yea i know no DX11, that's why i said it obviously wouldn't have Tessellation haha. Oddly I get a better score in DX11 "mode" than DX10, but a small difference
also, looks like at the very least i'd have to do the voltage mods in the bios, if not with soldering... i'm not too good with soldering yet
@Bo$$ oh i thought you meant unlocking from 112shaders to 128. I'm already able to clock the shader clock apart from the core. I'm using this app... It's old but it works.
I have read online that its possible to unlock the extra few shaders though using rivatuner, but i dunno how well that program would work with win7. apparently the G92 core is supposed to have 128shaders and 64TAUs instead of the 112shaders and 56TAUs that the 8800GT has. I think a later version of the 8800GTS or 9800GTX has the full setup (and clocked higher)