- Joined
- Jan 3, 2007
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System Name | celer |
---|---|
Processor | Pentium 4 650 3.4GHz 2MB L2 |
Motherboard | MSI PM8M3-V |
Cooling | Thermalright SI-128 SE |
Memory | 2048MB OCZ 2-3-2-5 2T at 200Mhz |
Video Card(s) | Sapphire Radeon R9100 |
Storage | 250G Samsung 850 PRO (MZ-7KE256BW) - 1024G WD Black (WD1003FZEX) |
Display(s) | 19' iiyama ProLite E1980SD 1280x1024 75Hz DVI |
Case | Eurocase moded |
Audio Device(s) | onboard |
Power Supply | Enermax 620W Liberty |
Mouse | Logitech MX510 red |
Keyboard | eTech PS/2 keyboard |
Software | Win XP SP3 |
Benchmark Scores | http://hwbot.org/submission/2455634_ |
In spring 2006 I finally get my hands on X-Fi Fatal1ty card. The reason for upgrade from my Audigy2zs was mostly the pause bug, BF2 support (I started play BF2 a lot) and the X-ram thing, that provide 64MB soundbuffer that should dramaticaly reduce PCI load - hence give me some speed-up
Or so I thought. The first nasty surprise when I actually get the card in my hand was this:
Not only the unnecessary long legs, but mainly the capacitors type - Jamicons. Jamicon cap's are bad, they are known to fail - eg. over time lost most of their specs.
At first, everything work great, except some weird noises when BF2 is loading sounds. (maybe the card did not like OGM playback when there is going writing samples to the X-ram? Or my A9R480 Sapphire Grouper mobo is up to blame?) However after like 2 months are the pause bug back.
When I say pause bug, I mean this. Using any player, play a AC3 5.1 movie while using 5.1 speakers on analog connection. Decoding filter has to be AC3 filter and it has to use 24bit output to generate enough data to trigger the failure. Now randomly pause and unpause the playback. Sooner ot later the channels start play from wrong speakers and/or there is terrible noise from all speakers comming after the unpause. This is a pause bug. I had it on Audigy (1), Audigy2zs and after two months on X-Fi as well.
It was obvious that the X-Fi is need to be recapped and the Jamicons changed to good, preferably audio caps - but NOT for all positions. The catch is, that Creative did use one capacitor type for all positions - eg. for the voltage filtering as well, as for the audio output. That is nonsense at best. Audio and computers capacitors don't mix!
So, they simply put Jamicons everywhere. Not something that I would expect from 260$ pricetag (spring 2006, mind you) product :hitwall:
Now why I started this thread.
Well, to begin with, some weeks ago (to 14. 8. 2006) I started to play Mafia - a original Czech game of the 1930 NewYork organized crime. You simply work your way up in the organization at prohibition times, drive old cars, steal, murder and finally seek salvation from the hands of cops... During play it sometimes in these briefing talking scenes is seems to starting to lost some samples. I thought that the Czech programmers engine simply could have some quirks with 64MB of sample buffer on X-Fi Fatal1ty. After all, as the game release there was not such a thing as X-Fi, right? However the more I play and the closer to the end I was, the more often it happening. And it kinda suxx to go on mission and not know the briefing, right? However as I finished the game, the problems are gone, so...
So then I started play Prey
And when shortly in game in one spot appears more sounds at once (your girl scream, mechanic move, buttons, alien...), the whole computer freeze. I remember the Jamicons and quickly pull the X-Fi out and replaced the big Jamicon (originaly a 220uF 16V) with Panny FM 470uF 16V as well, as two 100uF Jamicons with 120uF Panny FM ones.
The results.
I finished whole Prey in few days of hard gaming w/o crash or any problem. I went back to Mafia and - whoa, samples aren't lost anymore again. My apology, Czech programmers. I did not trusted in yours skils... :redface: In adition, the pause bug is - GONE!
Pause bug - long story:
Later.
So I added the frontpannel later (moth or so), but in like a week, problems and pausebug are there again. Frontpannel is full of Jamicons too, and it obviously accelerated the dying of Jamicons on card or so. I pulled it out, yet the pause bug is still there. No crashing, luckily.
I would like to hear from X-Fi and perhaps also Audigy2(zs) users about their experience and possibly about their sound bugs. There is so many people on Creative forum that claim to have similar issues as me, so... I wonder in how many cases this could be avoided just by using good caps and not Jamicon crap...
