3&4 Error: C++ Visual Runtime Library R6025 Pure Virtual Function Call?

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hi all!

i'm gonna report getting random Error: C++ Visual Runtime Library R6025 Pure Virtual Function Call
in battlefield 3 and 4 on geforce 353.38 and previous 3 versions of drivers...
cloked or not clocked battlefield games are crashing randomly no matter how much i game(from 30mins to 2 hours)
tryed verifying bf in origin, reinstalling directx, visual runtime redist.... no luck
in fact i didn't change anything in hardware/software for a long time
my rig, intel core i7 4770k, msi geforce gtx770 4gb, 16gb ddr 2400mhz, ssd drive

p.s.battlefield 3 profile in nvidia driver is broken regarding the option to use max performance- i noticed that the game uses adaptive clocks/voltage to accomodate gpu usage(before it used max voltage 1.212v all the time)
all other games are running fine on ultra like gta5, crysis3...
any clues?
 
Reinstall Windows. Or roll back drivers to 347.88

Dont run anything newer than 347.88 if you have a Kepler based GPU.
 
Last edited:
Try re-installing PhysX
 
Roll back your drivers man, this new set is causing a lot of issues.
 
Reinstall Windows. Or roll back drivers to 347.88
haha i won't reinstall windows only coz of this but i didn't tryed 347.88 so will give it a try today
thx guys
 
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