regan1985
New Member
- Joined
- Jun 7, 2006
- Messages
- 1,449 (0.22/day)
- Location
- Coventry UNI England
Processor | yorkfield core 2 quad Q8200 3.2ghz 1.26v |
---|---|
Motherboard | asus p5Q SE |
Cooling | akasa ak965 |
Memory | Kingston 1066 2x2gb 1104mhz 2.2v |
Video Card(s) | SAPPHIRE HD 2600 XT DDR3 857/1078 |
Storage | 2X Samsung spinpoint 500GB 7200 4x 1tb samsung eco 5400 |
Display(s) | 2xSamsung P2270 22" Widescreen |
Case | NZXT Hush Quiet Case in Black |
Power Supply | OCZ StealthXStream 500w Silent Power Supply |
Software | windows 7 64 |
im looking into getting a new card as mine just isnt cutting it!! im not sure which one to get, i do like to overclock so any comments about what each card can do will help! plus graphics cards is not what i no much about!
i want ati as they have never let me down! im looking at these!!! as they are under £120
HIS Excalibur ATI Radeon X1600 XT ICEQ Turbo 256MB DDR3
- Powered by ATI Radeon X1600XT - 600MHz (iTurbo)
- 256MB-128bit 4 channel GDDR3 memory - 1.4GHz (iTurbo)
- 12 Pixel shader processor
- 5 Vertex shader processor
- 8 Geometry Pipelines
- 256-bit Ring-bus
- Dual DVI Ports
or
PowerColor ATI Radeon X1800 GTO 256MB GDDR3
Powered by ATI Radeon R520 GPU running at 500MHz
- Based on 0.09 micron manufacturing process
- 12 ultra efficient extreme pipelines
- 256MB GDDR3 Memory running at 1000MHz
- 256-Bit lightning fast memory interface
- 8 Vertex Shaders/Geometry Pipelines
i want ati as they have never let me down! im looking at these!!! as they are under £120
HIS Excalibur ATI Radeon X1600 XT ICEQ Turbo 256MB DDR3
- Powered by ATI Radeon X1600XT - 600MHz (iTurbo)
- 256MB-128bit 4 channel GDDR3 memory - 1.4GHz (iTurbo)
- 12 Pixel shader processor
- 5 Vertex shader processor
- 8 Geometry Pipelines
- 256-bit Ring-bus
- Dual DVI Ports
or
PowerColor ATI Radeon X1800 GTO 256MB GDDR3
Powered by ATI Radeon R520 GPU running at 500MHz
- Based on 0.09 micron manufacturing process
- 12 ultra efficient extreme pipelines
- 256MB GDDR3 Memory running at 1000MHz
- 256-Bit lightning fast memory interface
- 8 Vertex Shaders/Geometry Pipelines