To completely recap X-Fi you need:
X-Fi Fata1ity
-------------
Remove and short 16x 22uF 16V Jamicon decoupling caps - C23, C50, C76, C77, C28, C55, C85, C83, C61, C32, C62, C26, C67, C36, C34 and C68. http://img120.imageshack.us/img120/165/xfiopampscouplingcapsgoan9.jpg
1x Samxon GC 1000uF 6.3V (d8) Big Pope
2x Samxon GD 470uF 6.3V (d6.3) Big Pope
17x Panny FM 150uF 6.3V (d5) P12917-ND Digi-key
1x Panny FM 100uF 10V (d5) P12919-ND Digi-key
2x Panny FM 68uF 16V (d5) P12921-ND Digi-key
4x Panny FM 47uF 25V (d5) P12923-ND Digi-key
6x Black Gate N 4.7uF 50V (d5) - d6.3 can fit Sonic craft
2x Black Gate C 4.7uF 50V (d5) - d6.3 can fit Sonic craft
(you can ship the Black Gates and only remove the original caps off the card, if you are not plan to use the 10pin Creative connector and the AUX-IN connector near it)
Audigy 2zs
----------
3x 100uF 16V d6.3 (Jamicon) - P12922-ND
5x 47uf 16V d5 (Teapo) - P11196-ND
35x 22uF 16V d4 (Jamicon) - P11213-ND
5x 10uF 16V d4 (Jamicon) - P11212-ND
11x 4.7uF 50V d4 (Jamicon) - P10315-ND
3x 1uF 50V d4 (Wincap) - P10312-ND
(digi-key.com product numbers used)


Not only the unnecessary long legs, but mainly the capacitors type - Jamicons. Jamicon cap's are bad, they are known to fail - eg. over time lost most of their specs.
At first, everything work great, except some weird noises when BF2 is loading sounds. (maybe the card did not like OGM playback when there is going writing samples to the X-ram? Or my A9R480 Sapphire Grouper mobo is up to blame?) However after like 2 months are the pause bug back.
When I say pause bug, I mean this. Using any player, play a AC3 5.1 movie while using 5.1 speakers on analog connection. Decoding filter has to be AC3 filter and it has to use 24bit output to generate enough data to trigger the failure. Now randomly pause and unpause the playback. Sooner ot later the channels start play from wrong speakers and/or there is terrible noise from all speakers comming after the unpause. This is a pause bug. I had it on Audigy (1), Audigy2zs and after two months on X-Fi as well.
It was obvious that the X-Fi is need to be recapped and the Jamicons changed to good, preferably audio caps - but NOT for all positions. The catch is, that Creative did use one capacitor type for all positions - eg. for the voltage filtering as well, as for the audio output. That is nonsense at best. Audio and computers capacitors don't mix!
So, they simply put Jamicons everywhere. Not something that I would expect from 260$ pricetag (spring 2006, mind you) product :hitwall:


Now why I started this thread.
Well, to begin with, some weeks ago (to 14. 8. 2006) I started to play Mafia - a original Czech game of the 1930 NewYork organized crime. You simply work your way up in the organization at prohibition times, drive old cars, steal, murder and finally seek salvation from the hands of cops... During play it sometimes in these briefing talking scenes is seems to starting to lost some samples. I thought that the Czech programmers engine simply could have some quirks with 64MB of sample buffer on X-Fi Fatal1ty. After all, as the game release there was not such a thing as X-Fi, right? However the more I play and the closer to the end I was, the more often it happening. And it kinda suxx to go on mission and not know the briefing, right? However as I finished the game, the problems are gone, so...
So then I started play Prey

The results.
I finished whole Prey in few days of hard gaming w/o crash or any problem. I went back to Mafia and - whoa, samples aren't lost anymore again. My apology, Czech programmers. I did not trusted in yours skils... :redface: In adition, the pause bug is - GONE!

Pause bug - long story:
Pause bug
Long time ago I decided to upgrade my speakers. It was when Matrix Reloaded was released and I realized my own homemade apm + speakers are simply not enought. They can't handle the extremly low-frequency effects designed for subwoofers to "shake your world and body" combined with the music. The fight scene with many copy's of Agent Smith verzus Neo was shiny example of my speakers inequality - beside every friend visiting me was constantly asking where I bought them, because they play, well... very well :good:
So, to make some use of my SoundBlaster Live! 5.1 output I choosen a Genius SW-5.1 wooden speakers, because they sound damn good (with some modifications, better opamps, cables and stuff). Now the best AC3 decode was a AC3 filter. It sound damn good, however there also come the price. Every time I pause ANY movie using ANY player (Mplayer, Mplayer Classic, BSplay, SoubtitleWorkshop DS preview play, etc) and then quickly unpause it, it sometimes swap random channels. And believe me, hearing subwoofer efect from mid speaker and speaking of actors thru the subwoofer is not exactly exciting...
