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How do I upscale 2d games to play at higher resolutions?

Space Lynx

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I wanted to replay To The Moon, A Bird's Story, and Finding Paradise this week... but I am finding that now since I have a higher rez monitor, it pixelates the image too much (because it defaults to full screen and no way to make it windowed) alt + enter I think worked a couple times to make it windowed, but it was too tiny.

So, how do I like force the game to render at 2560 x 1440 when there are no graphics settings?

Anyway to do this in AMD driver settings with my 6800 XT?
 
Anyone at all? See the thing is when you launch a 2d game like To The Moon in full screen, you get jagged edges around things like the Lighthouse on the opening screen, but if you do alt + enter and do windowed mode the jagged edges go away and it looks likes a good game graphically for a 2D game, problem is I can't resize the window, so its too small to play like that, but if I could just resize it a little bit, the jagged edges would still be gone.

Maybe if I force MSAA through AMD drivers? hmm, just thought of that. worth a try I suppose
 
Hey! I think your best bet would be to try and run these games with a wrapper like DgVoodoo 2. Unfortunately I think the only real solution to this would be to try running the game with black bars at a 1920x1440(4:3) resolution, to avoid stretching. For that you would need to make a custom resolution in your AMD settings app. There is also an option of "integer scaling" but I never worked with that and maybe someone here knows how that works :)
 
thanks I will give it a try later today :toast:
 
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