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Rage deconfuser

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I've noticed that there seems to be some confusion about Rage and the id Tech 5 engine, and I am here today to dispel some of that.

So, without further ado:

GRAPHICS:
id Tech 5, along with every id Tech before and (I'll put money on) after, will NOT use DirectX for graphics - for many reasons (including cross-platformness). John Carmack has had a rant about OpenGL vs. DirectX in 1996 and has thus far stuck with it. He also states he uses open source stuff so that later he can release his engines as open source. Suck that Microsoft.

(A bit of trivia: id Tech 1 is the only id Tech that does not use OpenGL for graphics)

I would like to post a small rant on how many reasons OpenGL is better than DirectX, but I'll save you all some eyeache.

PLATFORMS:
Rage will work with Linux. You might have to wait a week or a month or so, but I am willing to bet that within 3 months anyone here with Linux installed will be able to play Rage in Linux (assuming there aren't any non-Rage related errors).
Rage will also work with Macs, as the first tech demo was on a Macintosh computer, but frankly I don't care about Macs so I haven't done any research.

AUDIO:
So I'm not sure how id is going to do sound, but id Tech 4 used OpenAL (albeit over a patent dispute). That, coupled with Linux, and I think they will either use OpenAL or their own sound engine, but I would hope for OpenAL just for EAX :).

GAMEPLAY:
So we all know about shooting and racing. Congrats on that, but apparently the game will take a dramatic turn halfway into the game. No clues as to how, so far.
Going for a T (for teen) rating? Oh, gods, id do mature up some.
 
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Hi my names solaris wtf is rage? :)
 
Feel like a 14 year old girl much? :P

EDIT: For some reason that sounded somewhat pedo-ish.
 
Feel like a 14 year old girl much? :P

EDIT: For some reason that sounded somewhat pedo-ish.

I ment it like that. But I honestly dont know what rage is.
 
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......I see. well thats cool and all but. My personal thoughts are . for a game announced in 07 and using openGL they better revamp the graphics. for example the unigine benchmark tropics. in openGL it looked way better then that. Not to mention depth of field is all sorts of F@#$% up. Also wahts with some textures look good and others are all DX8 and stuff?
 
......I see. well thats cool and all but. My personal thoughts are . for a game announced in 07 and using openGL they better revamp the graphics. for example the unigine benchmark tropics. in openGL it looked way better then that. Not to mention depth of field is all sorts of F@#$% up. Also wahts with some textures look good and others are all DX8 and stuff?

some textures might look a little Jenky because Rage was built for consoles not PC.

http://www.gamespy.com/articles/100/1006662p1.html
 
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Wait, Rage is a console port?

LAME
 
just about every multi-platform title is built for consoles these days.
 
I doubt it, Rage is probably being ported for consoles. Crappy textures are probably because no console can contain that amount of awesome in a single 12"x10" space.

On another note, I hope you all have plenty of hard drive space. Looks to be a 60GB+ install.
 
John Carmack, often called the 'father of PC gaming', and co-founder of id software, makers of the Doom and Quake series, recently stated:

It's hard to second guess exactly what the reasons are. You can say piracy. You can say user migration, but the ground truth is just that the sales numbers on the PC are not what they used to be and are not what they are on the consoles.

trust me it was built for the consoles. PC is now low priority in the development cycle for multi-platform titles.
 
He also states he uses open source stuff so that later he can release his engines as open source. Suck that Microsoft.

Since Id is owned by Zenimax I have the feeling they might have something to say about that.
 
yeah that isn't going to happen. id tech 5 is exclusive to Bethesda.

By restricting id Tech 5 to Bethesda games, id has essentially exited the middleware market, which is largely dominated by Epic's Unreal Engine. "Epic's made a good business out of that so kudos to them," Hollenshead said. "But I wouldn't change the way we've done things."

Bethesda acquired a studio called MachineGames which is using id tech 5 for a AAA title.
 
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How many games realistically used any id Tech engine past Quake 3 engine which was incredibly popular? I can't really recall any. WHile in Q3 days, there were loads and loads of games based on that engine.
 
Prey, Quake Live, Quake Wars, Wolfenstein and Bethesda is using id tech 4 for a title called Brink this year.
 
Ok as probably one of the biggest iD Software fanboys on TPU I'm going to adjust some of these rumors. I also can't believe that being a TPU member some of you haven't heard me ranting about this game yet.

Oh and if you want screens just check my threads.
British RAGE!
New RAGE screens and E3 update!
RAGE Preview with new screens!
New Rage Screens!!
New RAGE Screens!
New Rage Teaser Trailer Debuts

Now to the game...

1. Rage will use Open GL. Carmack uses Open GL in his coffee.

2. Rage is not a port. Its being developed for all platforms simultaneously. The PC being the main priority with console controls in mind. Carmack is a god of coding. He even got this engine to run on an iPhone! http://gamevideos.1up.com/video/id/30824

3. Rage will use Mega Texturing. Quake Wars used a trial version of this but basically MegaTexturing is going to revolutionize game graphics. Heres a video on it. http://www.youtube.com/watch?v=b4ieFw2s7Fw

4. This is Carmacks "swan song". This will be his last video game. Now do you think the man who brought us Wallenstein, Doom, and Quake is going to make a shitty last game?

5. Zenimax has no say in the development of Rage. Rage was far in development way before iD was acquired by Zenimax. Also take note that Zenimax dealt with Carmack on his baby (iD) and was "forced" to follow a ROE when developing games. Basically what iD wants to make is what is made. Zenimax just collects the revenue and the second iD doesn't produce a AAA title they will be sold off. Now......had iD EVER made anything less then a AAA title?

6. hellrazor do a forum search next time.
 
6. hellrazor do a forum search next time.

I am currently doing one now, so far you've touched on the porting (or lack thereof) and various gameplay demos.
 
some game developers are over the age of 50. John Carmack is only 40 years old and I haven't read anything about him retiring. his next title is Doom 4. Zenimax owns the intellectual property in addition they bought the publishing rights from Electronic Arts.

ZeniMax Media Inc., parent company of id Software, announced today that it has picked up the publishing rights for Rage, the video game under development at id Software," the company said in a brief press release. "Rage will be published by Bethesda Softworks, another ZeniMax subsidiary. As a result, Electronic Arts Inc. will not be involved in the sales and marketing of Rage."

it's weird playing Doom 2 on XBOX Live Arcade because the title screen has a Bethesda logo.
 
some game developers are over the age of 50. John Carmack is only 40 years old and I haven't read anything about him retiring. his next title is Doom 4. Zenimax owns the intellectual property in addition they bought the publishing rights from Electronic Arts.



it's weird playing Doom 2 on XBOX Live Arcade because the title screen has a Bethesda logo.

Ill look for the artical but he is leaving the industry to pursue his real dream. Rocket Science.

http://en.wikipedia.org/wiki/Armadillo_Aerospace
Thats his company.
 
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