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I'm making a game called HackRack where you build racks and viruses to hack networks in your town.

swampytablegames

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Jan 3, 2020
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Hi,

HackRack is a project I've been thinking about for several years and am finally in the process of creating.

The main character lives in a city and begins their story in less than ideal circumstances. With few options and less money, they are forced to rely on their only marketable skill. Hacking.
The character will encounter many people and organizations, and their hacks will impact the world around them.

Hacking isn't easy, however. Our character will need extraordinary computing power to create viruses capable of compromising their targeted systems. The player will need to expand their living space and secret server room to accommodate computing racks, which can be customized to provide the power, traits, and abilities that their viruses require to overcome even the most secure of systems.
Hacking isn't only about computers though. What information can be gained from people close to the target system? What value will come from a well thought out disguise? Will other hackers met along the way be willing to help in a time of need?

Well, all this is underway. I look forward to the feedback of the community, and to cataloging my development of this game.

I've been working on it now for about two months now and it's great to see the progress.


If you're interested you can check out http://reddit.com/r/HackRack/ where I post weekly devlogs and updates. I'm always looking for ideas for improvements or neat features for the game, i'd love to hear any ideas!
 
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