• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.
  • The forums have been upgraded with support for dark mode. By default it will follow the setting on your system/browser. You may override it by scrolling to the end of the page and clicking the gears icon.

Variable refresh rate tech: only for performance limited scenarios?

Joined
Dec 12, 2020
Messages
1,755 (1.08/day)
Is Gsync and Freesync basically for people who can't maintain FPS that are >= monitor refresh rate? I had thought, at least for Gsync, it was only useful if your FPS was less than your current monitor's refresh rate to prevent stutter?

If you have a powerful late model GPU or are playing a really old game and getting FPS >= monitor refresh rate should VRR be kept off? Or at least Gsync be kept off (because I read it causes latency above and beyond Freesync)?
 
No, in my experience even if I turn freesync off in God of War, I can notice some jagged movements taking place from time to time, even though I am managing 100+ fps the entire time, when I close the game out and enable Freesync Premium, everything just seems more smooth, and I don't notice those jagged movements anymore (the jagged movements are rare even without it being on though).

That's just my personal experience though, and there are a lot of variables at play, like do you have regular Freesync and is it a cheap monitor that is implementing it poorly? Or do you have Freesync Premium, etc.
 
Is Gsync and Freesync basically for people who can't maintain FPS that are >= monitor refresh rate?

No, who said that?

And if you comfortably exceed refresh rate then just set a framelimiter in NVCP/FRTC, or enable Vsync. If it's not competitive level FPS gaming (or CSGO where more frames = less input lag), then the added latency penalty of Vsync should never really be an issue anyway. Especially not with Anti-Lag and Reflex.

There is a stupid amount of games that tear nonstop and run like absolute garbage just because Vsync is disabled, regardless of framerate.

Or at least Gsync be kept off (because I read it causes latency above and beyond Freesync)?

Not sure how exactly you're supposed to test this empirically, G-sync/G-sync Ultimate is not the same thing as G-sync Compatible/Freesync Premium [Pro]

And again, there is a such thing as Reflex
 
Back
Top