Processor | Ryzen 7 5700X |
---|---|
Memory | 48 GB |
Video Card(s) | RTX 4080 |
Storage | 2x HDD RAID 1, 3x M.2 NVMe |
Display(s) | 30" 2560x1600 + 19" 1280x1024 |
Software | Windows 10 64-bit |
Processor | Ryzen 7 5700X |
---|---|
Memory | 48 GB |
Video Card(s) | RTX 4080 |
Storage | 2x HDD RAID 1, 3x M.2 NVMe |
Display(s) | 30" 2560x1600 + 19" 1280x1024 |
Software | Windows 10 64-bit |
4870 x2 sideport and igp sideport memory are two COMPLETESTLY different things
This PCI Express auxiliary memory channel is effectively a 64-bit memory
channel with access to system memory. This means that a VPU equipped with a 64-bit local graphics memory bus and a PCI-Express auxiliary memory channel has an effective 128-bit memory bus.
The Radeon Xpress 200 supports a local frame buffer attached to what ATI refers to as their "SidePort". The SidePort is a 32-bit DDR memory interface that the integrated graphics can use either instead of or alongside the Athlon 64's memory controller.
~!snip~
Because of the added cost of supporting SidePort, it isn't a requirement - the Radeon Xpress 200 has four memory operating modes:
1.SidePort only - In this mode, the integrated graphics core treats the SidePort memory as its local memory. If more memory is needed, it is allocated dynamically through system memory by the driver, which is significantly higher latency than the local SidePort memory.
2.UMA only - In UMA mode, the only memory to which the integrated graphics has access is a dynamically allocated partition of system memory. The size of the parition is selectable from within the BIOS (ATI's reference board allows for 16 - 128MB sizes). If more memory is needed, it is allocated dynamically through system memory by the driver.
3.UMA + SidePort (Interleaving Disabled) - In this mode, the total amount of "local" graphics memory is the size of the UMA partition and the amount of memory connected to the Radeon Xpress' SidePort. The integrated graphics core will first use SidePort memory until it runs out, then using system memory. If more memory is needed, it is allocated dynamically through system memory by the driver.
4.UMA + SidePort (Interleaving Enabled) - By enabling Interleaving and setting the UMA frame buffer size to the same size as the memory connected to the Radeon Xpress' SidePort, a special Interleaving mode is enabled. In this mode, the integrated graphics cores will request data from both the UMA space and SidePort memory. The benefit of Interleaving is that now two reads or writes can occur at the same time, whereas with just SidePort only a single 32-bit read/write can happen at any given time. Despite the fact that UMA accesses will be higher latency, the dual ported nature of this setup improves overall performance. There are situations when a SidePort only configuration will offer greater performance if the application depends on lower latency memory accesses. If more memory is needed it is dynamically allocated through system memory by the driver.
W1zz said:all eyefinity does is that the driver says "i have a 31337 x 6667 pixels sized monitor connected". directx will then tell the game "listen game, the graphics card says it does resolutions: 1024x768, 1280x1024, 1680x1050, ...., 31337 x 6667". so the game adds this to its resolution drop down. you select that, game tells dx to switch to 31337 x 6667 fullscreen and it will render the same way as it renders in any other resolution. when the frame is finished, the graphics driver will then cut apart that frame and send it to the different screens.
System Name | ICE-QUAD // ICE-CRUNCH |
---|---|
Processor | Q6600 // 2x Xeon 5472 |
Memory | 2GB DDR // 8GB FB-DIMM |
Video Card(s) | HD3850-AGP // FireGL 3400 |
Display(s) | 2 x Samsung 204Ts = 3200x1200 |
Audio Device(s) | Audigy 2 |
Software | Windows Server 2003 R2 as a Workstation now migrated to W10 with regrets. |
btw at this point you should be asking "but omg this means the screen plane is flat, not /-\ shaped like i see in all those setups?" yup. it's --- not any other form.
System Name | Compy 386 |
---|---|
Processor | 7800X3D |
Motherboard | Asus |
Cooling | Air for now..... |
Memory | 64 GB DDR5 6400Mhz |
Video Card(s) | 7900XTX 310 Merc |
Storage | Samsung 990 2TB, 2 SP 2TB SSDs, 24TB Enterprise drives |
Display(s) | 55" Samsung 4K HDR |
Audio Device(s) | ATI HDMI |
Mouse | Logitech MX518 |
Keyboard | Razer |
Software | A lot. |
Benchmark Scores | Its fast. Enough. |
and there is no sideport on cypress, only rv770, only on hd 4870 x2. and afaik it was never enabled.
