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Enable Triple Buffer in D3D

flaxfrogfriend

New Member
Joined
Jul 6, 2007
Messages
4 (0.00/day)
Its just a Feature Request.

Both Catalyst and Ati Tray Tools have this option but only for Opengl apps. No D3D I think.
With Riva Tuner and DirectX Tweaker we can enable this for d3d. Its not a registry trick; the programs need to stay opened in background. :banghead:.
May we have this at Driver Tweaks session of ATITool? :roll: will be nice.:rockout:

http://www.ocworkbench.com/2006/articles/DXtweaker/
^^^^About triple buffering in d3d games:^^^^
 
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