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Dying Light 2 Patch Adds AMD FSR 2.0 Support and Ray-Tracing Performance Improvements

btarunr

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The latest Community Update 1 patch of "Dying Light: Stay Human" adds support for the AMD FidelityFX Super Resolution 2.0 (FSR 2.0) performance enhancement. This adds several more quality-performance presets that improve visuals over FSR 1.0 at a given frame-rate, or improve frame-rate at a given quality-level. The update also improves the game's memory-management of the GPU's video memory in DirectX 12 mode, which should benefit features such as real-time ray tracing. There are other minor fixes for SSAO and TAA temporal anti-aliasing.



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Would be interested to see DLSS vs FSR 2.0 and 1.0 in this title alongside any improvements, whether performance or visual to RT. I'm pretty done with the game at this point, but interested nonetheless.
 
Would be interesting if they add it to the current gen consoles version as well.
 
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