It was also (SB Live! 5.1) not capable of 24 bit output.
To fix this ughly pause bug and get 24bit, I go and bought Audigy soundcard. Later are revealed that the Audigy is not exactly 24bit at all and my ears kinda relalized it anyway. And futhermore, not only the quality of sound did not improve over SB Live! 5.1, but the pause bug become more frequent and it add a whole new trick. Most times the "channel swap" was not enought. Now it mostly push hi-volume noise into most or all channels...! Believe me, suddently hearing high volume noise from all the 6 channels will make you jump :angry:
To get true 24bit output AND get rid of the pause bug I bought later an Audigy 2 ZS card (after checking and realizing the simply Audigy 2 card witch friend has with same speakers, did not improve much of the sound), but the pause bug did not disappeared at all. That make me kinda furious and angry.
Yet about year and half back I invested again into Creative crap and bought a full-featured X-Fi Fatal1ty for enhancing my BF2 play experience and eventualy geting rid of the pause bug. That was likely the last time I bought anything from Creative. Not only I have to mod drivers to work/install on Win2k a bit, but they also suxx and the pausebug is still here.
I managed to get rid of it for some month or so, after I replace some major caps on the X-Fi, but as the other caps aging (and they are bad brand of caps also - something that is hard to believe in a $260 pricetag at the buy time product) I get the pause bug yet again.
So there you have proof, that Direct Show decoders seeking could be a problem, when using 5.1 output with 24bit AC3 filter settings and quickly do many random pause/unpause of a AC3/DTS movie.
It (the pause bug) travel with me on many different mainboards/CPUs and happen even in completelly new mobos - and even now, when I have mobo with all good caps and completely recapped PSU. I planing to get rid of it by complete X-Fi recapp + add enhanced and brutal PCI voltage filtering for the X-Fi + shielding the X-Fi.
Later.
So I added the frontpannel later (moth or so), but in like a week, problems and pausebug are there again. Frontpannel is full of Jamicons too, and it obviously accelerated the dying of Jamicons on card or so. I pulled it out, yet the pause bug is still there. No crashing, luckily.
I would like to hear from X-Fi and perhaps also Audigy2(zs) users about their experience and possibly about their sound bugs. There is so many people on Creative forum that claim to have similar issues as me, so... I wonder in how many cases this could be avoided just by using good caps and not Jamicon crap...
To completely recap X-Fi you need:
X-Fi Fata1ity
-------------
Remove and short 16x 22uF 16V Jamicon decoupling caps - C23, C50, C76, C77, C28, C55, C85, C83, C61, C32, C62, C26, C67, C36, C34 and C68. http://img120.imageshack.us/img120/165/xfiopampscouplingcapsgoan9.jpg
1x Samxon GC 1000uF 6.3V (d8) Big Pope
2x Samxon GD 470uF 6.3V (d6.3) Big Pope
17x Panny FM 150uF 6.3V (d5) P12917-ND Digi-key
1x Panny FM 100uF 10V (d5) P12919-ND Digi-key
2x Panny FM 68uF 16V (d5) P12921-ND Digi-key
4x Panny FM 47uF 25V (d5) P12923-ND Digi-key
6x Black Gate N 4.7uF 50V (d5) - d6.3 can fit Sonic craft
2x Black Gate C 4.7uF 50V (d5) - d6.3 can fit Sonic craft
(you can ship the Black Gates and only remove the original caps off the card, if you are not plan to use the 10pin Creative connector and the AUX-IN connector near it)
Audigy 2zs
----------
3x 100uF 16V d6.3 (Jamicon) - P12922-ND
5x 47uf 16V d5 (Teapo) - P11196-ND
35x 22uF 16V d4 (Jamicon) - P11213-ND
5x 10uF 16V d4 (Jamicon) - P11212-ND
11x 4.7uF 50V d4 (Jamicon) - P10315-ND
3x 1uF 50V d4 (Wincap) - P10312-ND
(digi-key.com product numbers used)
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