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Holographic Near-Eye Displays for Virtual and Augmented Reality

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The 'crude prototype' provides an 80-degree horizontal field of view and uses near-eye holographic displays to overlay reality with digital holograms.

In addition to showing users an augmented world, the eye glasses have also demonstrated a vision correction capability for both near- and far-sightedness, as well other vision problems like astigmatism


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The new device and technology was developed by a team at Microsoft Research.

'The proposed holographic displays provide full color, high resolution, and high quality imagery and are capable of true per-pixel focal control and user vision correction,' the team wrote in a paper.

'We provide optical design variations capable of large fields of view with very compact form factors.'

'We provide a software implementation that is capable of real-time computation (either directly or through eye tracked approximations) and integration with the rendering pipeline.'

The team explained that their solution to virtual reality and augmented reality is something called holography.


'When light waves from a 3D scene meet on a flat surface, they interact to form a sophisticated pattern, known as a hologram — much like a series of waves combining to form a detailed set of ripples in a pool,' the team shared in a blog post.

'The hologram can then be 'played back' with a beam of laser light to re-create all the intricacies of the 3D scene, including the depths of all the objects.'

The team combined GPU-algorithms, the team was able to demonstrate real-tie hologram generation rates of 90 to 260 Hz on a desktop GPU.


 
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