System Name | Compy 386 |
---|---|
Processor | 7800X3D |
Motherboard | Asus |
Cooling | Air for now..... |
Memory | 64 GB DDR5 6400Mhz |
Video Card(s) | 7900XTX 310 Merc |
Storage | Samsung 990 2TB, 2 SP 2TB SSDs, 24TB Enterprise drives |
Display(s) | 55" Samsung 4K HDR |
Audio Device(s) | ATI HDMI |
Mouse | Logitech MX518 |
Keyboard | Razer |
Software | A lot. |
Benchmark Scores | Its fast. Enough. |
Eyefinity I am supposing uses a interrupt that is also used currently by the crossfire to intercept the data and meter it out to the cards, and thus if it were intercepting data from the game thread and deciding what to do with it based on current crossfire, then the delay time introduced by also pushing eyefinity decisions would hurt framerates on current gen games. Meaning the DX11 full implementation and direct control over the game and threading will be a prerequisite for running eyefinity.
"ATI CrossFire Sideport is not implemented in the ATI Radeon HD 5800 series GPUs. Improvements in our ATI CrossFireX drivers and interconnect performance have made this unnecessary feature For achieving good performance scaling on multi-GPU boards, be it past generation or current generation products. We have seen that PCI Express 2.1 bandwidth can keep ATI Radeon 5800 GPUs fed with data,” said Devon Nekechuk, a spokesperson for ATI.
Not to be considered a extra any amount of memory channel width due to the huge performance hit taken when data has to be fetched from main system memory.
System Name | Compy 386 |
---|---|
Processor | 7800X3D |
Motherboard | Asus |
Cooling | Air for now..... |
Memory | 64 GB DDR5 6400Mhz |
Video Card(s) | 7900XTX 310 Merc |
Storage | Samsung 990 2TB, 2 SP 2TB SSDs, 24TB Enterprise drives |
Display(s) | 55" Samsung 4K HDR |
Audio Device(s) | ATI HDMI |
Mouse | Logitech MX518 |
Keyboard | Razer |
Software | A lot. |
Benchmark Scores | Its fast. Enough. |
System Name | Compy 386 |
---|---|
Processor | 7800X3D |
Motherboard | Asus |
Cooling | Air for now..... |
Memory | 64 GB DDR5 6400Mhz |
Video Card(s) | 7900XTX 310 Merc |
Storage | Samsung 990 2TB, 2 SP 2TB SSDs, 24TB Enterprise drives |
Display(s) | 55" Samsung 4K HDR |
Audio Device(s) | ATI HDMI |
Mouse | Logitech MX518 |
Keyboard | Razer |
Software | A lot. |
Benchmark Scores | Its fast. Enough. |
Steevo, while adding more monitor outputs would suit this situation, that has nothing to do with eyefinity, as hydravision already deals with grouping many monitors as a single desktop. I do this all the time with audio-editing programs. Image editing is done in 2d space. Eyefinity is bringing this functionality to 3d.
Due to video-stack limitations, for this to work, all the monitors must connect to the same vga...seems a OS limitation, not hardware.
