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Lock On: Flaming Cliffs 3 Thread

AsRock

TPU addict
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Pre-Purchase Available

Lock On: Flaming Cliffs 3 available as a pre-purchase digital download for $39.99. Pre-Purchase also provides access to Beta versions of Lock On: Flaming Cliffs 3.


Lock On: Flaming Cliffs 3 Web Page: http://www.digitalcombatsimulator.com/en/series/flaming_cliffs_3

Purchase from: http://www.digitalcombatsimulator.com/index.php?end_pos=136&scr=products&lang=en


Lock On: Flaming Cliffs 3 (FC3) is the next evolution of the Flaming Cliffs series. FC3 features the F-15C, A-10A, Su-27, Su-33, MiG-29A, MiG-29S, Su-25T, and Su-25. FC3 aircraft provide an easy learning curve for new players and focuses on a broad range of aircraft rather than a detailed single aircraft. FC3 adds a number of new features and improvements to previous versions of the Flaming Cliffs series. FC3 is a module of DCS: World, which makes it compatible with all other DCS: World titles like A-10C, Black Shark 2, P-51D, and Combined Arms.


Key Features of Lock On: Flaming Cliffs 3 include:

A DCS World module that is compatible with DCS titles.
New 6 degrees of freedom (6DOF) cockpit and model for the F-15C.
New F-15C campaign and single missions.
Improved cockpit art for Russian aircraft.
Improved landing dynamics.
Improved flight dynamics for air-to-air missiles.
Updated and improved HUDs and other cockpit systems.
Resource Manager that adds logistics control to missions.
Expanded theatre of operations map into eastern Georgia.
Countless other improvements in the areas of the mission editor, special effects, new models, improved terrain detail and AI.




Lock On: Flaming Cliffs 3 will require an installation of Lock On: Modern Air Combat or previous version Flaming Cliffs.

DCS World 1.2.2 and DCS Modules 1.2.2 Now Available

New 1.2.2 changes include:

DCS World, 1.2.2

Fixed duplicated aircraft icons in generated mission.
Fixed double-click required when setting MAP OPTIONS.
Trigger zone less 37 meters radius is now visible.
Fixed missing scroll bar in the "Options" windows.
Fixed selecting F10 view options in ME mission options panel.
Corrected mouse axis disabled when player call the in-game briefing.
Corrected Su-25T Vikhr reticule position in some situations.
Fixed incorrect messages for ships after pressing "RAlt+J".
RIM-7 speed has been corrected.
Fixed erratic mouse cursor behavior when used in the cockpits.

DCS: P-51D Mustang (Final), 1.2.2

Fixed simulator hang when player is trying to roll the P-51D.
Fixed erratic mouse cursor behavior.
Improved parameter in graphics.cfg to benefit FPS on high settings.
Corrected blinker animation.

DCS: A-10C Warthog, 1.2.2

Maverick's maneuver envelope has been corrected.
GBU-31 aiming has been corrected.
Fixed typos in several A-10C single missions.
Corrected AAP, STEER Toggle Switch.
Adjusted the A-10C APU sound.

DCS: Black Shark 2, 1.2.2

Fixed simulator crash after jumping into a ground unit from a Ka-50.
Fixed missing Ka-50 textures for older missions.

Download Links:

DCS World 1.2.2:
http://www.digitalcombatsimulator.com/index.php?ProductId=21&end_pos=137&scr=product&lang=en
DCS 1.2.2 Modules:
http://www.digitalcombatsimulator.com/index.php?end_pos=136&scr=products&lang=en

To keep informed of latest developments, visit the forums at http://forums.eagle.ru and http://www.digitalcombatsimulator.com

Online Shop: http://www.digitalcombatsimulator.com/en/shop
 
When I see the word mouse being mentioned, I have to ask, is this game actually playable with KB/M?

I usually steer clear of flight games for lack of a joystick or actual yoke, but I've always wondered what it would be like if one came along that you could actually play without extreme difficulty on just KB/M.
 
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