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GeForce 275.27 BETA Drivers Released

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Have you tried them?
 
Have you tried them?

yes. As with anythign above 266.58, I get driver regression which results in 99% GPU usage with ultra low framerates (well, i am telling it over the top). However, i do believe I am an isolated issue and I am working with David from nVidia support to resolve the issue. So, here is to hoping that the future brings a solution! :)
 
srsly it don't give any performance increase on GTX 570? :wtf:
 
I don't know about how this driver benchmarks but I am Folding in SLI, OK, so far.
 
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trying them now, gosh i love nvidia drivers! :)

Edit: works amazing for me!! i think i got couple of more fps on dragon age 2 and crysis 2
 
Last edited:
trying them now, gosh i love nvidia drivers! :)

Edit: works amazing for me!! i think i got couple of more fps on dragon age 2 and crysis 2

Are you still running the 1gb GTX460 that is in your system specs?
 
I had like "artifacts" (i never saw an artifact before btw) with these drivers in Crysis 2, in the "rain level".
 
GeForce 275.33 Driver WHQL released 6-1-2011

New in Release 275.33

GPU Support
Adds support for the newly released GeForce GTX 560 GPU.

Performance
The Release 275 beta driver v275.27 can cause significant performance drop in The Witcher 2. This issue has been resolved in v275.33 drivers. Please read this FAQ for more information on this issue.
Increases performance for GeForce 400 Series and 500 Series GPUs in several PC games vs. v270.61 WHQL drivers. The following are some examples of improvements measured on Windows 7. Results will vary depending on your GPU and system configuration:
GeForce GTX 580:
Up to 4% in Crysis 2
Up to 5% in Civilization V with SLI
Up to 9% in Portal 2
Up to 13% in Bulletstorm with Antialiasing enabled
Up to 15% in Batman: Arkham Asylum with PhysX High
GeForce GTX 560:
Up to 6% in Crysis 2
Up to 8% in Portal 2
Up to 14% in Batman: Arkham Asylum with PhysX High
Up to 15% in Bulletstorm with Antialiasing enabled
Increases gaming performance by up to 12% for dual-core CPUs in CPU-limited cases.

I apologize if it has already been posted.:)
 
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