System Name | Black Panther |
---|---|
Processor | i9 9900k |
Motherboard | Gigabyte Z390 AORUS PRO Wifi 1.0 |
Cooling | NZXT Kraken X72 360mm |
Memory | 2 x 8GB Corsair Vengeance RGB Pro DDR4 3600Mhz |
Video Card(s) | Palit RTX2080 Ti Dual 11GB DDR6 |
Storage | Samsung EVO 970 500GB SSD M.2 & 2TB Seagate Barracuda 7200rpm |
Display(s) | 32'' Gigabyte G32QC 2560x1440 165Hz |
Case | NZXT H710i Black |
Audio Device(s) | Razer Electra V2 & Z5500 Speakers |
Power Supply | Seasonic Focus GX-850 Gold 80+ |
Mouse | Some Corsair lost the box forgot the model |
Keyboard | Motospeed |
Software | Windows 10 |
Both sets of ram are active..just they get the exact same data one them - it's not used as one large continuous 2 GB framebuffer.
Hmm, could it be then that my game is using 870MB from vram, and since you say it's also mirrored on the other set, then system monitor and gpu-z are counting them hence saying that I'm using 1.74GB of memory in-game?
System Name | Black Panther |
---|---|
Processor | i9 9900k |
Motherboard | Gigabyte Z390 AORUS PRO Wifi 1.0 |
Cooling | NZXT Kraken X72 360mm |
Memory | 2 x 8GB Corsair Vengeance RGB Pro DDR4 3600Mhz |
Video Card(s) | Palit RTX2080 Ti Dual 11GB DDR6 |
Storage | Samsung EVO 970 500GB SSD M.2 & 2TB Seagate Barracuda 7200rpm |
Display(s) | 32'' Gigabyte G32QC 2560x1440 165Hz |
Case | NZXT H710i Black |
Audio Device(s) | Razer Electra V2 & Z5500 Speakers |
Power Supply | Seasonic Focus GX-850 Gold 80+ |
Mouse | Some Corsair lost the box forgot the model |
Keyboard | Motospeed |
Software | Windows 10 |
This is what I was thinking. But it wouldn't explain why it happens with single-GPU cards.
It does? On which single-GPU card does this happen?