System Name | Compy 386 |
---|---|
Processor | 7800X3D |
Motherboard | Asus |
Cooling | Air for now..... |
Memory | 64 GB DDR5 6400Mhz |
Video Card(s) | 7900XTX 310 Merc |
Storage | Samsung 990 2TB, 2 SP 2TB SSDs, 24TB Enterprise drives |
Display(s) | 55" Samsung 4K HDR |
Audio Device(s) | ATI HDMI |
Mouse | Logitech MX518 |
Keyboard | Razer |
Software | A lot. |
Benchmark Scores | Its fast. Enough. |
System Name | Compy 386 |
---|---|
Processor | 7800X3D |
Motherboard | Asus |
Cooling | Air for now..... |
Memory | 64 GB DDR5 6400Mhz |
Video Card(s) | 7900XTX 310 Merc |
Storage | Samsung 990 2TB, 2 SP 2TB SSDs, 24TB Enterprise drives |
Display(s) | 55" Samsung 4K HDR |
Audio Device(s) | ATI HDMI |
Mouse | Logitech MX518 |
Keyboard | Razer |
Software | A lot. |
Benchmark Scores | Its fast. Enough. |
System Name | Compy 386 |
---|---|
Processor | 7800X3D |
Motherboard | Asus |
Cooling | Air for now..... |
Memory | 64 GB DDR5 6400Mhz |
Video Card(s) | 7900XTX 310 Merc |
Storage | Samsung 990 2TB, 2 SP 2TB SSDs, 24TB Enterprise drives |
Display(s) | 55" Samsung 4K HDR |
Audio Device(s) | ATI HDMI |
Mouse | Logitech MX518 |
Keyboard | Razer |
Software | A lot. |
Benchmark Scores | Its fast. Enough. |
System Name | Rainbow Sparkles (Power efficient, <350W gaming load) |
---|---|
Processor | Ryzen R7 5800x3D (Undervolted, 4.45GHz all core) |
Motherboard | Asus x570-F (BIOS Modded) |
Cooling | Alphacool Apex UV - Alphacool Eisblock XPX Aurora + EK Quantum ARGB 3090 w/ active backplate |
Memory | 2x32GB DDR4 3600 Corsair Vengeance RGB @3866 C18-22-22-22-42 TRFC704 (1.4V Hynix MJR - SoC 1.15V) |
Video Card(s) | Galax RTX 3090 SG 24GB: Underclocked to 1700Mhz 0.750v (375W down to 250W)) |
Storage | 2TB WD SN850 NVME + 1TB Sasmsung 970 Pro NVME + 1TB Intel 6000P NVME USB 3.2 |
Display(s) | Phillips 32 32M1N5800A (4k144), LG 32" (4K60) | Gigabyte G32QC (2k165) | Phillips 328m6fjrmb (2K144) |
Case | Fractal Design R6 |
Audio Device(s) | Logitech G560 | Corsair Void pro RGB |Blue Yeti mic |
Power Supply | Fractal Ion+ 2 860W (Platinum) (This thing is God-tier. Silent and TINY) |
Mouse | Logitech G Pro wireless + Steelseries Prisma XL |
Keyboard | Razer Huntsman TE ( Sexy white keycaps) |
VR HMD | Oculus Rift S + Quest 2 |
Software | Windows 11 pro x64 (Yes, it's genuinely a good OS) OpenRGB - ditch the branded bloatware! |
Benchmark Scores | Nyooom. |
System Name | Compy 386 |
---|---|
Processor | 7800X3D |
Motherboard | Asus |
Cooling | Air for now..... |
Memory | 64 GB DDR5 6400Mhz |
Video Card(s) | 7900XTX 310 Merc |
Storage | Samsung 990 2TB, 2 SP 2TB SSDs, 24TB Enterprise drives |
Display(s) | 55" Samsung 4K HDR |
Audio Device(s) | ATI HDMI |
Mouse | Logitech MX518 |
Keyboard | Razer |
Software | A lot. |
Benchmark Scores | Its fast. Enough. |
Thus why they show Vista as Eyefinity capable?
DX11 is the Eyefinity driver, the ability to spawn different threads and allow then to finish out of order.
http://www.amd.com/us/products/technologies/eyefinity/Pages/eyefinity.aspx
Driver limited, not video stack.
Yes, you are correct, however, if there is no sideport being used here, there is no reason for them to not have eyefinity working in Crossfire with ALL 5xxx cards. You're missing the point here. If it was just a driver issue, the same fix for 5970 would work with ALL crossfire groups.Sideport is not hypermemory, it might be the evolution of hypermemory, but just as we aren't monkeys, sideport is not hypermemory. Sideport was scrapped as the PCI-e buss was great, and the technical limitations were also. the crossfire bridge can provide along with the PCI-e lanes that are underutlized (sp) the communication between cards.
System Name | Compy 386 |
---|---|
Processor | 7800X3D |
Motherboard | Asus |
Cooling | Air for now..... |
Memory | 64 GB DDR5 6400Mhz |
Video Card(s) | 7900XTX 310 Merc |
Storage | Samsung 990 2TB, 2 SP 2TB SSDs, 24TB Enterprise drives |
Display(s) | 55" Samsung 4K HDR |
Audio Device(s) | ATI HDMI |
Mouse | Logitech MX518 |
Keyboard | Razer |
Software | A lot. |
Benchmark Scores | Its fast. Enough. |